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Searched refs:getVelocityVector (Results 1 – 25 of 58) sorted by relevance

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/dports/games/scorched3d/scorched/src/server/tankai/
H A DTankAIAimGuesser.cpp114 …TankLib::getVelocityVector(tanket->getShotInfo().getRotationGunXY(), tanket->getShotInfo().getRota… in refineShot()
165 …FixedVector shotVelocity = TankLib::getVelocityVector(tanket->getShotInfo().getRotationGunXY(), ta… in getCurrentGuess()
/dports/editors/libreoffice/libreoffice-7.2.6.2/android/source/src/java/org/mozilla/gecko/gfx/
H A DPanZoomController.java28 PointF getVelocityVector(); in getVelocityVector() method
H A DGeckoLayerClient.java116 …Calculator.aboutToCheckerboard(mViewportMetrics, mPanZoomController.getVelocityVector(), getDispla… in getRedrawHint()
181 … displayPort = mDisplayPortCalculator.calculate(metrics, mPanZoomController.getVelocityVector()); in adjustViewport()
/dports/editors/libreoffice6/libreoffice-6.4.7.2/android/source/src/java/org/mozilla/gecko/gfx/
H A DPanZoomController.java28 PointF getVelocityVector(); in getVelocityVector() method
H A DGeckoLayerClient.java116 …Calculator.aboutToCheckerboard(mViewportMetrics, mPanZoomController.getVelocityVector(), getDispla… in getRedrawHint()
179 … displayPort = mDisplayPortCalculator.calculate(metrics, mPanZoomController.getVelocityVector()); in adjustViewport()
/dports/games/scorched3d/scorched/src/common/weapons/
H A DWeaponTankVelocity.cpp69 FixedVector newVelocity = weaponContext.getInternalContext().getVelocityVector(); in fireWeapon()
H A DWeaponRedirect.cpp81 FixedVector newVelocity = TankLib::getVelocityVector(currenth, fixed(90) - currentv); in fireWeapon()
H A DWeapon.h46 FixedVector &getVelocityVector() { return velocityVector_; } in getVelocityVector() function
H A DWeaponAimed.cpp261 FixedVector &velocity = TankLib::getVelocityVector( in fireAimedWeapon()
/dports/games/scorched3d/scorched/src/common/tank/
H A DTankLib.h52 FixedVector &getVelocityVector(fixed xy, fixed yz);
H A DTankLib.cpp94 FixedVector velocity = getVelocityVector(xy, yz) * power / fixed(250); in intersection()
208 FixedVector &TankLib::getVelocityVector(fixed xy, fixed yz) in getVelocityVector() function in TankLib
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp510 scratch_qd0[dof] = bod->getVelocityVector()[dof]; in solveConstraints()
538 btScalar *pVel = const_cast<btScalar*>(pBody->getVelocityVector()); in solveConstraints()
610 btScalar *pRealBuf = const_cast<btScalar *>(bod->getVelocityVector()); in solveConstraints()
683 btScalar *pRealBuf = const_cast<btScalar *>(bod->getVelocityVector()); in integrateTransforms()
H A DbtMultiBodyConstraint.cpp264 rel_vel += multiBodyA->getVelocityVector()[i] * jacA[i]; in fillMultiBodyConstraint()
275 rel_vel += multiBodyB->getVelocityVector()[i] * jacB[i]; in fillMultiBodyConstraint()
/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp436 scratch_qd0[dof] = bod->getVelocityVector()[dof]; in solveExternalForces()
464 btScalar* pVel = const_cast<btScalar*>(pBody->getVelocityVector()); in solveExternalForces()
545 btScalar* pRealBuf = const_cast<btScalar*>(bod->getVelocityVector()); in solveExternalForces()
610 btScalar* pRealBuf = const_cast<btScalar*>(bod->getVelocityVector()); in integrateMultiBodyTransforms()
H A DbtMultiBodyConstraint.cpp324 rel_vel += multiBodyA->getVelocityVector()[i] * jacA[i]; in fillMultiBodyConstraint()
