/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | anim.cpp | 177 uint8_t numsounds; in Anim_Init() member 206 if (anm.numsounds) in Anim_Init() 208 anim->sounds = (animsound_t *)Xmalloc(anm.numsounds * sizeof(animsound_t)); in Anim_Init() 209 int const numsounds = anm.numsounds; in Anim_Init() local 210 for (int i = 0; i < numsounds; ++i) in Anim_Init() 218 anim->numsounds = numsounds; in Anim_Init() 360 while (soundidx < anim->numsounds && anim->sounds[soundidx].frame <= framenum) in Anim_Play() 374 … while (soundidx < origanim->numsounds && origanim->sounds[soundidx].frame <= convframenum) in Anim_Play() 549 while (soundidx < anim->numsounds && anim->sounds[soundidx].frame <= (uint16_t)i) in Anim_Play()
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H A D | anim.h | 39 uint16_t numsounds; member
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | anim.cpp | 197 uint8_t numsounds; in Anim_Init() member 242 if (anm.numsounds) in Anim_Init() 244 anim->sounds = (animsound_t *)Xmalloc(anm.numsounds * sizeof(animsound_t)); in Anim_Init() 245 size_t const numsounds = anm.numsounds; in Anim_Init() local 246 for (size_t i = 0; i < numsounds; ++i) in Anim_Init() 254 anim->numsounds = numsounds; in Anim_Init() 392 while (soundidx < anim->numsounds && anim->sounds[soundidx].frame <= framenum) in Anim_Play() 406 … while (soundidx < origanim->numsounds && origanim->sounds[soundidx].frame <= convframenum) in Anim_Play() 579 while (soundidx < anim->numsounds && anim->sounds[soundidx].frame <= (uint16_t)i) in Anim_Play()
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H A D | anim.h | 36 uint16_t numsounds; member
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/dports/games/quakeforge/quakeforge-0.7.2/tools/qfcc/source/ |
H A D | idstuff.c | 64 static int numsounds; variable 79 for (i = 0; i < numsounds; i++) { in PrecacheSound() 85 if (numsounds == MAX_SOUNDS) { in PrecacheSound() 96 numsounds++; in PrecacheSound() 169 fprintf (f, "%i\n", numsounds); in WriteFiles() 170 for (i = 0; i < numsounds; i++) in WriteFiles()
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/dports/games/uhexen2/hexen2source-1.5.9/utils/qfiles/ |
H A D | qfiles.c | 43 int numsounds; variable 124 for (i = 0 ; i < numsounds ; i++) in CopyQFiles() 218 fscanf (f, "%i\n", &numsounds); in ReadFiles() 219 for (i = 0 ; i < numsounds ; i++) in ReadFiles() 232 printf ("%3i sounds\n", numsounds); in ReadFiles()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/resourcefiles/ |
H A D | file_audiot.cpp | 151 DWORD numsounds = segstart[1] - segstart[0]; in Open() local 152 if(segstart[2] - segstart[1] != numsounds || segstart[3] - segstart[2] != numsounds) in Open()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | cl_parse.c | 209 int nummodels, numsounds; in CL_ParseServerInfo() local 276 for (numsounds=1 ; ; numsounds++) in CL_ParseServerInfo() 281 if (numsounds==MAX_SOUNDS) in CL_ParseServerInfo() 286 strncpy (sound_precache[numsounds], str, sizeof(sound_precache[numsounds])); in CL_ParseServerInfo() 306 for (i=1 ; i<numsounds ; i++) in CL_ParseServerInfo()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | cl_parse.c | 545 int numsounds, n; in CL_ParseSoundlistChunks() local 549 numsounds = MSG_ReadLong (); in CL_ParseSoundlistChunks() 555 numsounds++; in CL_ParseSoundlistChunks() 556 if (numsounds >= MAX_SOUNDS) in CL_ParseSoundlistChunks() 558 strcpy (cl.sound_name[numsounds], str); in CL_ParseSoundlistChunks() 584 int numsounds; in CL_ParseSoundlist() local 588 for (numsounds = 1 ; ; numsounds++) in CL_ParseSoundlist() 593 if (numsounds == MAX_SOUNDS) in CL_ParseSoundlist() 595 q_strlcpy (cl.sound_name[numsounds], str, MAX_QPATH); in CL_ParseSoundlist()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | cl_parse.c | 232 int nummodels, numsounds; in CL_ParseServerInfo() local 292 for (numsounds=1 ; ; numsounds++) in CL_ParseServerInfo() 297 if (numsounds==MAX_SOUNDS) in CL_ParseServerInfo() 299 strcpy (sound_precache[numsounds], str); in CL_ParseServerInfo() 324 for (i=1 ; i<numsounds ; i++) in CL_ParseServerInfo()
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/dports/games/meqcc/meqcc-1.4/ |
H A D | qcc.h | 460 extern int numsounds; 462 (numsounds > MAX_SOUNDS || numsound < 0) \
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | cl_parse.c | 267 int nummodels, numsounds; in CL_ParseServerInfo() local 335 for (numsounds = 1;; numsounds++) in CL_ParseServerInfo() 340 if (numsounds == max_sounds(cl.protocol)) in CL_ParseServerInfo() 347 strcpy(sound_precache[numsounds], in); in CL_ParseServerInfo() 370 for (i = 1; i < numsounds; i++) in CL_ParseServerInfo()
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | sound.hpp | 53 extern Uint32 numsounds; 143 extern Uint32 numsounds;
