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/dports/games/jfsw/jfsw-c434002/
H A DMakefile.deps2 panel_h=$(INC)/panel.h $(INC)/mytypes.h $(INC)/game.h $(INC)/conpic.h
4 game_h=$(INC)/game.h $(INC)/mytypes.h $(MACTROOT)/keyboard.h $(INC)/sounds.h $(INC)/settings.h $(IN…
8 ….c $(build_h) $(INC)/keys.h $(names2_h) $(game_h) $(tags_h) $(INC)/ninja.h $(INC)/ai.h $(INC)/sect…
14INC)/mytypes.h $(INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(INC)/player.h $(INC)/lis…
18INC)/mytypes.h $(INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(INC)/player.h $(INC)/lis…
23INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(INC)/quake.h $(INC)/vis.h $(INC)/jsector.h $(INC)/r…
25INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(INC)/sector.h $(INC)/sprite.h $(INC)/weap…
42INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(INC)/ai.h $(INC)/pal.h $(INC)/player.h $(
44INC)/mytypes.h $(INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(INC)/player.h $(INC)/lis…
62INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(INC)/ai.h $(INC)/warp.h $(INC)/light.h $(
[all …]
/dports/games/jfsw/jfsw-c434002/jfbuild/
H A DMakefile.deps6 $(SRC)/baselayer.$o: $(SRC)/baselayer.c $(INC)/compat.h $(INC)/baselayer.h $(INC)/build.h $(INC)/os…
7 $(SRC)/build.$o: $(SRC)/build.c $(INC)/build.h $(INC)/pragmas.h $(INC)/compat.h $(INC)/baselayer.h …
8 $(SRC)/cache1d.$o: $(SRC)/cache1d.c $(INC)/compat.h $(INC)/cache1d.h $(INC)/pragmas.h $(INC)/basela…
10 …RC)/config.$o: $(SRC)/config.c $(INC)/compat.h $(INC)/editor.h $(INC)/osd.h $(INC)/scriptfile.h $(
12 $(SRC)/defs.$o: $(SRC)/defs.c $(INC)/build.h $(INC)/baselayer.h $(INC)/scriptfile.h $(INC)/compat.h
26 $(SRC)/osd.$o: $(SRC)/osd.c $(INC)/build.h $(INC)/osd.h $(INC)/compat.h $(INC)/baselayer.h
29 …dlayer2.c $(INC)/compat.h $(INC)/sdlayer.h $(INC)/baselayer.h $(INC)/cache1d.h $(INC)/pragmas.h $(…
30 …inlayer.c $(INC)/compat.h $(INC)/winlayer.h $(INC)/baselayer.h $(INC)/pragmas.h $(INC)/build.h $(S…
35 …win_editor.$o: $(SRC)/startwin_editor.c $(INC)/build.h $(INC)/editor.h $(INC)/winlayer.h $(INC)/co…
48 …$(GAME)/bstub.c $(INC)/compat.h $(INC)/build.h $(INC)/pragmas.h $(INC)/baselayer.h $(GAME)/names.h…
[all …]
/dports/devel/dev86/dev86-0.16.20/as/asm/
H A Dincdec.asm1 INC AL
2 INC AH
3 INC BL
4 INC BH
5 INC CL
6 INC CH
7 INC DL define
8 INC DH define
14 INC AX
15 INC BX
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/dports/lang/perl5.34/perl-5.34.0/t/op/
H A Dinccode.t72 pop @INC;
111 pop @INC;
134 pop @INC;
147 pop @INC;
160 pop @INC;
203 local %INC;
211 local %INC;
236 shift @INC;
242 shift @INC;
268 shift @INC;
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/dports/lang/perl5.30/perl-5.30.3/t/op/
H A Dinccode.t72 pop @INC;
111 pop @INC;
134 pop @INC;
147 pop @INC;
160 pop @INC;
203 local %INC;
211 local %INC;
236 shift @INC;
242 shift @INC;
268 shift @INC;
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/dports/lang/perl5-devel/perl5-5.35.4-102-ge43d289c7c/t/op/
H A Dinccode.t72 pop @INC;
111 pop @INC;
134 pop @INC;
147 pop @INC;
160 pop @INC;
203 local %INC;
211 local %INC;
236 shift @INC;
242 shift @INC;
268 shift @INC;
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/dports/lang/perl5.32/perl-5.32.1/t/op/
H A Dinccode.t72 pop @INC;
111 pop @INC;
134 pop @INC;
147 pop @INC;
160 pop @INC;
203 local %INC;
211 local %INC;
236 shift @INC;
242 shift @INC;
268 shift @INC;
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/dports/net-mgmt/sdig/sdig-0.45/
H A Dmactable13 00 00 0C CISCO SYSTEMS, INC.