336 rel_vel += multiBodyB->getVelocityVector()[i] * jacB[i]; in fillMultiBodyConstraint()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp429 scratch_qd0[dof] = bod->getVelocityVector()[dof]; in solveExternalForces()
457 btScalar* pVel = const_cast<btScalar*>(pBody->getVelocityVector()); in solveExternalForces()
538 btScalar* pRealBuf = const_cast<btScalar*>(bod->getVelocityVector()); in solveExternalForces()
603 btScalar* pRealBuf = const_cast<btScalar*>(bod->getVelocityVector()); in integrateMultiBodyTransforms()
H A DbtMultiBodyConstraint.cpp323 rel_vel += multiBodyA->getVelocityVector()[i] * jacA[i]; in fillMultiBodyConstraint()
335 rel_vel += multiBodyB->getVelocityVector()[i] * jacB[i]; in fillMultiBodyConstraint()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp429 scratch_qd0[dof] = bod->getVelocityVector()[dof]; in solveExternalForces()
457 btScalar* pVel = const_cast<btScalar*>(pBody->getVelocityVector()); in solveExternalForces()
538 btScalar* pRealBuf = const_cast<btScalar*>(bod->getVelocityVector()); in solveExternalForces()
602 btScalar* pRealBuf = const_cast<btScalar*>(bod->getVelocityVector()); in integrateMultiBodyTransforms()
H A DbtMultiBodyConstraint.cpp322 rel_vel += multiBodyA->getVelocityVector()[i] * jacA[i]; in fillMultiBodyConstraint()
334 rel_vel += multiBodyB->getVelocityVector()[i] * jacB[i]; in fillMultiBodyConstraint()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp436 scratch_qd0[dof] = bod->getVelocityVector()[dof]; in solveExternalForces()
464 btScalar* pVel = const_cast<btScalar*>(pBody->getVelocityVector()); in solveExternalForces()
545 btScalar* pRealBuf = const_cast<btScalar*>(bod->getVelocityVector()); in solveExternalForces()
610 btScalar* pRealBuf = const_cast<btScalar*>(bod->getVelocityVector()); in integrateMultiBodyTransforms()
H A DbtMultiBodyConstraint.cpp324 rel_vel += multiBodyA->getVelocityVector()[i] * jacA[i]; in fillMultiBodyConstraint()
336 rel_vel += multiBodyB->getVelocityVector()[i] * jacB[i]; in fillMultiBodyConstraint()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/
H A DbtMultiBodyDynamicsWorld.cpp429 scratch_qd0[dof] = bod->getVelocityVector()[dof]; in solveExternalForces()
457 btScalar* pVel = const_cast<btScalar*>(pBody->getVelocityVector()); in solveExternalForces()
538 btScalar* pRealBuf = const_cast<btScalar*>(bod->getVelocityVector()); in solveExternalForces()
602 btScalar* pRealBuf = const_cast<btScalar*>(bod->getVelocityVector()); in integrateMultiBodyTransforms()
H A DbtMultiBodyConstraint.cpp322 rel_vel += multiBodyA->getVelocityVector()[i] * jacA[i]; in fillMultiBodyConstraint()
334 rel_vel += multiBodyB->getVelocityVector()[i] * jacB[i]; in fillMultiBodyConstraint()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Featherstone/
H A DbtMultiBodyConstraint.cpp314 rel_vel += multiBodyA->getVelocityVector()[i] * jacA[i]; in fillMultiBodyConstraint()
325 rel_vel += multiBodyB->getVelocityVector()[i] * jacB[i]; in fillMultiBodyConstraint()
H A DbtMultiBodyDynamicsWorld.cpp545 scratch_qd0[dof] = bod->getVelocityVector()[dof]; in solveConstraints()
573 btScalar *pVel = const_cast<btScalar*>(pBody->getVelocityVector()); in solveConstraints()
645 btScalar *pRealBuf = const_cast<btScalar *>(bod->getVelocityVector()); in solveConstraints()
758 btScalar *pRealBuf = const_cast<btScalar *>(bod->getVelocityVector()); in integrateTransforms()

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