/dports/devel/stb/stb-f54acd4/ |
H A D | stb_perlin.h | 216 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_internal() local 329 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_wrap_nonpow2() local
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/dports/graphics/aloadimage/arcan-0.6.1/src/engine/external/ |
H A D | stb_perlin.h | 216 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_internal() local 329 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_wrap_nonpow2() local
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/dports/sysutils/acfgfs/arcan-0.6.1/src/engine/external/ |
H A D | stb_perlin.h | 216 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_internal() local 329 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_wrap_nonpow2() local
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/dports/cad/cura-engine/CuraEngine-fadb5d6b/include/stb/ |
H A D | stb_perlin.h | 215 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_internal() local 328 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_wrap_nonpow2() local
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/dports/devel/raylib/raylib-3.7.0/src/external/ |
H A D | stb_perlin.h | 216 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_internal() local 329 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_wrap_nonpow2() local
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/dports/x11/aclip/arcan-0.6.1/src/engine/external/ |
H A D | stb_perlin.h | 216 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_internal() local 329 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_wrap_nonpow2() local
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/dports/x11/arcan-trayicon/arcan-0.6.1/src/engine/external/ |
H A D | stb_perlin.h | 216 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_internal() local 329 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_wrap_nonpow2() local
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/dports/net-im/uTox/uTox/third-party/stb/ |
H A D | stb_perlin.h | 172 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3() local
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/dports/devel/sfml/SFML-2.5.1/examples/island/ |
H A D | stb_perlin.h | 172 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3() local
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/dports/security/ridl/ridl-11b3240/stb/ |
H A D | stb_perlin.h | 214 float n000,n001,n010,n011,n100,n101,n110,n111; in stb_perlin_noise3_internal() local
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/dports/graphics/sampleicc/SampleICC-1.6.8/IccProfLib/ |
H A D | IccTagLut.h | 338 icUInt32Number n000, n001, n010, n011, n100, n101, n110, n111, n1000, n10000, n100000; variable
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 121 T n010 = dot(g010, tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); local 443 T n010 = dot(g010, tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); local
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/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/gtc/ |
H A D | noise.inl | 121 T n010 = dot(g010, tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); local 443 T n010 = dot(g010, tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); local
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/gtc/ |
H A D | noise.inl | 121 T n010 = dot(g010, tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); local 443 T n010 = dot(g010, tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); local
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 121 T n010 = dot(g010, tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); local 443 T n010 = dot(g010, tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); local
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/gtc/ |
H A D | noise.inl | 164 T n010 = dot(g010, detail::tvec3<T>(Pf0.x, Pf1.y, Pf0.z)); local 486 T n010 = dot(g010, detail::tvec3<T>(Pf0.x, Pf1.y, Pf0.z)); local
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtc/ |
H A D | noise.inl | 121 T n010 = dot(g010, vec<3, T, Q>(Pf0.x, Pf1.y, Pf0.z)); local 443 T n010 = dot(g010, vec<3, T, Q>(Pf0.x, Pf1.y, Pf0.z)); local
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/dports/devel/upp/upp/uppsrc/plugin/glm/gtc/ |
H A D | noise.inl | 120 T n010 = dot(g010, vec<3, T, Q>(Pf0.x, Pf1.y, Pf0.z)); local 442 T n010 = dot(g010, vec<3, T, Q>(Pf0.x, Pf1.y, Pf0.z)); local
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/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 120 T n010 = dot(g010, vec<3, T, Q>(Pf0.x, Pf1.y, Pf0.z)); local 442 T n010 = dot(g010, vec<3, T, Q>(Pf0.x, Pf1.y, Pf0.z)); local
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/gtc/ |
H A D | noise.inl | 121 T n010 = dot(g010, vec<3, T, P>(Pf0.x, Pf1.y, Pf0.z)); local 443 T n010 = dot(g010, vec<3, T, P>(Pf0.x, Pf1.y, Pf0.z)); local
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/dports/math/glm/glm-0.9.9.8/glm/gtc/ |
H A D | noise.inl | 120 T n010 = dot(g010, vec<3, T, Q>(Pf0.x, Pf1.y, Pf0.z)); local 442 T n010 = dot(g010, vec<3, T, Q>(Pf0.x, Pf1.y, Pf0.z)); local
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/core/ |
H A D | SkColorSpaceXform.cpp | 526 const int n010 = 3 * colorLUT->fGridPoints[2]; in interp_3d_clut() local
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