/dports/cad/opencascade/opencascade-7.6.0/src/VrmlData/ |
H A D | VrmlData_Node.cxx | 67 VrmlData_Node::VrmlData_Node () in VrmlData_Node() function in VrmlData_Node 76 VrmlData_Node::VrmlData_Node (const VrmlData_Scene& theScene, in VrmlData_Node() function in VrmlData_Node 90 Handle(VrmlData_Node) VrmlData_Node::Clone in Handle() argument 223 VrmlData_ErrorStatus VrmlData_Node::ReadString in ReadString() 294 VrmlData_ErrorStatus VrmlData_Node::ReadNode in ReadNode() 299 Handle(VrmlData_Node) aNode; in ReadNode() 371 Handle(VrmlData_Node) aNode; in Read() 378 Handle(VrmlData_Node) aNode; in Read() 518 Handle(VrmlData_Node) aNode; in Read() 525 Handle(VrmlData_Node) aNode; in Read() [all …]
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H A D | VrmlData_Node.hxx | 38 class VrmlData_Node : public Standard_Transient class 46 Standard_EXPORT VrmlData_Node (); 51 virtual ~VrmlData_Node () {} in ~VrmlData_Node() 77 Handle(VrmlData_Node)&theNode, 112 Standard_EXPORT virtual Handle(VrmlData_Node) 113 Clone (const Handle(VrmlData_Node)&)const; 163 Standard_EXPORT VrmlData_Node (const VrmlData_Scene& theScene, 198 DEFINE_STANDARD_RTTIEXT(VrmlData_Node,Standard_Transient) 202 DEFINE_STANDARD_HANDLE (VrmlData_Node, Standard_Transient) 210 Standard_EXPORT Standard_Boolean IsEqual (const Handle(VrmlData_Node)& theOne, [all …]
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H A D | VrmlData_Group.hxx | 30 class VrmlData_Group : public VrmlData_Node 65 inline Handle(VrmlData_Node)& in Handle() argument 66 AddNode (const Handle(VrmlData_Node)& theNode) in Handle() 75 RemoveNode (const Handle(VrmlData_Node)& theNode); 119 Standard_EXPORT virtual Handle(VrmlData_Node) 120 Clone (const Handle(VrmlData_Node)& theOther) const Standard_OVERRIDE; 141 Standard_EXPORT Handle(VrmlData_Node) 173 DEFINE_STANDARD_RTTIEXT(VrmlData_Group,VrmlData_Node) 177 DEFINE_STANDARD_HANDLE (VrmlData_Group, VrmlData_Node)
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H A D | VrmlData_ShapeNode.hxx | 25 class VrmlData_ShapeNode : public VrmlData_Node 40 : VrmlData_Node (theScene, theName) {} in VrmlData_ShapeNode() 71 Standard_EXPORT virtual Handle(VrmlData_Node) 72 Clone (const Handle(VrmlData_Node)& theOther)const Standard_OVERRIDE; 105 DEFINE_STANDARD_RTTI_INLINE(VrmlData_ShapeNode,VrmlData_Node) 109 DEFINE_STANDARD_HANDLE (VrmlData_ShapeNode, VrmlData_Node)
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H A D | VrmlData_TextureCoordinate.hxx | 25 class VrmlData_TextureCoordinate : public VrmlData_Node 43 : VrmlData_Node (theScene, theName), in VrmlData_TextureCoordinate() 78 Standard_EXPORT virtual Handle(VrmlData_Node) 79 Clone (const Handle(VrmlData_Node)& theOther)const Standard_OVERRIDE; 95 DEFINE_STANDARD_RTTI_INLINE(VrmlData_TextureCoordinate,VrmlData_Node) 99 DEFINE_STANDARD_HANDLE (VrmlData_TextureCoordinate, VrmlData_Node)
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H A D | VrmlData_Appearance.hxx | 26 class VrmlData_Appearance : public VrmlData_Node 41 : VrmlData_Node (theScene, theName) {} in VrmlData_Appearance() 85 Standard_EXPORT virtual Handle(VrmlData_Node) 86 Clone (const Handle(VrmlData_Node)&)const Standard_OVERRIDE; 119 DEFINE_STANDARD_RTTI_INLINE(VrmlData_Appearance,VrmlData_Node) 123 DEFINE_STANDARD_HANDLE (VrmlData_Appearance, VrmlData_Node)
