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Searched refs:numsounds (Results 1 – 25 of 66) sorted by relevance

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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Danim.cpp177 uint8_t numsounds; in Anim_Init() member
206 if (anm.numsounds) in Anim_Init()
208 anim->sounds = (animsound_t *)Xmalloc(anm.numsounds * sizeof(animsound_t)); in Anim_Init()
209 int const numsounds = anm.numsounds; in Anim_Init() local
210 for (int i = 0; i < numsounds; ++i) in Anim_Init()
218 anim->numsounds = numsounds; in Anim_Init()
360 while (soundidx < anim->numsounds && anim->sounds[soundidx].frame <= framenum) in Anim_Play()
374 … while (soundidx < origanim->numsounds && origanim->sounds[soundidx].frame <= convframenum) in Anim_Play()
549 while (soundidx < anim->numsounds && anim->sounds[soundidx].frame <= (uint16_t)i) in Anim_Play()
H A Danim.h39 uint16_t numsounds; member
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Danim.cpp197 uint8_t numsounds; in Anim_Init() member
242 if (anm.numsounds) in Anim_Init()
244 anim->sounds = (animsound_t *)Xmalloc(anm.numsounds * sizeof(animsound_t)); in Anim_Init()
245 size_t const numsounds = anm.numsounds; in Anim_Init() local
246 for (size_t i = 0; i < numsounds; ++i) in Anim_Init()
254 anim->numsounds = numsounds; in Anim_Init()
392 while (soundidx < anim->numsounds && anim->sounds[soundidx].frame <= framenum) in Anim_Play()
406 … while (soundidx < origanim->numsounds && origanim->sounds[soundidx].frame <= convframenum) in Anim_Play()
579 while (soundidx < anim->numsounds && anim->sounds[soundidx].frame <= (uint16_t)i) in Anim_Play()
H A Danim.h36 uint16_t numsounds; member
/dports/games/quakeforge/quakeforge-0.7.2/tools/qfcc/source/
H A Didstuff.c64 static int numsounds; variable
79 for (i = 0; i < numsounds; i++) { in PrecacheSound()
85 if (numsounds == MAX_SOUNDS) { in PrecacheSound()
96 numsounds++; in PrecacheSound()
169 fprintf (f, "%i\n", numsounds); in WriteFiles()
170 for (i = 0; i < numsounds; i++) in WriteFiles()
/dports/games/uhexen2/hexen2source-1.5.9/utils/qfiles/
H A Dqfiles.c43 int numsounds; variable
124 for (i = 0 ; i < numsounds ; i++) in CopyQFiles()
218 fscanf (f, "%i\n", &numsounds); in ReadFiles()
219 for (i = 0 ; i < numsounds ; i++) in ReadFiles()
232 printf ("%3i sounds\n", numsounds); in ReadFiles()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/resourcefiles/
H A Dfile_audiot.cpp151 DWORD numsounds = segstart[1] - segstart[0]; in Open() local
152 if(segstart[2] - segstart[1] != numsounds || segstart[3] - segstart[2] != numsounds) in Open()
/dports/games/tenebrae/tenebrae_0/
H A Dcl_parse.c209 int nummodels, numsounds; in CL_ParseServerInfo() local
276 for (numsounds=1 ; ; numsounds++) in CL_ParseServerInfo()
281 if (numsounds==MAX_SOUNDS) in CL_ParseServerInfo()
286 strncpy (sound_precache[numsounds], str, sizeof(sound_precache[numsounds])); in CL_ParseServerInfo()
306 for (i=1 ; i<numsounds ; i++) in CL_ParseServerInfo()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dcl_parse.c545 int numsounds, n; in CL_ParseSoundlistChunks() local
549 numsounds = MSG_ReadLong (); in CL_ParseSoundlistChunks()
555 numsounds++; in CL_ParseSoundlistChunks()
556 if (numsounds >= MAX_SOUNDS) in CL_ParseSoundlistChunks()
558 strcpy (cl.sound_name[numsounds], str); in CL_ParseSoundlistChunks()
584 int numsounds; in CL_ParseSoundlist() local
588 for (numsounds = 1 ; ; numsounds++) in CL_ParseSoundlist()
593 if (numsounds == MAX_SOUNDS) in CL_ParseSoundlist()
595 q_strlcpy (cl.sound_name[numsounds], str, MAX_QPATH); in CL_ParseSoundlist()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dcl_parse.c232 int nummodels, numsounds; in CL_ParseServerInfo() local
292 for (numsounds=1 ; ; numsounds++) in CL_ParseServerInfo()
297 if (numsounds==MAX_SOUNDS) in CL_ParseServerInfo()
299 strcpy (sound_precache[numsounds], str); in CL_ParseServerInfo()
324 for (i=1 ; i<numsounds ; i++) in CL_ParseServerInfo()
/dports/games/meqcc/meqcc-1.4/
H A Dqcc.h460 extern int numsounds;
462 (numsounds > MAX_SOUNDS || numsound < 0) \
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dcl_parse.c267 int nummodels, numsounds; in CL_ParseServerInfo() local
335 for (numsounds = 1;; numsounds++) in CL_ParseServerInfo()
340 if (numsounds == max_sounds(cl.protocol)) in CL_ParseServerInfo()
347 strcpy(sound_precache[numsounds], in); in CL_ParseServerInfo()
370 for (i = 1; i < numsounds; i++) in CL_ParseServerInfo()
/dports/games/barony/Barony-3.3.7/src/
H A Dsound.hpp53 extern Uint32 numsounds;
143 extern Uint32 numsounds;