16 00 00 0F NEXT, INC.
17 00 00 10 SYTEK INC.
27 00 00 1B NOVELL INC.
29 00 00 1D CABLETRON SYSTEMS, INC.
34 00 00 22 VISUAL TECHNOLOGY INC.
43 00 00 2B CRISP AUTOMATION, INC
45 00 00 2D CHROMATICS INC
47 00 00 2F TIMEPLEX INC.
60 00 00 3C AUSPEX SYSTEMS INC.
[all …]
/dports/games/moria/umoria/ibmpc/make/
H A Dmakefile.src3 INC = \
13 create.$(OBJ): create.c $(INC)
17 death.$(OBJ): death.c $(INC)
19 desc.$(OBJ): desc.c $(INC)
23 eat.$(OBJ): eat.c $(INC)
25 files.$(OBJ): files.c $(INC)
29 help.$(OBJ): help.c $(INC)
31 io.$(OBJ): io.c $(INC)
35 main.$(OBJ): main.c $(INC)
53 rnd.$(OBJ): rnd.c $(INC)
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/dports/games/nethack34-nox11/nethack-3.4.3/sys/vms/
H A DMakefile.src228 $(INC)obj.h $(INC)monst.h $(INC)you.h $(INC)flag.h \
284 $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h;
304 $(INC)monflag.h $(INC)mondata.h $(INC)pm.h \
305 $(INC)wintype.h $(INC)decl.h $(INC)quest.h \
306 $(INC)spell.h $(INC)color.h $(INC)obj.h \
307 $(INC)you.h $(INC)attrib.h $(INC)monst.h $(INC)skills.h \
308 $(INC)onames.h $(INC)timeout.h $(INC)trap.h \
309 $(INC)flag.h $(INC)rm.h $(INC)vision.h \
310 $(INC)display.h $(INC)engrave.h $(INC)rect.h $(INC)region.h \
405 $(INC)dungeon.h $(INC)eshk.h $(INC)vault.h \
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/dports/games/nethack34/nethack-3.4.3/sys/vms/
H A DMakefile.src228 $(INC)obj.h $(INC)monst.h $(INC)you.h $(INC)flag.h \
284 $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h;
304 $(INC)monflag.h $(INC)mondata.h $(INC)pm.h \
305 $(INC)wintype.h $(INC)decl.h $(INC)quest.h \
306 $(INC)spell.h $(INC)color.h $(INC)obj.h \
307 $(INC)you.h $(INC)attrib.h $(INC)monst.h $(INC)skills.h \
308 $(INC)onames.h $(INC)timeout.h $(INC)trap.h \
309 $(INC)flag.h $(INC)rm.h $(INC)vision.h \
310 $(INC)display.h $(INC)engrave.h $(INC)rect.h $(INC)region.h \
405 $(INC)dungeon.h $(INC)eshk.h $(INC)vault.h \
[all …]
/dports/games/vultures-eye/vulture-2.3.67/nethack/sys/vms/
H A DMakefile.src228 $(INC)obj.h $(INC)monst.h $(INC)you.h $(INC)flag.h \
284 $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h;
304 $(INC)monflag.h $(INC)mondata.h $(INC)pm.h \
305 $(INC)wintype.h $(INC)decl.h $(INC)quest.h \
306 $(INC)spell.h $(INC)color.h $(INC)obj.h \
307 $(INC)you.h $(INC)attrib.h $(INC)monst.h $(INC)skills.h \
308 $(INC)onames.h $(INC)timeout.h $(INC)trap.h \
309 $(INC)flag.h $(INC)rm.h $(INC)vision.h \
310 $(INC)display.h $(INC)engrave.h $(INC)rect.h $(INC)region.h \
405 $(INC)dungeon.h $(INC)eshk.h $(INC)vault.h \
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/dports/games/vultures-eye/vulture-2.3.67/slashem/sys/vms/
H A DMakefile.src228 $(INC)obj.h $(INC)monst.h $(INC)you.h $(INC)flag.h \
284 $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h;
304 $(INC)monflag.h $(INC)mondata.h $(INC)pm.h \
305 $(INC)wintype.h $(INC)decl.h $(INC)quest.h \
306 $(INC)spell.h $(INC)color.h $(INC)obj.h \
307 $(INC)you.h $(INC)attrib.h $(INC)monst.h $(INC)skills.h \
308 $(INC)onames.h $(INC)timeout.h $(INC)trap.h \
309 $(INC)flag.h $(INC)rm.h $(INC)vision.h \
310 $(INC)display.h $(INC)engrave.h $(INC)rect.h $(INC)region.h \
405 $(INC)dungeon.h $(INC)eshk.h $(INC)vault.h \
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/dports/games/unnethack/unnethack-5.1.0-20131208/sys/unsupported/vms/
H A DMakefile.src228 $(INC)obj.h $(INC)monst.h $(INC)you.h $(INC)flag.h \