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H A D | VrmlData_Geometry.cxx | 36 IMPLEMENT_STANDARD_RTTIEXT(VrmlData_Geometry,VrmlData_Node) in IMPLEMENT_STANDARD_RTTIEXT() 94 Handle(VrmlData_Node) VrmlData_Box::Clone in Handle() argument 98 Handle(VrmlData_Box)::DownCast (VrmlData_Node::Clone(theOther)); in Handle() 174 Handle(VrmlData_Node) VrmlData_Cone::Clone in Handle() argument 304 Handle(VrmlData_Node) VrmlData_Cylinder::Clone in Handle() argument 428 Handle(VrmlData_Node) VrmlData_Sphere::Clone in Handle() argument 509 Handle(VrmlData_Node) VrmlData_TextureCoordinate::Clone in Handle() argument 514 (VrmlData_Node::Clone(theOther)); in Handle() 723 Handle(VrmlData_Node) VrmlData_Coordinate::Clone in Handle() argument 773 Handle(VrmlData_Node) VrmlData_Color::Clone in Handle() argument [all …]
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H A D | VrmlData_WorldInfo.hxx | 25 class VrmlData_WorldInfo : public VrmlData_Node 70 Standard_EXPORT virtual Handle(VrmlData_Node) 71 Clone (const Handle(VrmlData_Node)& theOther) const Standard_OVERRIDE; 99 DEFINE_STANDARD_RTTIEXT(VrmlData_WorldInfo,VrmlData_Node) 103 DEFINE_STANDARD_HANDLE (VrmlData_WorldInfo, VrmlData_Node)
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H A D | VrmlData_Material.hxx | 25 class VrmlData_Material : public VrmlData_Node 123 Standard_EXPORT virtual Handle(VrmlData_Node) 124 Clone (const Handle(VrmlData_Node)& theOther)const Standard_OVERRIDE; 159 DEFINE_STANDARD_RTTIEXT(VrmlData_Material,VrmlData_Node) 163 DEFINE_STANDARD_HANDLE (VrmlData_Material, VrmlData_Node)
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H A D | VrmlData_Scene.hxx | 117 Standard_EXPORT const Handle(VrmlData_Node)& 118 AddNode (const Handle(VrmlData_Node)& theN, 131 Standard_EXPORT Handle(VrmlData_Node) 143 Standard_EXPORT Handle(VrmlData_Node) 322 const Handle(VrmlData_Node)&) const; 362 Handle(VrmlData_Node)& theNode, 406 friend class VrmlData_Node;
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | VrmlData_Node.hxx | 38 class VrmlData_Node : public Standard_Transient class 46 Standard_EXPORT VrmlData_Node (); 51 virtual ~VrmlData_Node () {} in ~VrmlData_Node() 77 Handle(VrmlData_Node)&theNode, 112 Standard_EXPORT virtual Handle(VrmlData_Node) 113 Clone (const Handle(VrmlData_Node)&)const; 163 Standard_EXPORT VrmlData_Node (const VrmlData_Scene& theScene, 198 DEFINE_STANDARD_RTTIEXT(VrmlData_Node,Standard_Transient) 202 DEFINE_STANDARD_HANDLE (VrmlData_Node, Standard_Transient) 210 Standard_EXPORT Standard_Boolean IsEqual (const Handle(VrmlData_Node)& theOne, [all …]
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H A D | VrmlData_Group.hxx | 30 class VrmlData_Group : public VrmlData_Node 65 inline Handle(VrmlData_Node)& in Handle() argument 66 AddNode (const Handle(VrmlData_Node)& theNode) in Handle() 75 RemoveNode (const Handle(VrmlData_Node)& theNode); 119 Standard_EXPORT virtual Handle(VrmlData_Node) 120 Clone (const Handle(VrmlData_Node)& theOther) const Standard_OVERRIDE; 141 Standard_EXPORT Handle(VrmlData_Node) 173 DEFINE_STANDARD_RTTIEXT(VrmlData_Group,VrmlData_Node) 177 DEFINE_STANDARD_HANDLE (VrmlData_Group, VrmlData_Node)
