/dports/net/freeswitch/freeswitch-1.10.3.-release/libs/xmlrpc-c/tools/turbocharger/ |
H A D | mod_gzip.c | 7163 #define get_byte() (gz1->inptr < gz1->insize ? gz1->inbuf[gz1->inptr++] : fill_inbuf(gz1,0)) 7164 #define try_byte() (gz1->inptr < gz1->insize ? gz1->inbuf[gz1->inptr++] : fill_inbuf(gz1,1)) 8247 write_buf( gz1, gz1->ofd, (char *)gz1->outbuf, gz1->outcnt ); in flush_outbuf() 8296 gz1->lookahead = read_buf(gz1,(char*)gz1->window, in lm_init() 8359 n = read_buf(gz1,(char*)gz1->window+gz1->strstart+gz1->lookahead, more); in fill_window() 8420 gz1->ins_h = gz1->window[gz1->strstart]; in gz1_deflate_fast() 8540 gz1->flag_buf[gz1->last_flags] = gz1->flags; in flush_block() 8722 gz1->flag_buf[gz1->last_flags++] = gz1->flags; in ct_tally() 8952 gz1->heap[--gz1->heap_max] = gz1->heap[SMALLEST]; in build_tree() 9453 gz1->method = get_header( gz1, gz1->ifd ); in gzp_main() [all …]
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H A D | mod_gzip.c.diff | 142 PGZ1 gz1, 147 gz1->crc = gz1->crc ^ 0xffffffffL; 160 + gz1->adler = adler32(gz1->adler, (uch*)buf, len); 221 - gz1->crc = -1; 228 + gz1->crc = -1; 240 bi_init( gz1, gz1->ofd ); 241 ct_init( gz1, &attr, &gz1->method ); 242 lm_init( gz1, gz1->level, &deflate_flags ); 250 - char *p = gz1_basename( gz1, gz1->ifname ); 255 + char *p = gz1_basename( gz1, gz1->ifname ); [all …]
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/dports/net/xmlrpc-c/xmlrpc-c-1.51.07/tools/turbocharger/ |
H A D | mod_gzip.c | 7163 #define get_byte() (gz1->inptr < gz1->insize ? gz1->inbuf[gz1->inptr++] : fill_inbuf(gz1,0)) 7164 #define try_byte() (gz1->inptr < gz1->insize ? gz1->inbuf[gz1->inptr++] : fill_inbuf(gz1,1)) 8247 write_buf( gz1, gz1->ofd, (char *)gz1->outbuf, gz1->outcnt ); in flush_outbuf() 8296 gz1->lookahead = read_buf(gz1,(char*)gz1->window, in lm_init() 8359 n = read_buf(gz1,(char*)gz1->window+gz1->strstart+gz1->lookahead, more); in fill_window() 8420 gz1->ins_h = gz1->window[gz1->strstart]; in gz1_deflate_fast() 8540 gz1->flag_buf[gz1->last_flags] = gz1->flags; in flush_block() 8722 gz1->flag_buf[gz1->last_flags++] = gz1->flags; in ct_tally() 8952 gz1->heap[--gz1->heap_max] = gz1->heap[SMALLEST]; in build_tree() 9453 gz1->method = get_header( gz1, gz1->ifd ); in gzp_main() [all …]
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H A D | mod_gzip.c.diff | 142 PGZ1 gz1, 147 gz1->crc = gz1->crc ^ 0xffffffffL; 160 + gz1->adler = adler32(gz1->adler, (uch*)buf, len); 221 - gz1->crc = -1; 228 + gz1->crc = -1; 240 bi_init( gz1, gz1->ofd ); 241 ct_init( gz1, &attr, &gz1->method ); 242 lm_init( gz1, gz1->level, &deflate_flags ); 250 - char *p = gz1_basename( gz1, gz1->ifname ); 255 + char *p = gz1_basename( gz1, gz1->ifname ); [all …]
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/dports/lang/perl5.30/perl-5.30.3/cpan/IO-Compress/t/compress/ |
H A D | merge.pl | 189 ok my $gz1 = $CompressClass->new($out_file, Merge => 1) 192 $gz1->write("FGHI"); 193 $gz1->close(); 254 my $gz1 = $CompressClass->new($dest, Merge => 1, AutoClose => 1) 260 is $gz1->write("FGHI"), 4, " write returned 4"; 261 ok $gz1->close(), " close ok";
