/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/io/ |
H A D | swff_lib.cpp | 396 DIEFFECT thisEffect = { sizeof(DIEFFECT) }; in SWFF_SetGain() 421 DIEFFECT thisEffect = {sizeof(DIEFFECT)}; in SWFF_SetDirection() 440 DIEFFECT thisEffect = {sizeof(DIEFFECT)}; in SWFF_SetDirectionGain() 468 DIEFFECT thisEffect = { sizeof(DIEFFECT) }; in SWFF_SetDuration() 505 DIEFFECT thisEffect = { sizeof(DIEFFECT) }; in SWFF_PutRawForce() 537 DIEFFECT thisEffect = { sizeof(DIEFFECT) }; in SWFF_PutRawAxisForce() 583 DIEFFECT DIEffect; 651 DIEFFECT DIEffect; 724 DIEFFECT DIEffect; in SWFF_CreateROMEffect() 859 DIEFFECT DIEffectStruct; [all …]
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/dports/devel/ois/ois/src/win32/ |
H A D | Win32ForceFeedback.cpp | 137 DIEFFECT diEffect; in _updateConstantEffect() 153 DIEFFECT diEffect; in _updateRampEffect() 169 DIEFFECT diEffect; in _updatePeriodicEffect() 196 DIEFFECT diEffect; in _updateConditionalEffect() 234 DIEFFECT* diEffect, DWORD* rgdwAxes, in _setCommonProperties() 238 ZeroMemory(diEffect, sizeof(DIEFFECT)); in _setCommonProperties() 240 diEffect->dwSize = sizeof(DIEFFECT); in _setCommonProperties() 257 void Win32ForceFeedback::_upload( GUID guid, DIEFFECT* diEffect, const Effect* effect) in _upload()
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/dports/emulators/cannonball/cannonball-0.34/src/main/directx/ |
H A D | ffeedback.cpp | 236 DIEFFECT eff; in InitForceEffects() 238 eff.dwSize = sizeof(DIEFFECT) ; in InitForceEffects() 294 DIEFFECT eff; in set() 296 eff.dwSize = sizeof(DIEFFECT); in set()
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/dports/devel/ois/ois/includes/win32/ |
H A D | Win32ForceFeedback.h | 74 void _setCommonProperties( DIEFFECT* diEffect, DWORD* rgdwAxes, 78 void _upload( GUID, DIEFFECT*, const Effect* );
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/dports/games/bzflag-server/bzflag-2.4.22/src/platform/ |
H A D | DXJoystick.cxx | 462 DIEFFECT effect; in ffRumble() 463 effect.dwSize = sizeof(DIEFFECT); in ffRumble() 548 DIEFFECT effect; in ffDirectionalConstant() 549 effect.dwSize = sizeof(DIEFFECT); in ffDirectionalConstant() 637 DIEFFECT effect; in ffDirectionalPeriodic() 638 effect.dwSize = sizeof(DIEFFECT); in ffDirectionalPeriodic() 749 DIEFFECT effect; in ffDirectionalResistance() 750 effect.dwSize = sizeof(DIEFFECT); in ffDirectionalResistance()
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/dports/games/bzflag/bzflag-2.4.22/src/platform/ |
H A D | DXJoystick.cxx | 462 DIEFFECT effect; in ffRumble() 463 effect.dwSize = sizeof(DIEFFECT); in ffRumble() 548 DIEFFECT effect; in ffDirectionalConstant() 549 effect.dwSize = sizeof(DIEFFECT); in ffDirectionalConstant() 637 DIEFFECT effect; in ffDirectionalPeriodic() 638 effect.dwSize = sizeof(DIEFFECT); in ffDirectionalPeriodic() 749 DIEFFECT effect; in ffDirectionalResistance() 750 effect.dwSize = sizeof(DIEFFECT); in ffDirectionalResistance()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/haptic/windows/ |