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H A D | VrmlData_TextureCoordinate.hxx | 25 class VrmlData_TextureCoordinate : public VrmlData_Node 43 : VrmlData_Node (theScene, theName), in VrmlData_TextureCoordinate() 78 Standard_EXPORT virtual Handle(VrmlData_Node) 79 Clone (const Handle(VrmlData_Node)& theOther)const Standard_OVERRIDE; 95 DEFINE_STANDARD_RTTI_INLINE(VrmlData_TextureCoordinate,VrmlData_Node) 99 DEFINE_STANDARD_HANDLE (VrmlData_TextureCoordinate, VrmlData_Node)
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H A D | VrmlData_ShapeNode.hxx | 25 class VrmlData_ShapeNode : public VrmlData_Node 40 : VrmlData_Node (theScene, theName) {} in VrmlData_ShapeNode() 71 Standard_EXPORT virtual Handle(VrmlData_Node) 72 Clone (const Handle(VrmlData_Node)& theOther)const Standard_OVERRIDE; 105 DEFINE_STANDARD_RTTI_INLINE(VrmlData_ShapeNode,VrmlData_Node) 109 DEFINE_STANDARD_HANDLE (VrmlData_ShapeNode, VrmlData_Node)
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H A D | VrmlData_Appearance.hxx | 26 class VrmlData_Appearance : public VrmlData_Node 41 : VrmlData_Node (theScene, theName) {} in VrmlData_Appearance() 85 Standard_EXPORT virtual Handle(VrmlData_Node) 86 Clone (const Handle(VrmlData_Node)&)const Standard_OVERRIDE; 119 DEFINE_STANDARD_RTTI_INLINE(VrmlData_Appearance,VrmlData_Node) 123 DEFINE_STANDARD_HANDLE (VrmlData_Appearance, VrmlData_Node)
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H A D | VrmlData_WorldInfo.hxx | 25 class VrmlData_WorldInfo : public VrmlData_Node 70 Standard_EXPORT virtual Handle(VrmlData_Node) 71 Clone (const Handle(VrmlData_Node)& theOther) const Standard_OVERRIDE; 99 DEFINE_STANDARD_RTTIEXT(VrmlData_WorldInfo,VrmlData_Node) 103 DEFINE_STANDARD_HANDLE (VrmlData_WorldInfo, VrmlData_Node)
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H A D | VrmlData_Material.hxx | 25 class VrmlData_Material : public VrmlData_Node 123 Standard_EXPORT virtual Handle(VrmlData_Node) 124 Clone (const Handle(VrmlData_Node)& theOther)const Standard_OVERRIDE; 159 DEFINE_STANDARD_RTTIEXT(VrmlData_Material,VrmlData_Node) 163 DEFINE_STANDARD_HANDLE (VrmlData_Material, VrmlData_Node)
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H A D | VrmlData_Scene.hxx | 117 Standard_EXPORT const Handle(VrmlData_Node)& 118 AddNode (const Handle(VrmlData_Node)& theN, 131 Standard_EXPORT Handle(VrmlData_Node) 143 Standard_EXPORT Handle(VrmlData_Node) 322 const Handle(VrmlData_Node)&) const; 362 Handle(VrmlData_Node)& theNode, 406 friend class VrmlData_Node;