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/dports/lang/perl5.32/perl-5.32.1/cpan/IO-Compress/t/compress/ |
H A D | merge.pl | 189 ok my $gz1 = $CompressClass->new($out_file, Merge => 1) 192 $gz1->write("FGHI"); 193 $gz1->close(); 254 my $gz1 = $CompressClass->new($dest, Merge => 1, AutoClose => 1) 260 is $gz1->write("FGHI"), 4, " write returned 4"; 261 ok $gz1->close(), " close ok";
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/dports/lang/perl5.34/perl-5.34.0/cpan/IO-Compress/t/compress/ |
H A D | merge.pl | 189 ok my $gz1 = $CompressClass->can('new')->( $CompressClass, $out_file, Merge => 1) 192 $gz1->write("FGHI"); 193 $gz1->close(); 254 my $gz1 = $CompressClass->new($dest, Merge => 1, AutoClose => 1) 260 is $gz1->write("FGHI"), 4, " write returned 4"; 261 ok $gz1->close(), " close ok";
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/dports/archivers/p5-IO-Compress-Lzf/IO-Compress-Lzf-2.101/t/compress/ |
H A D | merge.pl | 189 ok my $gz1 = $CompressClass->new($out_file, Merge => 1) 192 $gz1->write("FGHI"); 193 $gz1->close(); 254 my $gz1 = $CompressClass->new($dest, Merge => 1, AutoClose => 1) 260 is $gz1->write("FGHI"), 4, " write returned 4"; 261 ok $gz1->close(), " close ok";
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/dports/archivers/p5-IO-Compress-Lzop/IO-Compress-Lzop-2.101/t/compress/ |
H A D | merge.pl | 189 ok my $gz1 = $CompressClass->new($out_file, Merge => 1) 192 $gz1->write("FGHI"); 193 $gz1->close(); 254 my $gz1 = $CompressClass->new($dest, Merge => 1, AutoClose => 1) 260 is $gz1->write("FGHI"), 4, " write returned 4"; 261 ok $gz1->close(), " close ok";
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/dports/archivers/p5-IO-Compress-Lzma/IO-Compress-Lzma-2.101/t/compress/ |
H A D | merge.pl | 189 ok my $gz1 = $CompressClass->new($out_file, Merge => 1) 192 $gz1->write("FGHI"); 193 $gz1->close(); 254 my $gz1 = $CompressClass->new($dest, Merge => 1, AutoClose => 1) 260 is $gz1->write("FGHI"), 4, " write returned 4"; 261 ok $gz1->close(), " close ok";
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/dports/archivers/p5-IO-Compress/IO-Compress-2.101/t/compress/ |
H A D | merge.pl | 189 ok my $gz1 = $CompressClass->can('new')->( $CompressClass, $out_file, Merge => 1) 192 $gz1->write("FGHI"); 193 $gz1->close(); 254 my $gz1 = $CompressClass->new($dest, Merge => 1, AutoClose => 1) 260 is $gz1->write("FGHI"), 4, " write returned 4"; 261 ok $gz1->close(), " close ok";
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/dports/lang/perl5-devel/perl5-5.35.4-102-ge43d289c7c/cpan/IO-Compress/t/compress/ |
H A D | merge.pl | 189 ok my $gz1 = $CompressClass->can('new')->( $CompressClass, $out_file, Merge => 1) 192 $gz1->write("FGHI"); 193 $gz1->close(); 254 my $gz1 = $CompressClass->new($dest, Merge => 1, AutoClose => 1) 260 is $gz1->write("FGHI"), 4, " write returned 4"; 261 ok $gz1->close(), " close ok";
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/dports/graphics/wings/wings-8d019ebe48/plugins_src/autouv/shaders/ |
