/dports/games/quake2-psychomod/psychomod/src/ |
H A D | p_chase.c | 9 edict_t *chasecam; in ChasecamStart() local 17 if (ent->client->chasecam) in ChasecamStart() 24 chasecam = G_Spawn (); in ChasecamStart() 25 chasecam->owner = ent; in ChasecamStart() 26 chasecam->solid = SOLID_NOT; in ChasecamStart() 27 chasecam->movetype = MOVETYPE_NONE; in ChasecamStart() 34 VectorClear (chasecam->mins); in ChasecamStart() 35 VectorClear (chasecam->maxs); in ChasecamStart() 38 chasecam->classname = "chasecam"; in ChasecamStart() 40 chasecam->think = ChasecamTrack; in ChasecamStart() [all …]
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H A D | p_view.c | 325 if (ent->client->chasecam != NULL) in SV_CalcViewOffset() 327 ent->client->ps.pmove.origin[0] = ent->client->chasecam->s.origin[0]*8; in SV_CalcViewOffset() 328 ent->client->ps.pmove.origin[1] = ent->client->chasecam->s.origin[1]*8; in SV_CalcViewOffset() 329 ent->client->ps.pmove.origin[2] = ent->client->chasecam->s.origin[2]*8; in SV_CalcViewOffset() 427 VectorCopy (ent->client->chasecam->s.origin, vieworg); in SV_CalcBlend()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | c_cam.c | 36 edict_t *chasecam; in DeathcamStart() local 46 chasecam = G_Spawn (); in DeathcamStart() 47 chasecam->owner = ent; in DeathcamStart() 48 chasecam->solid = SOLID_NOT; in DeathcamStart() 68 VectorClear (chasecam->mins); in DeathcamStart() 69 VectorClear (chasecam->maxs); in DeathcamStart() 70 VectorClear (chasecam->velocity); in DeathcamStart() 78 chasecam->classname = "chasecam"; in DeathcamStart() 80 chasecam->think = DeathcamTrack; in DeathcamStart() 81 ent->client->chasecam = chasecam; in DeathcamStart() [all …]
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H A D | p_hud.c | 93 edict_t *chasecam; in PlaceWinnerOnVictoryPad() local 189 chasecam = G_Spawn (); in PlaceWinnerOnVictoryPad() 190 chasecam->owner = winner; in PlaceWinnerOnVictoryPad() 191 chasecam->solid = SOLID_NOT; in PlaceWinnerOnVictoryPad() 192 chasecam->movetype = MOVETYPE_FLYMISSILE; in PlaceWinnerOnVictoryPad() 196 VectorClear (chasecam->mins); in PlaceWinnerOnVictoryPad() 197 VectorClear (chasecam->maxs); in PlaceWinnerOnVictoryPad() 201 chasecam->classname = "chasecam"; in PlaceWinnerOnVictoryPad() 202 chasecam->think = NULL; in PlaceWinnerOnVictoryPad() 203 winner->client->chasecam = chasecam; in PlaceWinnerOnVictoryPad() [all …]
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H A D | p_view.c | 326 if (ent->client->chasecam != NULL) in SV_CalcViewOffset() 328 ent->client->ps.pmove.origin[0] = ent->client->chasecam->s.origin[0]*8; in SV_CalcViewOffset() 329 ent->client->ps.pmove.origin[1] = ent->client->chasecam->s.origin[1]*8; in SV_CalcViewOffset() 330 ent->client->ps.pmove.origin[2] = ent->client->chasecam->s.origin[2]*8; in SV_CalcViewOffset() 331 VectorCopy (ent->client->chasecam->s.angles, ent->client->ps.viewangles); in SV_CalcViewOffset()
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | c_cam.c | 36 edict_t *chasecam; in DeathcamStart() local 46 chasecam = G_Spawn (); in DeathcamStart() 47 chasecam->owner = ent; in DeathcamStart() 48 chasecam->solid = SOLID_NOT; in DeathcamStart() 68 VectorClear (chasecam->mins); in DeathcamStart() 69 VectorClear (chasecam->maxs); in DeathcamStart() 70 VectorClear (chasecam->velocity); in DeathcamStart() 78 chasecam->classname = "chasecam"; in DeathcamStart() 80 chasecam->think = DeathcamTrack; in DeathcamStart() 81 ent->client->chasecam = chasecam; in DeathcamStart() [all …]
