/dports/devel/godot/godot-3.2.3-stable/editor/ |
H A D | inspector_dock.h | 117 void _transform_keyed(Object *sp, const String &p_sub, const Transform &p_key);
|
H A D | project_export.cpp | 543 void ProjectExportDialog::_script_encryption_key_changed(const String &p_key) { in _script_encryption_key_changed() argument 551 current->set_script_encryption_key(p_key); in _script_encryption_key_changed() 558 bool ProjectExportDialog::_validate_script_encryption_key(const String &p_key) { in _validate_script_encryption_key() argument 562 if (!p_key.empty() && p_key.is_valid_hex_number(false) && p_key.length() == 64) { in _validate_script_encryption_key()
|
H A D | project_export.h | 165 void _script_encryption_key_changed(const String &p_key); 166 bool _validate_script_encryption_key(const String &p_key);
|
/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | canvas_item_editor_plugin.h | 326 _FORCE_INLINE_ bool operator<(const BoneKey &p_key) const { 327 if (from == p_key.from) 328 return to < p_key.to; 330 return from < p_key.from;
|
/dports/devel/godot/godot-3.2.3-stable/modules/csg/ |
H A D | csg.h | 118 _FORCE_INLINE_ bool operator<(const VertexKey &p_key) const { 119 if (x == p_key.x) { 120 if (y == p_key.y) { 121 return z < p_key.z; 123 return y < p_key.y; 126 return x < p_key.x; 130 _FORCE_INLINE_ bool operator==(const VertexKey &p_key) const { 131 return (x == p_key.x && y == p_key.y && z == p_key.z);
|
/dports/devel/godot/godot-3.2.3-stable/modules/enet/ |
H A D | networked_multiplayer_enet.cpp | 971 void NetworkedMultiplayerENet::set_dtls_key(Ref<CryptoKey> p_key) { in set_dtls_key() argument 973 dtls_key = p_key; in set_dtls_key()
|
H A D | networked_multiplayer_enet.h | 179 void set_dtls_key(Ref<CryptoKey> p_key);
|
/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/gdnative/ |
H A D | dictionary.cpp | 84 godot_bool GDAPI godot_dictionary_has(const godot_dictionary *p_self, const godot_variant *p_key) { in godot_dictionary_has() argument 86 const Variant *key = (const Variant *)p_key; in godot_dictionary_has() 96 void GDAPI godot_dictionary_erase(godot_dictionary *p_self, const godot_variant *p_key) { in godot_dictionary_erase() argument 98 const Variant *key = (const Variant *)p_key; in godot_dictionary_erase() 125 const Variant *key = (const Variant *)p_key; in godot_dictionary_get() 132 const Variant *key = (const Variant *)p_key; in godot_dictionary_set() 139 const Variant *key = (const Variant *)p_key; in godot_dictionary_operator_index() 145 const Variant *key = (const Variant *)p_key; in godot_dictionary_operator_index_const() 151 const Variant *key = (const Variant *)p_key; in godot_dictionary_next() 173 const Variant *key = (const Variant *)p_key; in godot_dictionary_erase_with_return() [all …]
|
H A D | string.cpp | 444 godot_string GDAPI godot_string_replace(const godot_string *p_self, godot_string p_key, godot_strin… in godot_string_replace() argument 446 String *key = (String *)&p_key; in godot_string_replace() 454 godot_string GDAPI godot_string_replacen(const godot_string *p_self, godot_string p_key, godot_stri… in godot_string_replacen() argument 456 String *key = (String *)&p_key; in godot_string_replacen() 492 godot_string GDAPI godot_string_replace_first(const godot_string *p_self, godot_string p_key, godot… in godot_string_replace_first() argument 494 String *key = (String *)&p_key; in godot_string_replace_first()
|
/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/include/gdnative/ |
H A D | dictionary.h | 74 godot_bool GDAPI godot_dictionary_has(const godot_dictionary *p_self, const godot_variant *p_key); 78 void GDAPI godot_dictionary_erase(godot_dictionary *p_self, const godot_variant *p_key); 86 godot_variant GDAPI godot_dictionary_get(const godot_dictionary *p_self, const godot_variant *p_key… 87 void GDAPI godot_dictionary_set(godot_dictionary *p_self, const godot_variant *p_key, const godot_v… 89 …riant GDAPI *godot_dictionary_operator_index(godot_dictionary *p_self, const godot_variant *p_key); 91 …*godot_dictionary_operator_index_const(const godot_dictionary *p_self, const godot_variant *p_key); 93 …t_variant GDAPI *godot_dictionary_next(const godot_dictionary *p_self, const godot_variant *p_key); 101 …ool GDAPI godot_dictionary_erase_with_return(godot_dictionary *p_self, const godot_variant *p_key); 103 …ary_get_with_default(const godot_dictionary *p_self, const godot_variant *p_key, const godot_varia…
