/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/ |
H A D | gl-headers.h | 40 #ifndef GL_DEPTH_COMPONENT32 41 #define GL_DEPTH_COMPONENT32 GL_DEPTH_COMPONENT32_OES macro
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H A D | canvas-generic.cpp | 366 gl_depth_format_ = GL_DEPTH_COMPONENT32; in ensure_gl_formats() 443 case GL_DEPTH_COMPONENT32: str = "GL_DEPTH_COMPONENT32"; break; in get_gl_format_str()
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/dports/benchmarks/glmark2/glmark2-2021.12/src/ |
H A D | gl-headers.h | 58 #ifndef GL_DEPTH_COMPONENT32 59 #define GL_DEPTH_COMPONENT32 GL_DEPTH_COMPONENT32_OES macro
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H A D | canvas-generic.cpp | 380 gl_depth_format_ = GL_DEPTH_COMPONENT32; in ensure_gl_formats() 457 case GL_DEPTH_COMPONENT32: str = "GL_DEPTH_COMPONENT32"; break; in get_gl_format_str()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/video/gl/ |
H A D | gl_render_target.cpp | 111 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT32, _width, _height); in RenderTarget() 209 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT32, _width, _height); in Resize()
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/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/testbed/opengl-framework/src/ |
H A D | FrameBufferObject.cpp | 69 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT32, width, height); in create()
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/opengl/ |
H A D | init_render_to_texture.cpp | 47 GL_DEPTH_COMPONENT32, in init_render_to_texture()
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/dports/graphics/wings/libigl-2.1.0/include/igl/opengl/ |
H A D | init_render_to_texture.cpp | 47 GL_DEPTH_COMPONENT32, in init_render_to_texture()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/ |
H A D | OgreGLDepthBuffer.cpp | 57 case GL_DEPTH_COMPONENT32: in GLDepthBuffer()
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H A D | OgreGLPixelFormat.cpp | 129 case GL_DEPTH_COMPONENT32: in getClosestOGREFormat()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/ |
H A D | OgreGLDepthBuffer.cpp | 54 case GL_DEPTH_COMPONENT32: in GLDepthBuffer()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/ |
H A D | OgreGL3PlusDepthBuffer.cpp | 56 case GL_DEPTH_COMPONENT32: in GL3PlusDepthBuffer()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/ |
H A D | OgreGL3PlusDepthBuffer.cpp | 58 case GL_DEPTH_COMPONENT32: in GL3PlusDepthBuffer()
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H A D | OgreGL3PlusPixelFormat.cpp | 181 {GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_DEPTH_COMPONENT32}, // PF_DEPTH32 342 case GL_DEPTH_COMPONENT32: in getClosestOGREFormat()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/oes_required_internalformat/ |
H A D | renderbuffer.c | 69 { GL_DEPTH_COMPONENT32, { 0, 0, 0, 0, 32, 0 }, "GL_OES_depth32" },
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/wr/swgl/src/ |
H A D | gl_defs.h | 53 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/gl/ |
H A D | qssgopenglutil_p.h | 803 #ifndef GL_DEPTH_COMPONENT32 804 #define GL_DEPTH_COMPONENT32 0x81A7 macro 974 case GL_DEPTH_COMPONENT32: in fromGLtoTextureFormat() 1869 #if defined(GL_DEPTH_COMPONENT32) in fromRenderBufferFormatsToRenderBufferGL() 1881 return GL_DEPTH_COMPONENT32; in fromRenderBufferFormatsToRenderBufferGL() 1907 #if defined(GL_DEPTH_COMPONENT32) in fromRenderBufferGLToRenderBufferFormats() 1919 case GL_DEPTH_COMPONENT32: in fromRenderBufferGLToRenderBufferFormats()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_internalformat_query2/ |
H A D | color-encoding.c | 143 GL_DEPTH_COMPONENT32,
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_clear_buffer_object/ |
H A D | invalid-internal-format.c | 77 {GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT},
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL14.java | 53 int GL_DEPTH_COMPONENT32 = 0x81A7; field
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/dports/www/firefox-esr/firefox-91.8.0/gfx/wr/swgl/src/ |
H A D | gl_defs.h | 62 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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/dports/games/spring/spring_98.0/rts/Rendering/GL/ |
H A D | GeometryBuffer.cpp | 87 …glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32, size.x, size.y, 0, GL_DEPTH_COMPONENT, GL_FLO… in Create()
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/dports/www/firefox/firefox-99.0/gfx/wr/swgl/src/ |
H A D | gl_defs.h | 64 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/wr/swgl/src/ |
H A D | gl_defs.h | 62 #define GL_DEPTH_COMPONENT32 0x81A7 macro
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/layered-rendering/ |
H A D | clear-depth.c | 132 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH_COMPONENT32, in piglit_init()
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