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Searched refs:chasecam (Results 1 – 25 of 43) sorted by relevance

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/dports/games/quake2-psychomod/psychomod/src/
H A Dp_chase.c9 edict_t *chasecam; in ChasecamStart() local
17 if (ent->client->chasecam) in ChasecamStart()
24 chasecam = G_Spawn (); in ChasecamStart()
25 chasecam->owner = ent; in ChasecamStart()
26 chasecam->solid = SOLID_NOT; in ChasecamStart()
27 chasecam->movetype = MOVETYPE_NONE; in ChasecamStart()
34 VectorClear (chasecam->mins); in ChasecamStart()
35 VectorClear (chasecam->maxs); in ChasecamStart()
38 chasecam->classname = "chasecam"; in ChasecamStart()
40 chasecam->think = ChasecamTrack; in ChasecamStart()
[all …]
H A Dp_view.c325 if (ent->client->chasecam != NULL) in SV_CalcViewOffset()
327 ent->client->ps.pmove.origin[0] = ent->client->chasecam->s.origin[0]*8; in SV_CalcViewOffset()
328 ent->client->ps.pmove.origin[1] = ent->client->chasecam->s.origin[1]*8; in SV_CalcViewOffset()
329 ent->client->ps.pmove.origin[2] = ent->client->chasecam->s.origin[2]*8; in SV_CalcViewOffset()
427 VectorCopy (ent->client->chasecam->s.origin, vieworg); in SV_CalcBlend()
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dc_cam.c36 edict_t *chasecam; in DeathcamStart() local
46 chasecam = G_Spawn (); in DeathcamStart()
47 chasecam->owner = ent; in DeathcamStart()
48 chasecam->solid = SOLID_NOT; in DeathcamStart()
68 VectorClear (chasecam->mins); in DeathcamStart()
69 VectorClear (chasecam->maxs); in DeathcamStart()
70 VectorClear (chasecam->velocity); in DeathcamStart()
78 chasecam->classname = "chasecam"; in DeathcamStart()
80 chasecam->think = DeathcamTrack; in DeathcamStart()
81 ent->client->chasecam = chasecam; in DeathcamStart()
[all …]
H A Dp_hud.c93 edict_t *chasecam; in PlaceWinnerOnVictoryPad() local
189 chasecam = G_Spawn (); in PlaceWinnerOnVictoryPad()
190 chasecam->owner = winner; in PlaceWinnerOnVictoryPad()
191 chasecam->solid = SOLID_NOT; in PlaceWinnerOnVictoryPad()
192 chasecam->movetype = MOVETYPE_FLYMISSILE; in PlaceWinnerOnVictoryPad()
196 VectorClear (chasecam->mins); in PlaceWinnerOnVictoryPad()
197 VectorClear (chasecam->maxs); in PlaceWinnerOnVictoryPad()
201 chasecam->classname = "chasecam"; in PlaceWinnerOnVictoryPad()
202 chasecam->think = NULL; in PlaceWinnerOnVictoryPad()
203 winner->client->chasecam = chasecam; in PlaceWinnerOnVictoryPad()
[all …]
H A Dp_view.c326 if (ent->client->chasecam != NULL) in SV_CalcViewOffset()
328 ent->client->ps.pmove.origin[0] = ent->client->chasecam->s.origin[0]*8; in SV_CalcViewOffset()
329 ent->client->ps.pmove.origin[1] = ent->client->chasecam->s.origin[1]*8; in SV_CalcViewOffset()
330 ent->client->ps.pmove.origin[2] = ent->client->chasecam->s.origin[2]*8; in SV_CalcViewOffset()
331 VectorCopy (ent->client->chasecam->s.angles, ent->client->ps.viewangles); in SV_CalcViewOffset()
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dc_cam.c36 edict_t *chasecam; in DeathcamStart() local
46 chasecam = G_Spawn (); in DeathcamStart()
47 chasecam->owner = ent; in DeathcamStart()
48 chasecam->solid = SOLID_NOT; in DeathcamStart()
68 VectorClear (chasecam->mins); in DeathcamStart()
69 VectorClear (chasecam->maxs); in DeathcamStart()
70 VectorClear (chasecam->velocity); in DeathcamStart()
78 chasecam->classname = "chasecam"; in DeathcamStart()
80 chasecam->think = DeathcamTrack; in DeathcamStart()
