/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/gles1/ |
H A D | ClientActiveTextureTest.cpp | 49 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxTextureUnits); in TEST_P() 59 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxTextureUnits); in TEST_P() 67 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxTextureUnits); in TEST_P()
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H A D | CurrentTextureCoordsTest.cpp | 42 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxUnits); in TEST_P() 62 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxUnits); in TEST_P() 78 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxUnits); in TEST_P()
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H A D | TextureTargetEnableTest.cpp | 55 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &units); in TEST_P()
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H A D | MatrixStackTest.cpp | 59 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &textureUnits); in TEST_P()
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H A D | VertexPointerTest.cpp | 57 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxTextureUnits); in TEST_P()
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H A D | TextureEnvTest.cpp | 135 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &numUnits); in TEST_P() 250 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &numUnits); in TEST_P()
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 284 #ifndef GL_MAX_TEXTURE_UNITS 285 #define GL_MAX_TEXTURE_UNITS 0x84E2 macro
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 284 #ifndef GL_MAX_TEXTURE_UNITS 285 #define GL_MAX_TEXTURE_UNITS 0x84E2 macro
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/ |
H A D | osal_opengl.h | 52 #define GL_MAX_TEXTURE_UNITS GL_MAX_TEXTURE_IMAGE_UNITS macro
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/dports/games/ufoai/ufoai-2.5-source/src/ports/android/ |
H A D | r_gles_android.h | 69 #define GL_MAX_TEXTURE_COORDS GL_MAX_TEXTURE_UNITS
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-2.1/ |
H A D | minmax.c | 96 piglit_test_min_int(GL_MAX_TEXTURE_UNITS, 2); in piglit_init()
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/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/opengl/ |
H A D | BaseReferences.java | 68 max_texture_units = glGetInteger(GL_MAX_TEXTURE_UNITS); in BaseReferences()
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/dports/games/glest/glest_source_3.2.2/source/shared_lib/sources/graphics/gl/ |
H A D | opengl.cpp | 128 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &i); in getGlMaxTextureUnits()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.0/ |
H A D | minmax.c | 101 piglit_test_min_int(GL_MAX_TEXTURE_UNITS, 2); in piglit_init()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/nodes/ |
H A D | SoTextureUnit.cpp | 225 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &tmp); in getMaxTextureUnit()
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/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/gl/ |
H A D | opengl.cpp | 154 glGetIntegerv(GL_MAX_TEXTURE_UNITS, (GLint*)&i); in getGlMaxTextureUnits()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/wr/swgl/src/ |
H A D | gl_defs.h | 120 #define GL_MAX_TEXTURE_UNITS 0x84E2 macro
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/dports/www/firefox-esr/firefox-91.8.0/gfx/wr/swgl/src/ |
H A D | gl_defs.h | 129 #define GL_MAX_TEXTURE_UNITS 0x84E2 macro
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/dports/www/firefox/firefox-99.0/gfx/wr/swgl/src/ |
H A D | gl_defs.h | 131 #define GL_MAX_TEXTURE_UNITS 0x84E2 macro
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/wr/swgl/src/ |
H A D | gl_defs.h | 129 #define GL_MAX_TEXTURE_UNITS 0x84E2 macro
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/dports/graphics/opencolorio/OpenColorIO-1.1.1/src/aftereffects/win/ |
H A D | OpenColorIO_AE_GL_Win.cpp | 147 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &units); in GlobalSetup_GL()
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/dports/graphics/opencolorio-tools/OpenColorIO-1.1.1/src/aftereffects/win/ |
H A D | OpenColorIO_AE_GL_Win.cpp | 147 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &units); in GlobalSetup_GL()
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/dports/graphics/py-opencolorio/OpenColorIO-1.1.1/src/aftereffects/win/ |
H A D | OpenColorIO_AE_GL_Win.cpp | 147 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &units); in GlobalSetup_GL()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | texrect-many.c | 116 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxtextures); in piglit_init()
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/dports/games/spring/spring_98.0/rts/Map/SM3/terrain/ |
H A D | TerrainTexEnvCombine.cpp | 84 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &m); in MaxTextureUnits() 90 glGetIntegerv(GL_MAX_TEXTURE_UNITS, &m); in MaxTextureCoords()
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