H A D | SDL_dinputhaptic.c | 561 SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir, int naxes) in SDL_SYS_SetDirection() 615 SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest, in SDL_SYS_ToDIEFFECT() 633 SDL_memset(dest, 0, sizeof(DIEFFECT)); in SDL_SYS_ToDIEFFECT() 634 dest->dwSize = sizeof(DIEFFECT); /* Set the structure size. */ in SDL_SYS_ToDIEFFECT() 893 SDL_SYS_HapticFreeDIEFFECT(DIEFFECT * effect, int type) in SDL_SYS_HapticFreeDIEFFECT() 999 DIEFFECT temp; in SDL_DINPUT_HapticUpdateEffect() 1002 SDL_memset(&temp, 0, sizeof(DIEFFECT)); in SDL_DINPUT_HapticUpdateEffect() 1026 SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(DIEFFECT)); in SDL_DINPUT_HapticUpdateEffect()
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H A D | SDL_windowshaptic_c.h | 56 DIEFFECT effect;
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/haptic/windows/ |
H A D | SDL_dinputhaptic.c | 561 SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir, int naxes) in SDL_SYS_SetDirection() 615 SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest, in SDL_SYS_ToDIEFFECT() 633 SDL_memset(dest, 0, sizeof(DIEFFECT)); in SDL_SYS_ToDIEFFECT() 634 dest->dwSize = sizeof(DIEFFECT); /* Set the structure size. */ in SDL_SYS_ToDIEFFECT() 893 SDL_SYS_HapticFreeDIEFFECT(DIEFFECT * effect, int type) in SDL_SYS_HapticFreeDIEFFECT() 999 DIEFFECT temp; in SDL_DINPUT_HapticUpdateEffect() 1002 SDL_memset(&temp, 0, sizeof(DIEFFECT)); in SDL_DINPUT_HapticUpdateEffect() 1026 SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(DIEFFECT)); in SDL_DINPUT_HapticUpdateEffect()
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H A D | SDL_windowshaptic_c.h | 56 DIEFFECT effect;
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/haptic/windows/ |
H A D | SDL_dinputhaptic.c | 561 SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir, int naxes) in SDL_SYS_SetDirection() 615 SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest, in SDL_SYS_ToDIEFFECT() 633 SDL_memset(dest, 0, sizeof(DIEFFECT)); in SDL_SYS_ToDIEFFECT() 634 dest->dwSize = sizeof(DIEFFECT); /* Set the structure size. */ in SDL_SYS_ToDIEFFECT() 893 SDL_SYS_HapticFreeDIEFFECT(DIEFFECT * effect, int type) in SDL_SYS_HapticFreeDIEFFECT() 999 DIEFFECT temp; in SDL_DINPUT_HapticUpdateEffect() 1002 SDL_memset(&temp, 0, sizeof(DIEFFECT)); in SDL_DINPUT_HapticUpdateEffect() 1026 SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(DIEFFECT)); in SDL_DINPUT_HapticUpdateEffect()
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H A D | SDL_windowshaptic_c.h | 56 DIEFFECT effect;
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/dports/devel/sdl20/SDL2-2.0.18/src/haptic/windows/ |
H A D | SDL_dinputhaptic.c | 546 SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir, int naxes) in SDL_SYS_SetDirection() 604 SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest, in SDL_SYS_ToDIEFFECT() 622 SDL_memset(dest, 0, sizeof(DIEFFECT)); in SDL_SYS_ToDIEFFECT() 623 dest->dwSize = sizeof(DIEFFECT); /* Set the structure size. */ in SDL_SYS_ToDIEFFECT() 886 SDL_SYS_HapticFreeDIEFFECT(DIEFFECT * effect, int type) in SDL_SYS_HapticFreeDIEFFECT() 992 DIEFFECT temp; in SDL_DINPUT_HapticUpdateEffect() 995 SDL_memset(&temp, 0, sizeof(DIEFFECT)); in SDL_DINPUT_HapticUpdateEffect() 1032 SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(DIEFFECT)); in SDL_DINPUT_HapticUpdateEffect()
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H A D | SDL_windowshaptic_c.h | 57 DIEFFECT effect;
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/haptic/windows/ |