81 ent->client->chasecam = chasecam; in DeathcamStart()
[all …]
H A Dp_hud.c93 edict_t *chasecam; in PlaceWinnerOnVictoryPad() local
189 chasecam = G_Spawn (); in PlaceWinnerOnVictoryPad()
190 chasecam->owner = winner; in PlaceWinnerOnVictoryPad()
191 chasecam->solid = SOLID_NOT; in PlaceWinnerOnVictoryPad()
192 chasecam->movetype = MOVETYPE_FLYMISSILE; in PlaceWinnerOnVictoryPad()
196 VectorClear (chasecam->mins); in PlaceWinnerOnVictoryPad()
197 VectorClear (chasecam->maxs); in PlaceWinnerOnVictoryPad()
201 chasecam->classname = "chasecam"; in PlaceWinnerOnVictoryPad()
202 chasecam->think = NULL; in PlaceWinnerOnVictoryPad()
203 winner->client->chasecam = chasecam; in PlaceWinnerOnVictoryPad()
[all …]
H A Dp_view.c326 if (ent->client->chasecam != NULL) in SV_CalcViewOffset()
328 ent->client->ps.pmove.origin[0] = ent->client->chasecam->s.origin[0]*8; in SV_CalcViewOffset()
329 ent->client->ps.pmove.origin[1] = ent->client->chasecam->s.origin[1]*8; in SV_CalcViewOffset()
330 ent->client->ps.pmove.origin[2] = ent->client->chasecam->s.origin[2]*8; in SV_CalcViewOffset()
331 VectorCopy (ent->client->chasecam->s.angles, ent->client->ps.viewangles); in SV_CalcViewOffset()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dp_chase.c13 edict_t *chasecam; in ChasecamStart() local
26 chasecam = G_Spawn (); in ChasecamStart()
27 chasecam->owner = ent; in ChasecamStart()
28 chasecam->solid = SOLID_NOT; in ChasecamStart()
29 chasecam->movetype = MOVETYPE_FLYMISSILE; in ChasecamStart()
39 VectorClear (chasecam->mins); in ChasecamStart()
40 VectorClear (chasecam->maxs); in ChasecamStart()
45 chasecam->classname = "chasecam"; in ChasecamStart()
46 chasecam->prethink = ChasecamTrack; in ChasecamStart()
47 ent->client->chasecam = chasecam; in ChasecamStart()
[all …]
H A Dmatrix_match.c76 if (self->client->chasecam) in MatrixRespawn()
77 G_FreeEdict (self->client->chasecam); in MatrixRespawn()
H A Dp_view.c330 if (ent->client->chasecam != NULL) in SV_CalcViewOffset()
332 ent->client->ps.pmove.origin[0] = ent->client->chasecam->s.origin[0]*8; in SV_CalcViewOffset()
333 ent->client->ps.pmove.origin[1] = ent->client->chasecam->s.origin[1]*8; in SV_CalcViewOffset()
334 ent->client->ps.pmove.origin[2] = ent->client->chasecam->s.origin[2]*8; in SV_CalcViewOffset()
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Ds_cam.c8 edict_t *chasecam; in ChasecamStart() local
18 chasecam = G_Spawn (); in ChasecamStart()
19 chasecam->owner = ent; in ChasecamStart()
20 chasecam->solid = SOLID_NOT; in ChasecamStart()
22 chasecam->movetype = MOVETYPE_FLYMISSILE; in ChasecamStart()
37 VectorClear (chasecam->mins); in ChasecamStart()
38 VectorClear (chasecam->maxs); in ChasecamStart()
45 chasecam->classname = "chasecam"; in ChasecamStart()
46 chasecam->prethink = ChasecamTrack; in ChasecamStart()
47 ent->client->chasecam = chasecam; in ChasecamStart()
[all …]
H A Dp_view.c341 if (ent->client->chasecam != NULL) { in SV_CalcViewOffset()
342 ent->client->ps.pmove.origin[0] = ent->client->chasecam->s.origin[0]*8; in SV_CalcViewOffset()
343 ent->client->ps.pmove.origin[1] = ent->client->chasecam->s.origin[1]*8; in SV_CalcViewOffset()
344 ent->client->ps.pmove.origin[2] = ent->client->chasecam->s.origin[2]*8; in SV_CalcViewOffset()
345 VectorCopy (ent->client->chasecam->s.angles, in SV_CalcViewOffset()
H A Dp_client.c1028 if (self->client->chasecam) in respawn()
1029 G_FreeEdict (self->client->chasecam); in respawn()
