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Searched defs:GL_PACK_SKIP_ROWS (Results 1 – 25 of 451) sorted by relevance

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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/
H A DGL.h87 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/
H A Dconst.h225 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/
H A Dthin3d_gl.cpp78 static const unsigned short texWrapToGL[] = {
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/
H A Dgl3stub.h77 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/
H A Dglminimal.h310 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/
H A Dglminimal.h310 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/
H A Dgl3stub.h77 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/graphics/milton/milton-1.9.1/src/
H A Dgl_enums.inl459 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/graphics/jogamp-jogl/jogl/make/stub_includes/opengl/GL/
H A Dgl.h490 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/stub_includes/opengl/GL/
H A Dgl.h558 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/src/
H A Dglew_head.h431 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GLES/
H A Dgl3.h500 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/lang/gnatdroid-sysroot-x86/android-19-x86/usr/include/GLES3/
H A Dgl3.h500 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/lang/gnatdroid-sysroot/android-19-arm/usr/include/GLES3/
H A Dgl3.h500 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/src/
H A Dglew_head.h447 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/sg/src/gl/GL/
H A Dgl.h515 GL_PACK_SKIP_ROWS = 0x0D03, enumerator
/dports/graphics/glew/glew-2.2.0/auto/src/
H A Dglew_head.h476 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_1_1.py343 GL_PACK_SKIP_ROWS=_C('GL_PACK_SKIP_ROWS',0x0D03) variable
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/GL/
H A Dgl.h306 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/GL/
H A Dgl.h306 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/
H A Dgl2d3d.h497 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/gl/
H A DGl.h502 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/graphics/glew-wayland/glew-2.2.0/auto/src/
H A Dglew_head.h476 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/games/scorched3d/scorched-dep-win32/include/wx/wx/msw/gnuwin32/gl/
H A Dgl.h501 #define GL_PACK_SKIP_ROWS 0x0D03 macro
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/src/
H A Dglew_head.h462 #define GL_PACK_SKIP_ROWS 0x0D03 macro

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