H A D | noise_ext.fs | 159 vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1); 160 vec4 sz1 = step(gz1, vec4(0.0)); 168 vec3 g001 = vec3(gx1.x,gy1.x,gz1.x); 169 vec3 g101 = vec3(gx1.y,gy1.y,gz1.y); 170 vec3 g011 = vec3(gx1.z,gy1.z,gz1.z); 171 vec3 g111 = vec3(gx1.w,gy1.w,gz1.w); 229 vec4 sz1 = step(gz1, vec4(0.0)); 237 vec3 g001 = vec3(gx1.x,gy1.x,gz1.x); 238 vec3 g101 = vec3(gx1.y,gy1.y,gz1.y); 239 vec3 g011 = vec3(gx1.z,gy1.z,gz1.z); [all …]
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H A D | wood.fs | 157 vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1); 158 vec4 sz1 = step(gz1, vec4(0.0)); 166 vec3 g001 = vec3(gx1.x,gy1.x,gz1.x); 167 vec3 g101 = vec3(gx1.y,gy1.y,gz1.y); 168 vec3 g011 = vec3(gx1.z,gy1.z,gz1.z); 169 vec3 g111 = vec3(gx1.w,gy1.w,gz1.w);
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/dports/science/py-gpaw/gpaw-21.6.0/gpaw/test/utilities/ |
H A D | test_elf.py | 34 gz0, gz1 = int(finegd.N_c[2] * z0), int(finegd.N_c[2] * z1) 36 int2 = elf_g[gx0:gx1, gy0:gy1, gz0:gz1].sum() * finegd.dv
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 95 tvec4<T, P> sz1 = step(gz1, tvec4<T, P>(0.0)); 103 tvec3<T, P> g001(gx1.x, gy1.x, gz1.x); 104 tvec3<T, P> g101(gx1.y, gy1.y, gz1.y); 105 tvec3<T, P> g011(gx1.z, gy1.z, gz1.z); 106 tvec3<T, P> g111(gx1.w, gy1.w, gz1.w); 166 tvec4<T, P> sz1 = step(gz1, tvec4<T, P>(0.0)); 174 tvec3<T, P> g001(gx1.x, gy1.x, gz1.x); 175 tvec3<T, P> g101(gx1.y, gy1.y, gz1.y); 176 tvec3<T, P> g011(gx1.z, gy1.z, gz1.z); 177 tvec3<T, P> g111(gx1.w, gy1.w, gz1.w); [all …]
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/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/gtc/ |
H A D | noise.inl | 95 tvec4<T, P> sz1 = step(gz1, tvec4<T, P>(0.0)); 103 tvec3<T, P> g001(gx1.x, gy1.x, gz1.x); 104 tvec3<T, P> g101(gx1.y, gy1.y, gz1.y); 105 tvec3<T, P> g011(gx1.z, gy1.z, gz1.z); 106 tvec3<T, P> g111(gx1.w, gy1.w, gz1.w); 166 tvec4<T, P> sz1 = step(gz1, tvec4<T, P>(0.0)); 174 tvec3<T, P> g001(gx1.x, gy1.x, gz1.x); 175 tvec3<T, P> g101(gx1.y, gy1.y, gz1.y); 176 tvec3<T, P> g011(gx1.z, gy1.z, gz1.z); 177 tvec3<T, P> g111(gx1.w, gy1.w, gz1.w); [all …]
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtc/ |
H A D | noise.inl | 95 vec<4, T, Q> sz1 = step(gz1, vec<4, T, Q>(0.0)); 103 vec<3, T, Q> g001(gx1.x, gy1.x, gz1.x); 104 vec<3, T, Q> g101(gx1.y, gy1.y, gz1.y); 105 vec<3, T, Q> g011(gx1.z, gy1.z, gz1.z); 106 vec<3, T, Q> g111(gx1.w, gy1.w, gz1.w); 166 vec<4, T, Q> sz1 = step(gz1, vec<4, T, Q>(0.0)); 174 vec<3, T, Q> g001(gx1.x, gy1.x, gz1.x); 175 vec<3, T, Q> g101(gx1.y, gy1.y, gz1.y); 176 vec<3, T, Q> g011(gx1.z, gy1.z, gz1.z); 177 vec<3, T, Q> g111(gx1.w, gy1.w, gz1.w); [all …]
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/gtc/ |
H A D | noise.inl | 95 tvec4<T, P> sz1 = step(gz1, tvec4<T, P>(0.0)); 103 tvec3<T, P> g001(gx1.x, gy1.x, gz1.x); 104 tvec3<T, P> g101(gx1.y, gy1.y, gz1.y); 105 tvec3<T, P> g011(gx1.z, gy1.z, gz1.z); 106 tvec3<T, P> g111(gx1.w, gy1.w, gz1.w); 166 tvec4<T, P> sz1 = step(gz1, tvec4<T, P>(0.0)); 174 tvec3<T, P> g001(gx1.x, gy1.x, gz1.x); 175 tvec3<T, P> g101(gx1.y, gy1.y, gz1.y); 176 tvec3<T, P> g011(gx1.z, gy1.z, gz1.z); 177 tvec3<T, P> g111(gx1.w, gy1.w, gz1.w); [all …]
