/dports/graphics/embree/embree-3.13.2/tutorials/common/tutorial/ |
H A D | noise.cpp | 148 float g110 = grad(p[p110],x-1,y-1,z ); in noise() local
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 102 tvec3<T, P> g110(gx0.w, gy0.w, gz0.w); local 424 tvec3<T, P> g110 = tvec3<T, P>(gx0.w, gy0.w, gz0.w); local
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/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/gtc/ |
H A D | noise.inl | 102 tvec3<T, P> g110(gx0.w, gy0.w, gz0.w); local 424 tvec3<T, P> g110 = tvec3<T, P>(gx0.w, gy0.w, gz0.w); local
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/gtc/ |
H A D | noise.inl | 102 tvec3<T, P> g110(gx0.w, gy0.w, gz0.w); local 424 tvec3<T, P> g110 = tvec3<T, P>(gx0.w, gy0.w, gz0.w); local
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 102 tvec3<T, P> g110(gx0.w, gy0.w, gz0.w); local 424 tvec3<T, P> g110 = tvec3<T, P>(gx0.w, gy0.w, gz0.w); local
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/gtc/ |
H A D | noise.inl | 145 detail::tvec3<T> g110(gx0.w, gy0.w, gz0.w); local 467 detail::tvec3<T> g110 = detail::tvec3<T>(gx0.w, gy0.w, gz0.w); local
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtc/ |
H A D | noise.inl | 102 vec<3, T, Q> g110(gx0.w, gy0.w, gz0.w); local 424 vec<3, T, Q> g110 = vec<3, T, Q>(gx0.w, gy0.w, gz0.w); local
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/dports/devel/upp/upp/uppsrc/plugin/glm/gtc/ |
H A D | noise.inl | 101 vec<3, T, Q> g110(gx0.w, gy0.w, gz0.w); local 423 vec<3, T, Q> g110 = vec<3, T, Q>(gx0.w, gy0.w, gz0.w); local
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/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 101 vec<3, T, Q> g110(gx0.w, gy0.w, gz0.w); local 423 vec<3, T, Q> g110 = vec<3, T, Q>(gx0.w, gy0.w, gz0.w); local
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/gtc/ |
H A D | noise.inl | 102 vec<3, T, P> g110(gx0.w, gy0.w, gz0.w); local 424 vec<3, T, P> g110 = vec<3, T, P>(gx0.w, gy0.w, gz0.w); local
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/dports/math/glm/glm-0.9.9.8/glm/gtc/ |
H A D | noise.inl | 101 vec<3, T, Q> g110(gx0.w, gy0.w, gz0.w); local 423 vec<3, T, Q> g110 = vec<3, T, Q>(gx0.w, gy0.w, gz0.w); local
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/dports/cad/tkgate/tkgate-2.1/test/tkgate/ |
H A D | VonNeumann.v | 439 mux g110 (.I0(w21), .I1(w29), .S(w37), .Z(DA)); //: @(2189,265) /sn:0 /R:1 /anc:1 /w:[ 0 1 0 0 ] instance
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/dports/graphics/nanort/nanort-b1feea8/examples/curves_primitive/ |
H A D | main.cc | 308 float g110 = grad(p[p110], x - 1, y - 1, z); in noise() local
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/dports/science/py-pymol/pymol-open-source-2.4.0/layer0/ |
H A D | Tetsurf.cpp | 756 NULL, *g110 = NULL, *g111 = NULL; in TetsurfFindActiveBoxes() local
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