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H A D | p_hud.c | 93 edict_t *chasecam; in PlaceWinnerOnVictoryPad() local 189 chasecam = G_Spawn (); in PlaceWinnerOnVictoryPad() 190 chasecam->owner = winner; in PlaceWinnerOnVictoryPad() 191 chasecam->solid = SOLID_NOT; in PlaceWinnerOnVictoryPad() 192 chasecam->movetype = MOVETYPE_FLYMISSILE; in PlaceWinnerOnVictoryPad() 196 VectorClear (chasecam->mins); in PlaceWinnerOnVictoryPad() 197 VectorClear (chasecam->maxs); in PlaceWinnerOnVictoryPad() 201 chasecam->classname = "chasecam"; in PlaceWinnerOnVictoryPad() 202 chasecam->think = NULL; in PlaceWinnerOnVictoryPad() 203 winner->client->chasecam = chasecam; in PlaceWinnerOnVictoryPad() [all …]
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H A D | p_view.c | 326 if (ent->client->chasecam != NULL) in SV_CalcViewOffset() 328 ent->client->ps.pmove.origin[0] = ent->client->chasecam->s.origin[0]*8; in SV_CalcViewOffset() 329 ent->client->ps.pmove.origin[1] = ent->client->chasecam->s.origin[1]*8; in SV_CalcViewOffset() 330 ent->client->ps.pmove.origin[2] = ent->client->chasecam->s.origin[2]*8; in SV_CalcViewOffset() 331 VectorCopy (ent->client->chasecam->s.angles, ent->client->ps.viewangles); in SV_CalcViewOffset()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | p_chase.c | 13 edict_t *chasecam; in ChasecamStart() local 26 chasecam = G_Spawn (); in ChasecamStart() 27 chasecam->owner = ent; in ChasecamStart() 28 chasecam->solid = SOLID_NOT; in ChasecamStart() 29 chasecam->movetype = MOVETYPE_FLYMISSILE; in ChasecamStart() 39 VectorClear (chasecam->mins); in ChasecamStart() 40 VectorClear (chasecam->maxs); in ChasecamStart() 45 chasecam->classname = "chasecam"; in ChasecamStart() 46 chasecam->prethink = ChasecamTrack; in ChasecamStart() 47 ent->client->chasecam = chasecam; in ChasecamStart() [all …]
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H A D | matrix_match.c | 76 if (self->client->chasecam) in MatrixRespawn() 77 G_FreeEdict (self->client->chasecam); in MatrixRespawn()
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H A D | p_view.c | 330 if (ent->client->chasecam != NULL) in SV_CalcViewOffset() 332 ent->client->ps.pmove.origin[0] = ent->client->chasecam->s.origin[0]*8; in SV_CalcViewOffset() 333 ent->client->ps.pmove.origin[1] = ent->client->chasecam->s.origin[1]*8; in SV_CalcViewOffset() 334 ent->client->ps.pmove.origin[2] = ent->client->chasecam->s.origin[2]*8; in SV_CalcViewOffset()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | s_cam.c | 8 edict_t *chasecam; in ChasecamStart() local 18 chasecam = G_Spawn (); in ChasecamStart() 19 chasecam->owner = ent; in ChasecamStart() 20 chasecam->solid = SOLID_NOT; in ChasecamStart() 22 chasecam->movetype = MOVETYPE_FLYMISSILE; in ChasecamStart() 37 VectorClear (chasecam->mins); in ChasecamStart() 38 VectorClear (chasecam->maxs); in ChasecamStart() 45 chasecam->classname = "chasecam"; in ChasecamStart() 46 chasecam->prethink = ChasecamTrack; in ChasecamStart() 47 ent->client->chasecam = chasecam; in ChasecamStart() [all …]
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H A D | p_view.c | 341 if (ent->client->chasecam != NULL) { in SV_CalcViewOffset() 342 ent->client->ps.pmove.origin[0] = ent->client->chasecam->s.origin[0]*8; in SV_CalcViewOffset() 343 ent->client->ps.pmove.origin[1] = ent->client->chasecam->s.origin[1]*8; in SV_CalcViewOffset() 344 ent->client->ps.pmove.origin[2] = ent->client->chasecam->s.origin[2]*8; in SV_CalcViewOffset() 345 VectorCopy (ent->client->chasecam->s.angles, in SV_CalcViewOffset()