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H A D | sound_game.cpp | 107 if (snd < 0 || snd >= numsounds) //TODO: snd < 0 is impossible with a Uint32. in playSoundPos() 204 if (snd < 0 || snd >= numsounds) in playSoundPosLocal() 314 if (!fmod_system || snd < 0 || snd >= numsounds || !getChannelGroupForSoundIndex(snd) ) in playSound() 887 if (snd < 0 || snd >= numsounds) in playSoundPos() 947 if (snd < 0 || snd >= numsounds) in playSoundPosLocal() 1020 if (!openal_context || snd < 0 || snd >= numsounds || !getChannelGroupForSoundIndex(snd) ) in playSound()
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/dports/games/uhexen2/hexen2source-1.5.9/utils/hcc/ |
H A D | expr.c | 477 for (i = 0; i < numsounds; i++) in PrecacheSound() 482 if (numsounds == MAX_SOUNDS) in PrecacheSound() 495 numsounds++; in PrecacheSound()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/ |
H A D | cl_parse.c | 630 int numsounds; in CL_ParseSoundlist() local 634 numsounds = MSG_ReadByte(); in CL_ParseSoundlist() 639 numsounds++; in CL_ParseSoundlist() 640 if (numsounds == MAX_SOUNDS) in CL_ParseSoundlist() 642 name = cl.sound_name[numsounds]; in CL_ParseSoundlist()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | r_part_fte.c | 267 int numsounds; member 1938 …q_strlcpy(ptype->sounds[ptype->numsounds].name, Cmd_Argv(1), sizeof(ptype->sounds[ptype->numsounds… in PScript_ParseParticleEffectFile() 1939 if (*ptype->sounds[ptype->numsounds].name) in PScript_ParseParticleEffectFile() 1942 ptype->sounds[ptype->numsounds].vol = 1; in PScript_ParseParticleEffectFile() 1943 ptype->sounds[ptype->numsounds].atten = 1; in PScript_ParseParticleEffectFile() 1945 ptype->sounds[ptype->numsounds].delay = 0; in PScript_ParseParticleEffectFile() 1946 ptype->sounds[ptype->numsounds].weight = 0; in PScript_ParseParticleEffectFile() 1983 if (!ptype->sounds[ptype->numsounds].vol) in PScript_ParseParticleEffectFile() 1984 ptype->sounds[ptype->numsounds].vol = 1; in PScript_ParseParticleEffectFile() 1998 ptype->numsounds++; in PScript_ParseParticleEffectFile() [all …]
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H A D | cl_parse.c | 913 int nummodels, numsounds; in CL_ParseServerInfo() local 1036 for (numsounds = 1 ; ; numsounds++) in CL_ParseServerInfo() 1041 if (numsounds==MAX_SOUNDS) in CL_ParseServerInfo() 1045 q_strlcpy (sound_precache[numsounds], str, MAX_QPATH); in CL_ParseServerInfo() 1050 if (numsounds >= 256) in CL_ParseServerInfo() 1051 Con_DWarning ("%i sounds exceeds standard limit of 256 (max = %d).\n", numsounds, MAX_SOUNDS); in CL_ParseServerInfo() 1070 for (i = 1; i < numsounds; i++) in CL_ParseServerInfo()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | cl_parse.c | 254 int nummodels, numsounds; in CL_ParseServerInfo() local 333 for (numsounds = 1 ; ; numsounds++) in CL_ParseServerInfo() 338 if (numsounds == MAX_SOUNDS) in CL_ParseServerInfo() 343 q_strlcpy (sound_precache[numsounds], str, MAX_QPATH); in CL_ParseServerInfo() 353 total_loading_size = nummodels + numsounds; in CL_ParseServerInfo() 389 for (i = 1; i < numsounds; i++) in CL_ParseServerInfo()
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | m_menu.cc | 1280 int numsounds = 0; in QuitResponse() local 1288 sprintf(refname, "QuitSnd%d", numsounds + 1); in QuitResponse() 1290 numsounds++; in QuitResponse() 1296 if (numsounds) in QuitResponse() 1300 start = i = M_Random() % numsounds; in QuitResponse() 1310 i = (i + 1) % numsounds; in QuitResponse()
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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | cl_parse.c | 403 for (cl.numsounds = 1;; cl.numsounds++) { in CL_ParseServerInfo() 407 if (cl.numsounds >= MAX_SOUNDS) { in CL_ParseServerInfo() 411 strcpy (sound_precache[cl.numsounds], str); in CL_ParseServerInfo() 427 for (i = 1; i < cl.numsounds; i++) { in CL_ParseServerInfo()
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/dports/games/qcc/send/ |
H A D | pr_comp.c | 248 for (i=0 ; i<numsounds ; i++) in PrecacheSound() 251 if (numsounds == MAX_SOUNDS) in PrecacheSound() 258 numsounds++; in PrecacheSound() 272 if (numsounds == MAX_SOUNDS) in PrecacheModel()
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/dports/games/quake-source/quake-source-1.01_1/send/ |
H A D | pr_comp.c | 248 for (i=0 ; i<numsounds ; i++) in PrecacheSound() 251 if (numsounds == MAX_SOUNDS) in PrecacheSound() 258 numsounds++; in PrecacheSound() 272 if (numsounds == MAX_SOUNDS) in PrecacheModel()
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/dports/games/frikqcc/frik26src/compiler/ |
H A D | qcc.c | 41 int numsounds; variable 963 summary_print ("%6i precache_sounds(MAX: %6i)\n", numsounds, MAX_SOUNDS); in CopyFiles() 1008 numpr_globals = strofs = pr_immediate_strlen = numsounds = in PR_Clear() 1012 num_files_saved = num_unreferenced = numsounds = numstatements = in PR_Clear()
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/dports/games/heretic/glheretic-1.2/sndserv/ |
H A D | soundsrv.c | 82 int numsounds; variable 324 numsounds = NUMSFX; in grabdata()
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