/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_waves/ |
H A D | ags_waves.cpp | 113 void AGS_EngineShutdown() { in AGS_EngineShutdown() function
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_pal_render/ |
H A D | ags_pal_render.h | 43 void AGS_EngineShutdown() override;
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H A D | ags_pal_render.cpp | 1712 void AGSPalRender::AGS_EngineShutdown() { in AGS_EngineShutdown() function in AGS3::Plugins::AGSPalRender::AGSPalRender
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ |
H A D | ags_plugin.cpp | 766 _GP(plugins)[a]._plugin->AGS_EngineShutdown(); in pl_stop_plugins()
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H A D | plugin_base.h | 184 virtual void AGS_EngineShutdown() {} in AGS_EngineShutdown() function
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_sprite_font/ |
H A D | ags_sprite_font.cpp | 103 void AGSSpriteFont::AGS_EngineShutdown() { in AGS_EngineShutdown() function in AGS3::Plugins::AGSSpriteFont::AGSSpriteFont
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H A D | ags_sprite_font.h | 57 void AGS_EngineShutdown() override;
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/plugin/ |
H A D | agsplugin.h | 553 DLLEXPORT void AGS_EngineShutdown (void);
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H A D | agsplugin.cpp | 873 apl->engineShutdown = agsflashlight::AGS_EngineShutdown; in pl_use_builtin_plugin() 884 apl->engineShutdown = agsblend::AGS_EngineShutdown; in pl_use_builtin_plugin() 895 apl->engineShutdown = ags_snowrain::AGS_EngineShutdown; in pl_use_builtin_plugin() 906 apl->engineShutdown = ags_parallax::AGS_EngineShutdown; in pl_use_builtin_plugin() 917 apl->engineShutdown = agspalrender::AGS_EngineShutdown; in pl_use_builtin_plugin() 929 apl->engineShutdown = agstouch::AGS_EngineShutdown; in pl_use_builtin_plugin()
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/agspalrender/ |
H A D | ags_palrender.cpp | 2099 void AGS_EngineShutdown() { in AGS_EngineShutdown() function
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H A D | agspalrender.h | 9 void AGS_EngineShutdown();
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H A D | agsplugin.h | 553 DLLEXPORT void AGS_EngineShutdown (void);
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/agstouch/ |
H A D | agstouch.cpp | 80 void AGS_EngineShutdown() in AGS_EngineShutdown() function
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/sdk/ |
H A D | main.cpp | 9 void AGS_EngineShutdown() in AGS_EngineShutdown() function
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H A D | exports.exp | 10 PSP_EXPORT_FUNC_HASH(AGS_EngineShutdown)
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/AGSSpriteFont/AGSSpriteFont/ |
H A D | AGSSpriteFont.cpp | 234 void AGS_EngineShutdown() in AGS_EngineShutdown() function
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/AGSflashlight/ |
H A D | agsflashlight.cpp | 788 void AGS_EngineShutdown() in AGS_EngineShutdown() function
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H A D | agsflashlight.h | 9 void AGS_EngineShutdown();
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H A D | exports.exp | 10 PSP_EXPORT_FUNC_HASH(AGS_EngineShutdown)
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/ags_parallax/ |
H A D | ags_parallax.h | 9 void AGS_EngineShutdown();
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H A D | ags_parallax.cpp | 212 void AGS_EngineShutdown() in AGS_EngineShutdown() function
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H A D | exports.exp | 10 PSP_EXPORT_FUNC_HASH(AGS_EngineShutdown)
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/ags_snowrain/ |
H A D | ags_snowrain.cpp | 789 void AGS_EngineShutdown() in AGS_EngineShutdown() function
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/agsblend/ |
H A D | agsblend.h | 9 void AGS_EngineShutdown();
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/agslua/ |
H A D | exports.exp | 10 PSP_EXPORT_FUNC_HASH(AGS_EngineShutdown)
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