284 $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h;
304 $(INC)monflag.h $(INC)mondata.h $(INC)pm.h \
305 $(INC)wintype.h $(INC)decl.h $(INC)quest.h \
306 $(INC)spell.h $(INC)color.h $(INC)obj.h \
307 $(INC)you.h $(INC)attrib.h $(INC)monst.h $(INC)skills.h \
308 $(INC)onames.h $(INC)timeout.h $(INC)trap.h \
309 $(INC)flag.h $(INC)rm.h $(INC)vision.h \
310 $(INC)display.h $(INC)engrave.h $(INC)rect.h $(INC)region.h \
405 $(INC)dungeon.h $(INC)eshk.h $(INC)vault.h \
[all …]
/dports/games/vultures-eye/vulture-2.3.67/unnethack/sys/vms/
H A DMakefile.src228 $(INC)obj.h $(INC)monst.h $(INC)you.h $(INC)flag.h \
284 $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h;
304 $(INC)monflag.h $(INC)mondata.h $(INC)pm.h \
305 $(INC)wintype.h $(INC)decl.h $(INC)quest.h \
306 $(INC)spell.h $(INC)color.h $(INC)obj.h \
307 $(INC)you.h $(INC)attrib.h $(INC)monst.h $(INC)skills.h \
308 $(INC)onames.h $(INC)timeout.h $(INC)trap.h \
309 $(INC)flag.h $(INC)rm.h $(INC)vision.h \
310 $(INC)display.h $(INC)engrave.h $(INC)rect.h $(INC)region.h \
405 $(INC)dungeon.h $(INC)eshk.h $(INC)vault.h \
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/dports/games/nethack33-nox11/nethack-3.3.1/sys/vms/
H A DMakefile.src227 $(INC)obj.h $(INC)monst.h $(INC)you.h $(INC)flag.h \
283 $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h;
292 $(INC)coord.h $(INC)vmsconf.h $(INC)system.h \
303 $(INC)monflag.h $(INC)mondata.h $(INC)pm.h \
304 $(INC)wintype.h $(INC)decl.h $(INC)quest.h \
305 $(INC)spell.h $(INC)color.h $(INC)obj.h \
306 $(INC)you.h $(INC)attrib.h $(INC)monst.h $(INC)skills.h \
307 $(INC)onames.h $(INC)timeout.h $(INC)trap.h \
308 $(INC)flag.h $(INC)rm.h $(INC)vision.h \
400 $(INC)dungeon.h $(INC)eshk.h $(INC)vault.h \
[all …]
/dports/games/nethack33/nethack-3.3.1/sys/vms/
H A DMakefile.src227 $(INC)obj.h $(INC)monst.h $(INC)you.h $(INC)flag.h \
283 $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h;
292 $(INC)coord.h $(INC)vmsconf.h $(INC)system.h \
303 $(INC)monflag.h $(INC)mondata.h $(INC)pm.h \
304 $(INC)wintype.h $(INC)decl.h $(INC)quest.h \
305 $(INC)spell.h $(INC)color.h $(INC)obj.h \
306 $(INC)you.h $(INC)attrib.h $(INC)monst.h $(INC)skills.h \
307 $(INC)onames.h $(INC)timeout.h $(INC)trap.h \
308 $(INC)flag.h $(INC)rm.h $(INC)vision.h \
400 $(INC)dungeon.h $(INC)eshk.h $(INC)vault.h \
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/dports/games/falconseye/falconseye-1.9.3_11/sys/vms/
H A DMakefile.src227 $(INC)obj.h $(INC)monst.h $(INC)you.h $(INC)flag.h \
283 $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h;
292 $(INC)coord.h $(INC)vmsconf.h $(INC)system.h \
303 $(INC)monflag.h $(INC)mondata.h $(INC)pm.h \
304 $(INC)wintype.h $(INC)decl.h $(INC)quest.h \
305 $(INC)spell.h $(INC)color.h $(INC)obj.h \
306 $(INC)you.h $(INC)attrib.h $(INC)monst.h $(INC)skills.h \
307 $(INC)onames.h $(INC)timeout.h $(INC)trap.h \
308 $(INC)flag.h $(INC)rm.h $(INC)vision.h \
400 $(INC)dungeon.h $(INC)eshk.h $(INC)vault.h \
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/dports/lang/perl5.34/perl-5.34.0/dist/lib/
H A Dlib_pm.PL106 unshift(@INC, $path);
111 unshift(@INC, $dir) if -d $dir;
123 @INC = grep { ++$names{$_} == 1 } @INC;
142 @INC = grep { !exists $names{$_} } @INC;
180 =head2 Adding directories to @INC
189 BEGIN { unshift(@INC, LIST) }
218 from @INC.