|
H A D | string.h | 137 godot_string GDAPI godot_string_replace_first(const godot_string *p_self, godot_string p_key, godot… 138 godot_string GDAPI godot_string_replace(const godot_string *p_self, godot_string p_key, godot_strin… 139 godot_string GDAPI godot_string_replacen(const godot_string *p_self, godot_string p_key, godot_stri…
|
/dports/devel/godot/godot-3.2.3-stable/modules/gridmap/ |
H A D | grid_map.cpp | 392 ERR_FAIL_COND(!octant_map.has(p_key)); in _octant_transform() 393 Octant &g = *octant_map[p_key]; in _octant_transform() 406 ERR_FAIL_COND_V(!octant_map.has(p_key), false); in _octant_update() 407 Octant &g = *octant_map[p_key]; in _octant_update() 439 _octant_clean_up(p_key); in _octant_update() 576 ERR_FAIL_COND(!octant_map.has(p_key)); in _octant_enter_world() 577 Octant &g = *octant_map[p_key]; in _octant_enter_world() 606 ERR_FAIL_COND(!octant_map.has(p_key)); in _octant_exit_world() 607 Octant &g = *octant_map[p_key]; in _octant_exit_world() 633 ERR_FAIL_COND(!octant_map.has(p_key)); in _octant_clean_up() [all …]
|
H A D | grid_map.h | 60 _FORCE_INLINE_ bool operator<(const IndexKey &p_key) const { 62 return key < p_key.key; 131 _FORCE_INLINE_ bool operator<(const OctantKey &p_key) const { 133 return key < p_key.key; 175 _FORCE_INLINE_ Vector3 _octant_get_offset(const OctantKey &p_key) const { in _octant_get_offset() argument 177 return Vector3(p_key.x, p_key.y, p_key.z) * cell_size * octant_size; in _octant_get_offset() 181 void _octant_enter_world(const OctantKey &p_key); 182 void _octant_exit_world(const OctantKey &p_key); 183 bool _octant_update(const OctantKey &p_key); 184 void _octant_clean_up(const OctantKey &p_key); [all …]
|
/dports/devel/godot/godot-3.2.3-stable/modules/mbedtls/ |
H A D | crypto_mbedtls.cpp | 236 Ref<X509Certificate> CryptoMbedTLS::generate_self_signed_certificate(Ref<CryptoKey> p_key, String p… in generate_self_signed_certificate() argument 237 Ref<CryptoKeyMbedTLS> key = static_cast<Ref<CryptoKeyMbedTLS> >(p_key); in generate_self_signed_certificate()
|
H A D | crypto_mbedtls.h | 118 …virtual Ref<X509Certificate> generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issue…
|
H A D | dtls_server_mbedtls.cpp | 34 Error DTLSServerMbedTLS::setup(Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certifica… in setup() argument 36 _key = p_key; in setup()
|
H A D | dtls_server_mbedtls.h | 50 …virtual Error setup(Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_c…
|
H A D | packet_peer_mbed_dtls.cpp | 141 Error PacketPeerMbedDTLS::accept_peer(Ref<PacketPeerUDP> p_base, Ref<CryptoKey> p_key, Ref<X509Cert… in accept_peer() argument 143 …Error err = ssl_ctx->init_server(MBEDTLS_SSL_TRANSPORT_DATAGRAM, MBEDTLS_SSL_VERIFY_NONE, p_key, p… in accept_peer()
|
H A D | packet_peer_mbed_dtls.h | 69 …virtual Error accept_peer(Ref<PacketPeerUDP> p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_…
|
H A D | stream_peer_mbedtls.cpp | 127 Error StreamPeerMbedTLS::accept_stream(Ref<StreamPeer> p_base, Ref<CryptoKey> p_key, Ref<X509Certif… in accept_stream() argument 131 …Error err = ssl_ctx->init_server(MBEDTLS_SSL_TRANSPORT_STREAM, MBEDTLS_SSL_VERIFY_NONE, p_key, p_c… in accept_stream()
|
H A D | stream_peer_mbedtls.h | 59 …virtual Error accept_stream(Ref<StreamPeer> p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_c…
|
/dports/devel/godot/godot-3.2.3-stable/modules/mono/mono_gd/ |
H A D | gd_mono_assembly.h | 46 static _FORCE_INLINE_ uint32_t hash(const ClassKey &p_key) { in hash() 49 GDMonoUtils::hash_combine(hash, p_key.namespace_name.hash()); in hash() 50 GDMonoUtils::hash_combine(hash, p_key.class_name.hash()); in hash()
|
H A D | gd_mono_class.h | 46 static _FORCE_INLINE_ uint32_t hash(const MethodKey &p_key) { in hash() 49 GDMonoUtils::hash_combine(hash, p_key.name.hash()); in hash() 50 GDMonoUtils::hash_combine(hash, HashMapHasherDefault::hash(p_key.params_count)); in hash()
|
/dports/devel/godot/godot-3.2.3-stable/modules/websocket/ |
H A D | websocket_server.cpp | 89 void WebSocketServer::set_private_key(Ref<CryptoKey> p_key) { in set_private_key() argument 91 private_key = p_key; in set_private_key()
|
H A D | websocket_server.h | 76 void set_private_key(Ref<CryptoKey> p_key);
|