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H A D | p_client.c | 1028 if (self->client->chasecam) in respawn() 1029 G_FreeEdict (self->client->chasecam); in respawn() 1673 if (ent->client->chasecam) in ClientDisconnect() 1674 G_FreeEdict(ent->client->chasecam); in ClientDisconnect() 1848 client->chasecam->chaseAngle = pm.viewangles[YAW] - client->v_angle[YAW]; in ClientThink() 1852 angle[YAW] -= client->chasecam->chaseAngle; in ClientThink()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | r_main.c | 1124 boolean chasecam = false; in R_SetupFrame() local 1130 chasecam = (cv_chasecam2.value != 0); in R_SetupFrame() 1135 chasecam = (cv_chasecam.value != 0); in R_SetupFrame() 1139 chasecam = true; // force chasecam on in R_SetupFrame() 1143 if (chasecam && !thiscam->chase) in R_SetupFrame() 1148 else if (!chasecam) in R_SetupFrame() 1367 boolean chasecam = false; in R_ViewpointHasChasecam() local 1370 chasecam = (cv_chasecam2.value != 0); in R_ViewpointHasChasecam() 1372 chasecam = (cv_chasecam.value != 0); in R_ViewpointHasChasecam() 1379 return chasecam; in R_ViewpointHasChasecam() [all …]
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/dports/games/quake2-lights/quake2-lights-1/lights/ |
H A D | autoexec.cfg | 5 bind alt chasecam
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H A D | Readme. | 16 There are already a lot of new commands, scanner, flashlight, decoys, defense laser, chasecam, hook…
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/dports/games/quake2-lights/quake2-lights-1/quake2/lights/ |
H A D | autoexec.cfg | 5 bind alt chasecam
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H A D | Readme. | 7 There are already a lot of new commands, scanner, flashlight, decoys, defense laser, chasecam, hook…
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_tent.c | 2129 qboolean firstperson, chasecam; in CL_AddBeams() local 2155 chasecam = ((b->entity == cl.playernum + 1) && cl_3dcam->value); in CL_AddBeams() 2161 } else if (chasecam) { in CL_AddBeams() 2184 if (chasecam) in CL_AddBeams() 2306 qboolean firstperson, chasecam; in CL_AddPlayerBeams() local 2343 chasecam = ((b->entity == cl.playernum + 1) && cl_3dcam->value); in CL_AddPlayerBeams() 2349 if (firstperson || chasecam) // entity 0 is the world in CL_AddPlayerBeams() 2417 if (chasecam) in CL_AddPlayerBeams() 2423 if (chasecam) { in CL_AddPlayerBeams() 2428 if ((hand) && (hand->value == 2) && !chasecam) { in CL_AddPlayerBeams() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_tent.c | 2366 qboolean firstperson, chasecam; in CL_AddBeams() local 2390 chasecam = ((b->entity == cl.playernum + 1) && cl_3dcam->value); in CL_AddBeams() 2401 } else if (chasecam) { in CL_AddBeams() 2429 if (chasecam) in CL_AddBeams() 2559 qboolean firstperson, chasecam; in CL_AddPlayerBeams() local 2594 chasecam = ((b->entity == cl.playernum + 1) && cl_3dcam->value); in CL_AddPlayerBeams() 2607 if (firstperson || chasecam) { in CL_AddPlayerBeams() 2618 if (chasecam) { /* Knightmare- use player's in CL_AddPlayerBeams() 2693 if (chasecam) in CL_AddPlayerBeams() 2699 if (chasecam) { in CL_AddPlayerBeams() [all …]
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/client/ |
H A D | csmain.qc | 35 local float chasecam; 44 chasecam = autocvar_chase_active != 0;
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_saveg.cpp | 266 int chasecam = dst->cheats & CF_CHASECAM; // Remember the chasecam setting in CopyPlayer() local 273 dst->cheats |= chasecam; in CopyPlayer()
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H A D | g_game.cpp | 1349 int chasecam; in G_PlayerReborn() local 1369 chasecam = p->cheats & CF_CHASECAM; in G_PlayerReborn() 1387 p->cheats |= chasecam; in G_PlayerReborn()
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H A D | g_level.cpp | 306 int chasecam = p->cheats & CF_CHASECAM; in G_NewInit() local 309 players[i].cheats |= chasecam; in G_NewInit()
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