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Searched refs:GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (Results 1 – 25 of 314) sorted by relevance

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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_vertex_shader5 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_vertex_shader6 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ARB_vertex_shader4 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_vertex_shader6 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_vertex_shader6 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_vertex_shader5 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_vertex_shader.java51 int GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dvertex_shader.py28 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB=_C('GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB',0x8B4A) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dvertex_shader.py28 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB=_C('GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB',0x8B4A) variable
/dports/x11/virtualgl/virtualgl-3.0/glxdemos/
H A Dglinfo_common.c408 { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" }, in print_shader_limits()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/xdemos/
H A Dglinfo_common.c403 { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" }, in print_shader_limits()
/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_local.h206 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A macro
H A Dgl_main.cpp280 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, &tmp); in InitResolution()
/dports/sysutils/plasma5-kinfocenter/kinfocenter-5.23.5/Modules/opengl/
H A Dopengl.cpp498 {1, GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "MAX_VERTEX_UNIFORM_COMPONENTS"}, in print_limits()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dglquake.h866 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropengl.h391 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A macro
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h4794 #ifndef GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB
4795 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A macro
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dglext.h946 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A macro
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dglext.h946 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A macro
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h1017 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A macro
/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/
H A DGLLoader.hpp330 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A macro
/dports/emulators/aranym/aranym-1.1.0/src/include/
H A Dglenums.h7077 #ifndef GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB
7078 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h1413 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A macro
/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/
H A Dgl.hrl1489 -define(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, 16#8B4A). macro
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/
H A Dgl.hrl1489 -define(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, 16#8B4A). macro

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