227 =head2 Restoring original @INC
233 @INC = @lib::ORIG_INC;
242 # their @INC would write
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/dports/lang/perl5.32/perl-5.32.1/dist/lib/
H A Dlib_pm.PL106 unshift(@INC, $path);
111 unshift(@INC, $dir) if -d $dir;
123 @INC = grep { ++$names{$_} == 1 } @INC;
142 @INC = grep { !exists $names{$_} } @INC;
180 =head2 Adding directories to @INC
189 BEGIN { unshift(@INC, LIST) }
218 from @INC.
227 =head2 Restoring original @INC
233 @INC = @lib::ORIG_INC;
242 # their @INC would write
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/dports/lang/perl5.30/perl-5.30.3/dist/lib/
H A Dlib_pm.PL106 unshift(@INC, $path);
111 unshift(@INC, $dir) if -d $dir;
123 @INC = grep { ++$names{$_} == 1 } @INC;
142 @INC = grep { !exists $names{$_} } @INC;
180 =head2 Adding directories to @INC
189 BEGIN { unshift(@INC, LIST) }
218 from @INC.
227 =head2 Restoring original @INC
233 @INC = @lib::ORIG_INC;
242 # their @INC would write
[all …]
/dports/lang/perl5-devel/perl5-5.35.4-102-ge43d289c7c/dist/lib/
H A Dlib_pm.PL106 unshift(@INC, $path);
111 unshift(@INC, $dir) if -d $dir;
123 @INC = grep { ++$names{$_} == 1 } @INC;
142 @INC = grep { !exists $names{$_} } @INC;
180 =head2 Adding directories to @INC
189 BEGIN { unshift(@INC, LIST) }
218 from @INC.
227 =head2 Restoring original @INC
233 @INC = @lib::ORIG_INC;
242 # their @INC would write
[all …]
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/sys/vms/
H A DMakefile.src340 $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h;
361 $(INC)monflag.h $(INC)mondata.h $(INC)pm.h \
362 $(INC)wintype.h $(INC)context.h $(INC)decl.h $(INC)quest.h \
363 $(INC)spell.h $(INC)color.h $(INC)obj.h \
364 $(INC)you.h $(INC)attrib.h $(INC)monst.h \
366 $(INC)onames.h $(INC)timeout.h $(INC)trap.h \
367 $(INC)flag.h $(INC)rm.h $(INC)vision.h \
368 $(INC)display.h $(INC)engrave.h $(INC)rect.h $(INC)region.h \
369 $(INC)winprocs.h $(INC)wintty.h $(INC)trampoli.h $(INC)sys.h
392 $(INC)date.h $(INC)patchlevel.h $(INC)tcap.h
[all …]
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/sys/vms/
H A DMakefile.src340 $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h;
361 $(INC)monflag.h $(INC)mondata.h $(INC)pm.h \
362 $(INC)wintype.h $(INC)context.h $(INC)decl.h $(INC)quest.h \
363 $(INC)spell.h $(INC)color.h $(INC)obj.h \
364 $(INC)you.h $(INC)attrib.h $(INC)monst.h \
366 $(INC)onames.h $(INC)timeout.h $(INC)trap.h \
367 $(INC)flag.h $(INC)rm.h $(INC)vision.h \
368 $(INC)display.h $(INC)engrave.h $(INC)rect.h $(INC)region.h \
369 $(INC)winprocs.h $(INC)wintty.h $(INC)trampoli.h $(INC)sys.h
392 $(INC)date.h $(INC)patchlevel.h $(INC)tcap.h
[all …]
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/openblas/xianyi-OpenBLAS-e6e87a2/kernel/power/
H A Dgemm_ncopy_hummer_8.S59 #define INC r30 macro
152 li INC, 1 * SIZE
620 LFDUX c01, AO1, INC
621 LFDUX c05, AO1, INC
622 LFDUX c09, AO1, INC
623 LFDUX c13, AO1, INC
625 LFDUX c17, AO1, INC
626 LFDUX c21, AO1, INC
627 LFDUX c25, AO1, INC
628 LFDUX c29, AO1, INC
[all …]

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