/dports/games/scummvm/scummvm-2.5.1/engines/sludge/ |
H A D | sludge.cpp | 47 SludgeEngine *g_sludge; 49 Graphics::PixelFormat *SludgeEngine::getScreenPixelFormat() const { return _pixelFormat; } in getScreenPixelFormat() 50 Graphics::PixelFormat *SludgeEngine::getOrigPixelFormat() const { return _origFormat; } in getOrigPixelFormat() 52 SludgeEngine::SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc) : in SludgeEngine() function in Sludge::SludgeEngine 91 SludgeEngine::~SludgeEngine() { in ~SludgeEngine() 134 Common::Error SludgeEngine::run() { in run()
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H A D | metaengine.cpp | 30 uint SludgeEngine::getLanguageID() const { return _gameDescription->languageID; } in getLanguageID() 31 const char *SludgeEngine::getGameId() const { return _gameDescription->desc.gameId;} in getGameId() 32 uint32 SludgeEngine::getFeatures() const { return _gameDescription->desc.flags; } in getFeatures() 33 Common::Language SludgeEngine::getLanguage() const { return _gameDescription->desc.language; } in getLanguage() 34 const char *SludgeEngine::getGameFile() const { in getGameFile() 47 *engine = new Sludge::SludgeEngine(syst, (const Sludge::SludgeGameDescription *)desc); in createInstance()
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H A D | sludge.h | 69 class SludgeEngine: public Engine { 102 SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc); 103 ~SludgeEngine() override; 123 extern SludgeEngine *g_sludge;
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H A D | cursors.h | 33 class SludgeEngine; variable 39 CursorManager(SludgeEngine *vm); 59 SludgeEngine *_vm;
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H A D | objtypes.h | 27 class SludgeEngine; variable 47 ObjectManager(SludgeEngine *vm) : _vm(vm) { init(); } in ObjectManager() 62 SludgeEngine *_vm;
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H A D | floor.h | 33 class SludgeEngine; variable 51 FloorManager(SludgeEngine *vm); 73 SludgeEngine *_vm;
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H A D | event.h | 55 class SludgeEngine; variable 59 EventManager(SludgeEngine *vm); 87 SludgeEngine *_vm;
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H A D | region.h | 37 RegionManager(SludgeEngine *vm); 69 SludgeEngine *_vm;
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H A D | people.h | 34 class SludgeEngine; variable 103 PeopleManager(SludgeEngine *vm); 159 SludgeEngine *_vm;
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H A D | statusba.h | 43 StatusBarManager(SludgeEngine *sludge); 74 SludgeEngine *_sludge;
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H A D | speech.h | 47 SpeechManager(SludgeEngine *vm) : _vm(vm) { init(); } in SpeechManager() 75 SludgeEngine *_vm;
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H A D | graphics.h | 36 class SludgeEngine; variable 68 GraphicsManager(SludgeEngine *vm); 205 SludgeEngine *_vm;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/ |
H A D | sludge.cpp | 43 SludgeEngine *g_sludge; 45 Graphics::PixelFormat *SludgeEngine::getScreenPixelFormat() const { return _pixelFormat; } in getScreenPixelFormat() 46 Graphics::PixelFormat *SludgeEngine::getOrigPixelFormat() const { return _origFormat; } in getOrigPixelFormat() 48 SludgeEngine::SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc) : in SludgeEngine() function in Sludge::SludgeEngine 92 SludgeEngine::~SludgeEngine() { in ~SludgeEngine() 140 Common::Error SludgeEngine::run() { in run()
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H A D | detection.cpp | 36 uint SludgeEngine::getLanguageID() const { return _gameDescription->languageID; } in getLanguageID() 37 const char *SludgeEngine::getGameId() const { return _gameDescription->desc.gameId;} in getGameId() 38 uint32 SludgeEngine::getFeatures() const { return _gameDescription->desc.flags; } in getFeatures() 39 Common::Language SludgeEngine::getLanguage() const { return _gameDescription->desc.language; } in getLanguage() 40 const char *SludgeEngine::getGameFile() const { in getGameFile() 97 *engine = new Sludge::SludgeEngine(syst, gd); in createInstance()
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H A D | console.h | 30 class SludgeEngine; variable 35 SludgeConsole(SludgeEngine *vm); 39 SludgeEngine *_vm;
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H A D | sludge.h | 39 extern SludgeEngine *g_sludge; 67 class SludgeEngine: public Engine { 97 SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc); 98 virtual ~SludgeEngine();
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H A D | cursors.h | 28 class SludgeEngine; variable 34 CursorManager(SludgeEngine *vm); 54 SludgeEngine *_vm;
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H A D | objtypes.h | 27 class SludgeEngine; variable 47 ObjectManager(SludgeEngine *vm) : _vm(vm) { init(); } in ObjectManager() 62 SludgeEngine *_vm;
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H A D | floor.h | 29 class SludgeEngine; variable 47 FloorManager(SludgeEngine *vm); 69 SludgeEngine *_vm;
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H A D | event.h | 52 class SludgeEngine; variable 56 EventManager(SludgeEngine *vm); 84 SludgeEngine *_vm;
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H A D | people.h | 33 class SludgeEngine; variable 102 PeopleManager(SludgeEngine *vm); 158 SludgeEngine *_vm;
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H A D | region.h | 38 RegionManager(SludgeEngine *vm); 70 SludgeEngine *_vm;
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H A D | speech.h | 47 SpeechManager(SludgeEngine *vm) : _vm(vm) { init(); } in SpeechManager() 75 SludgeEngine *_vm;
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H A D | graphics.h | 36 class SludgeEngine; variable 57 GraphicsManager(SludgeEngine *vm); 180 SludgeEngine *_vm;
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H A D | console.cpp | 27 SludgeConsole::SludgeConsole(SludgeEngine *vm) : in SludgeConsole()
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