H A Dsound_game.cpp107 if (snd < 0 || snd >= numsounds) //TODO: snd < 0 is impossible with a Uint32. in playSoundPos()
204 if (snd < 0 || snd >= numsounds) in playSoundPosLocal()
314 if (!fmod_system || snd < 0 || snd >= numsounds || !getChannelGroupForSoundIndex(snd) ) in playSound()
887 if (snd < 0 || snd >= numsounds) in playSoundPos()
947 if (snd < 0 || snd >= numsounds) in playSoundPosLocal()
1020 if (!openal_context || snd < 0 || snd >= numsounds || !getChannelGroupForSoundIndex(snd) ) in playSound()
/dports/games/uhexen2/hexen2source-1.5.9/utils/hcc/
H A Dexpr.c477 for (i = 0; i < numsounds; i++) in PrecacheSound()
482 if (numsounds == MAX_SOUNDS) in PrecacheSound()
495 numsounds++; in PrecacheSound()
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/
H A Dcl_parse.c630 int numsounds; in CL_ParseSoundlist() local
634 numsounds = MSG_ReadByte(); in CL_ParseSoundlist()
639 numsounds++; in CL_ParseSoundlist()
640 if (numsounds == MAX_SOUNDS) in CL_ParseSoundlist()
642 name = cl.sound_name[numsounds]; in CL_ParseSoundlist()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dr_part_fte.c267 int numsounds; member
1938 …q_strlcpy(ptype->sounds[ptype->numsounds].name, Cmd_Argv(1), sizeof(ptype->sounds[ptype->numsounds in PScript_ParseParticleEffectFile()
1939 if (*ptype->sounds[ptype->numsounds].name) in PScript_ParseParticleEffectFile()
1942 ptype->sounds[ptype->numsounds].vol = 1; in PScript_ParseParticleEffectFile()
1943 ptype->sounds[ptype->numsounds].atten = 1; in PScript_ParseParticleEffectFile()
1945 ptype->sounds[ptype->numsounds].delay = 0; in PScript_ParseParticleEffectFile()
1946 ptype->sounds[ptype->numsounds].weight = 0; in PScript_ParseParticleEffectFile()
1983 if (!ptype->sounds[ptype->numsounds].vol) in PScript_ParseParticleEffectFile()
1984 ptype->sounds[ptype->numsounds].vol = 1; in PScript_ParseParticleEffectFile()
1998 ptype->numsounds++; in PScript_ParseParticleEffectFile()
[all …]
H A Dcl_parse.c913 int nummodels, numsounds; in CL_ParseServerInfo() local
1036 for (numsounds = 1 ; ; numsounds++) in CL_ParseServerInfo()
1041 if (numsounds==MAX_SOUNDS) in CL_ParseServerInfo()
1045 q_strlcpy (sound_precache[numsounds], str, MAX_QPATH); in CL_ParseServerInfo()
1050 if (numsounds >= 256) in CL_ParseServerInfo()
1051 Con_DWarning ("%i sounds exceeds standard limit of 256 (max = %d).\n", numsounds, MAX_SOUNDS); in CL_ParseServerInfo()
1070 for (i = 1; i < numsounds; i++) in CL_ParseServerInfo()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dcl_parse.c254 int nummodels, numsounds; in CL_ParseServerInfo() local
333 for (numsounds = 1 ; ; numsounds++) in CL_ParseServerInfo()
338 if (numsounds == MAX_SOUNDS) in CL_ParseServerInfo()
343 q_strlcpy (sound_precache[numsounds], str, MAX_QPATH); in CL_ParseServerInfo()
353 total_loading_size = nummodels + numsounds; in CL_ParseServerInfo()
389 for (i = 1; i < numsounds; i++) in CL_ParseServerInfo()
/dports/games/edge/Edge-1.35-source/src/
H A Dm_menu.cc1280 int numsounds = 0; in QuitResponse() local
1288 sprintf(refname, "QuitSnd%d", numsounds + 1); in QuitResponse()
1290 numsounds++; in QuitResponse()
1296 if (numsounds) in QuitResponse()
1300 start = i = M_Random() % numsounds; in QuitResponse()
1310 i = (i + 1) % numsounds; in QuitResponse()
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dcl_parse.c403 for (cl.numsounds = 1;; cl.numsounds++) { in CL_ParseServerInfo()
407 if (cl.numsounds >= MAX_SOUNDS) { in CL_ParseServerInfo()
411 strcpy (sound_precache[cl.numsounds], str); in CL_ParseServerInfo()
427 for (i = 1; i < cl.numsounds; i++) { in CL_ParseServerInfo()
/dports/games/qcc/send/
H A Dpr_comp.c248 for (i=0 ; i<numsounds ; i++) in PrecacheSound()
251 if (numsounds == MAX_SOUNDS) in PrecacheSound()
258 numsounds++; in PrecacheSound()
272 if (numsounds == MAX_SOUNDS) in PrecacheModel()
/dports/games/quake-source/quake-source-1.01_1/send/
H A Dpr_comp.c248 for (i=0 ; i<numsounds ; i++) in PrecacheSound()
251 if (numsounds == MAX_SOUNDS) in PrecacheSound()
258 numsounds++; in PrecacheSound()
272 if (numsounds == MAX_SOUNDS) in PrecacheModel()
/dports/games/frikqcc/frik26src/compiler/
H A Dqcc.c41 int numsounds; variable
963 summary_print ("%6i precache_sounds(MAX: %6i)\n", numsounds, MAX_SOUNDS); in CopyFiles()
1008 numpr_globals = strofs = pr_immediate_strlen = numsounds = in PR_Clear()
1012 num_files_saved = num_unreferenced = numsounds = numstatements = in PR_Clear()
/dports/games/heretic/glheretic-1.2/sndserv/
H A Dsoundsrv.c82 int numsounds; variable
324 numsounds = NUMSFX; in grabdata()

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