H A D | SDL_dinputhaptic.c | 552 SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir, int naxes) in SDL_SYS_SetDirection() 606 SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest, in SDL_SYS_ToDIEFFECT() 624 SDL_memset(dest, 0, sizeof(DIEFFECT)); in SDL_SYS_ToDIEFFECT() 625 dest->dwSize = sizeof(DIEFFECT); /* Set the structure size. */ in SDL_SYS_ToDIEFFECT() 884 SDL_SYS_HapticFreeDIEFFECT(DIEFFECT * effect, int type) in SDL_SYS_HapticFreeDIEFFECT() 990 DIEFFECT temp; in SDL_DINPUT_HapticUpdateEffect() 993 SDL_memset(&temp, 0, sizeof(DIEFFECT)); in SDL_DINPUT_HapticUpdateEffect() 1030 SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(DIEFFECT)); in SDL_DINPUT_HapticUpdateEffect()
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H A D | SDL_windowshaptic_c.h | 56 DIEFFECT effect;
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/dports/x11/controllermap/SDL2-2.0.18/src/haptic/windows/ |
H A D | SDL_dinputhaptic.c | 546 SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir, int naxes) in SDL_SYS_SetDirection() 604 SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest, in SDL_SYS_ToDIEFFECT() 622 SDL_memset(dest, 0, sizeof(DIEFFECT)); in SDL_SYS_ToDIEFFECT() 623 dest->dwSize = sizeof(DIEFFECT); /* Set the structure size. */ in SDL_SYS_ToDIEFFECT() 886 SDL_SYS_HapticFreeDIEFFECT(DIEFFECT * effect, int type) in SDL_SYS_HapticFreeDIEFFECT() 992 DIEFFECT temp; in SDL_DINPUT_HapticUpdateEffect() 995 SDL_memset(&temp, 0, sizeof(DIEFFECT)); in SDL_DINPUT_HapticUpdateEffect() 1032 SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(DIEFFECT)); in SDL_DINPUT_HapticUpdateEffect()
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H A D | SDL_windowshaptic_c.h | 57 DIEFFECT effect;
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/dports/games/retroarch/RetroArch-1.9.7/input/drivers_joypad/ |
H A D | dinput_joypad.h | 40 DIEFFECT rumble_props;
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/ControllerInterface/ForceFeedback/ |
H A D | ForceFeedbackDevice.cpp | 86 DIEFFECT eff{}; in InitForceFeedback() 162 DIEFFECT eff{}; in PlayEffect()
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/dports/devel/sdl20/SDL2-2.0.18/src/joystick/windows/ |
H A D | SDL_windowsjoystick_c.h | 78 DIEFFECT *ffeffect;
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/dports/x11/controllermap/SDL2-2.0.18/src/joystick/windows/ |
H A D | SDL_windowsjoystick_c.h | 78 DIEFFECT *ffeffect;
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/dports/games/jinput/jinput-bf22dd975bbba31f01895332255b63df376894e6/plugins/windows/src/main/native/dx8/ |
H A D | net_java_games_input_IDirectInputEffect.c | 23 DIEFFECT params; in Java_net_java_games_input_IDirectInputEffect_nSetGain()
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/PadSSSPSX/ |
H A D | PadSSSPSX.cpp | 165 DIEFFECT eff; in InitDirectInput() 179 local.eff.dwSize = sizeof (DIEFFECT); in InitDirectInput() 240 DIEFFECT eff; in SetDeviceForceS() 241 eff.dwSize = sizeof (DIEFFECT); in SetDeviceForceS() 279 DIEFFECT eff; in SetDeviceForceB() 280 eff.dwSize = sizeof (DIEFFECT); in SetDeviceForceB()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/ControllerInterface/ForceFeedback/OSX/ |
H A D | DirectInputAdapter.h | 35 typedef FFEFFECT DIEFFECT; typedef
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