1673 if (ent->client->chasecam) in ClientDisconnect()
1674 G_FreeEdict(ent->client->chasecam); in ClientDisconnect()
1848 client->chasecam->chaseAngle = pm.viewangles[YAW] - client->v_angle[YAW]; in ClientThink()
1852 angle[YAW] -= client->chasecam->chaseAngle; in ClientThink()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_main.c1124 boolean chasecam = false; in R_SetupFrame() local
1130 chasecam = (cv_chasecam2.value != 0); in R_SetupFrame()
1135 chasecam = (cv_chasecam.value != 0); in R_SetupFrame()
1139 chasecam = true; // force chasecam on in R_SetupFrame()
1143 if (chasecam && !thiscam->chase) in R_SetupFrame()
1148 else if (!chasecam) in R_SetupFrame()
1367 boolean chasecam = false; in R_ViewpointHasChasecam() local
1370 chasecam = (cv_chasecam2.value != 0); in R_ViewpointHasChasecam()
1372 chasecam = (cv_chasecam.value != 0); in R_ViewpointHasChasecam()
1379 return chasecam; in R_ViewpointHasChasecam()
[all …]
/dports/games/quake2-lights/quake2-lights-1/lights/
H A Dautoexec.cfg5 bind alt chasecam
H A DReadme.16 There are already a lot of new commands, scanner, flashlight, decoys, defense laser, chasecam, hook…
/dports/games/quake2-lights/quake2-lights-1/quake2/lights/
H A Dautoexec.cfg5 bind alt chasecam
H A DReadme.7 There are already a lot of new commands, scanner, flashlight, decoys, defense laser, chasecam, hook…
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_tent.c2129 qboolean firstperson, chasecam; in CL_AddBeams() local
2155 chasecam = ((b->entity == cl.playernum + 1) && cl_3dcam->value); in CL_AddBeams()
2161 } else if (chasecam) { in CL_AddBeams()
2184 if (chasecam) in CL_AddBeams()
2306 qboolean firstperson, chasecam; in CL_AddPlayerBeams() local
2343 chasecam = ((b->entity == cl.playernum + 1) && cl_3dcam->value); in CL_AddPlayerBeams()
2349 if (firstperson || chasecam) // entity 0 is the world in CL_AddPlayerBeams()
2417 if (chasecam) in CL_AddPlayerBeams()
2423 if (chasecam) { in CL_AddPlayerBeams()
2428 if ((hand) && (hand->value == 2) && !chasecam) { in CL_AddPlayerBeams()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_tent.c2366 qboolean firstperson, chasecam; in CL_AddBeams() local
2390 chasecam = ((b->entity == cl.playernum + 1) && cl_3dcam->value); in CL_AddBeams()
2401 } else if (chasecam) { in CL_AddBeams()
2429 if (chasecam) in CL_AddBeams()
2559 qboolean firstperson, chasecam; in CL_AddPlayerBeams() local
2594 chasecam = ((b->entity == cl.playernum + 1) && cl_3dcam->value); in CL_AddPlayerBeams()
2607 if (firstperson || chasecam) { in CL_AddPlayerBeams()
2618 if (chasecam) { /* Knightmare- use player's in CL_AddPlayerBeams()
2693 if (chasecam) in CL_AddPlayerBeams()
2699 if (chasecam) { in CL_AddPlayerBeams()
[all …]
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/client/
H A Dcsmain.qc35 local float chasecam;
44 chasecam = autocvar_chase_active != 0;
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_saveg.cpp266 int chasecam = dst->cheats & CF_CHASECAM; // Remember the chasecam setting in CopyPlayer() local
273 dst->cheats |= chasecam; in CopyPlayer()
H A Dg_game.cpp1349 int chasecam; in G_PlayerReborn() local
1369 chasecam = p->cheats & CF_CHASECAM; in G_PlayerReborn()
1387 p->cheats |= chasecam; in G_PlayerReborn()
H A Dg_level.cpp306 int chasecam = p->cheats & CF_CHASECAM; in G_NewInit() local
309 players[i].cheats |= chasecam; in G_NewInit()

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