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | VrmlData_Node.hxx | 38 class VrmlData_Node : public Standard_Transient class 46 Standard_EXPORT VrmlData_Node (); 51 virtual ~VrmlData_Node () {} in ~VrmlData_Node() 77 Handle(VrmlData_Node)&theNode, 112 Standard_EXPORT virtual Handle(VrmlData_Node) 113 Clone (const Handle(VrmlData_Node)&)const; 163 Standard_EXPORT VrmlData_Node (const VrmlData_Scene& theScene, 198 DEFINE_STANDARD_RTTIEXT(VrmlData_Node,Standard_Transient) 202 DEFINE_STANDARD_HANDLE (VrmlData_Node, Standard_Transient) 210 Standard_EXPORT Standard_Boolean IsEqual (const Handle(VrmlData_Node)& theOne, [all …]
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H A D | VrmlData_Group.hxx | 30 class VrmlData_Group : public VrmlData_Node 65 inline Handle(VrmlData_Node)& in Handle() argument 66 AddNode (const Handle(VrmlData_Node)& theNode) in Handle() 75 RemoveNode (const Handle(VrmlData_Node)& theNode); 119 Standard_EXPORT virtual Handle(VrmlData_Node) 120 Clone (const Handle(VrmlData_Node)& theOther) const Standard_OVERRIDE; 141 Standard_EXPORT Handle(VrmlData_Node) 173 DEFINE_STANDARD_RTTIEXT(VrmlData_Group,VrmlData_Node) 177 DEFINE_STANDARD_HANDLE (VrmlData_Group, VrmlData_Node)
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H A D | VrmlData_ShapeNode.hxx | 25 class VrmlData_ShapeNode : public VrmlData_Node 40 : VrmlData_Node (theScene, theName) {} in VrmlData_ShapeNode() 71 Standard_EXPORT virtual Handle(VrmlData_Node) 72 Clone (const Handle(VrmlData_Node)& theOther)const Standard_OVERRIDE; 105 DEFINE_STANDARD_RTTI_INLINE(VrmlData_ShapeNode,VrmlData_Node) 109 DEFINE_STANDARD_HANDLE (VrmlData_ShapeNode, VrmlData_Node)
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H A D | VrmlData_TextureCoordinate.hxx | 25 class VrmlData_TextureCoordinate : public VrmlData_Node 43 : VrmlData_Node (theScene, theName), in VrmlData_TextureCoordinate() 78 Standard_EXPORT virtual Handle(VrmlData_Node) 79 Clone (const Handle(VrmlData_Node)& theOther)const Standard_OVERRIDE; 95 DEFINE_STANDARD_RTTI_INLINE(VrmlData_TextureCoordinate,VrmlData_Node) 99 DEFINE_STANDARD_HANDLE (VrmlData_TextureCoordinate, VrmlData_Node)
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H A D | VrmlData_Appearance.hxx | 26 class VrmlData_Appearance : public VrmlData_Node 41 : VrmlData_Node (theScene, theName) {} in VrmlData_Appearance() 85 Standard_EXPORT virtual Handle(VrmlData_Node) 86 Clone (const Handle(VrmlData_Node)&)const Standard_OVERRIDE; 119 DEFINE_STANDARD_RTTI_INLINE(VrmlData_Appearance,VrmlData_Node) 123 DEFINE_STANDARD_HANDLE (VrmlData_Appearance, VrmlData_Node)
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H A D | VrmlData_WorldInfo.hxx | 25 class VrmlData_WorldInfo : public VrmlData_Node 70 Standard_EXPORT virtual Handle(VrmlData_Node) 71 Clone (const Handle(VrmlData_Node)& theOther) const Standard_OVERRIDE; 99 DEFINE_STANDARD_RTTIEXT(VrmlData_WorldInfo,VrmlData_Node) 103 DEFINE_STANDARD_HANDLE (VrmlData_WorldInfo, VrmlData_Node)
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H A D | VrmlData_Material.hxx | 25 class VrmlData_Material : public VrmlData_Node 123 Standard_EXPORT virtual Handle(VrmlData_Node) 124 Clone (const Handle(VrmlData_Node)& theOther)const Standard_OVERRIDE; 159 DEFINE_STANDARD_RTTIEXT(VrmlData_Material,VrmlData_Node) 163 DEFINE_STANDARD_HANDLE (VrmlData_Material, VrmlData_Node)
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