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/dports/devel/upp/upp/uppsrc/plugin/glm/gtc/ |
H A D | noise.inl | 94 vec<4, T, Q> sz1 = step(gz1, vec<4, T, Q>(0.0)); 102 vec<3, T, Q> g001(gx1.x, gy1.x, gz1.x); 103 vec<3, T, Q> g101(gx1.y, gy1.y, gz1.y); 104 vec<3, T, Q> g011(gx1.z, gy1.z, gz1.z); 105 vec<3, T, Q> g111(gx1.w, gy1.w, gz1.w); 165 vec<4, T, Q> sz1 = step(gz1, vec<4, T, Q>(0.0)); 173 vec<3, T, Q> g001(gx1.x, gy1.x, gz1.x); 174 vec<3, T, Q> g101(gx1.y, gy1.y, gz1.y); 175 vec<3, T, Q> g011(gx1.z, gy1.z, gz1.z); 176 vec<3, T, Q> g111(gx1.w, gy1.w, gz1.w); [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 95 tvec4<T, P> sz1 = step(gz1, tvec4<T, P>(0.0)); 103 tvec3<T, P> g001(gx1.x, gy1.x, gz1.x); 104 tvec3<T, P> g101(gx1.y, gy1.y, gz1.y); 105 tvec3<T, P> g011(gx1.z, gy1.z, gz1.z); 106 tvec3<T, P> g111(gx1.w, gy1.w, gz1.w); 166 tvec4<T, P> sz1 = step(gz1, tvec4<T, P>(0.0)); 174 tvec3<T, P> g001(gx1.x, gy1.x, gz1.x); 175 tvec3<T, P> g101(gx1.y, gy1.y, gz1.y); 176 tvec3<T, P> g011(gx1.z, gy1.z, gz1.z); 177 tvec3<T, P> g111(gx1.w, gy1.w, gz1.w); [all …]
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/gtc/ |
H A D | noise.inl | 138 detail::tvec4<T> sz1 = step(gz1, detail::tvec4<T>(0.0)); 146 detail::tvec3<T> g001(gx1.x, gy1.x, gz1.x); 147 detail::tvec3<T> g101(gx1.y, gy1.y, gz1.y); 148 detail::tvec3<T> g011(gx1.z, gy1.z, gz1.z); 149 detail::tvec3<T> g111(gx1.w, gy1.w, gz1.w); 209 detail::tvec4<T> sz1 = step(gz1, detail::tvec4<T>(0.0)); 217 detail::tvec3<T> g001(gx1.x, gy1.x, gz1.x); 218 detail::tvec3<T> g101(gx1.y, gy1.y, gz1.y); 219 detail::tvec3<T> g011(gx1.z, gy1.z, gz1.z); 220 detail::tvec3<T> g111(gx1.w, gy1.w, gz1.w); [all …]
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/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 94 vec<4, T, Q> sz1 = step(gz1, vec<4, T, Q>(0.0)); 102 vec<3, T, Q> g001(gx1.x, gy1.x, gz1.x); 103 vec<3, T, Q> g101(gx1.y, gy1.y, gz1.y); 104 vec<3, T, Q> g011(gx1.z, gy1.z, gz1.z); 105 vec<3, T, Q> g111(gx1.w, gy1.w, gz1.w); 165 vec<4, T, Q> sz1 = step(gz1, vec<4, T, Q>(0.0)); 173 vec<3, T, Q> g001(gx1.x, gy1.x, gz1.x); 174 vec<3, T, Q> g101(gx1.y, gy1.y, gz1.y); 175 vec<3, T, Q> g011(gx1.z, gy1.z, gz1.z); 176 vec<3, T, Q> g111(gx1.w, gy1.w, gz1.w); [all …]
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/gtc/ |
H A D | noise.inl | 95 vec<4, T, P> sz1 = step(gz1, vec<4, T, P>(0.0)); 103 vec<3, T, P> g001(gx1.x, gy1.x, gz1.x); 104 vec<3, T, P> g101(gx1.y, gy1.y, gz1.y); 105 vec<3, T, P> g011(gx1.z, gy1.z, gz1.z); 106 vec<3, T, P> g111(gx1.w, gy1.w, gz1.w); 166 vec<4, T, P> sz1 = step(gz1, vec<4, T, P>(0.0)); 174 vec<3, T, P> g001(gx1.x, gy1.x, gz1.x); 175 vec<3, T, P> g101(gx1.y, gy1.y, gz1.y); 176 vec<3, T, P> g011(gx1.z, gy1.z, gz1.z); 177 vec<3, T, P> g111(gx1.w, gy1.w, gz1.w); [all …]
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/dports/math/glm/glm-0.9.9.8/glm/gtc/ |
H A D | noise.inl | 94 vec<4, T, Q> sz1 = step(gz1, vec<4, T, Q>(0.0)); 102 vec<3, T, Q> g001(gx1.x, gy1.x, gz1.x); 103 vec<3, T, Q> g101(gx1.y, gy1.y, gz1.y); 104 vec<3, T, Q> g011(gx1.z, gy1.z, gz1.z); 105 vec<3, T, Q> g111(gx1.w, gy1.w, gz1.w); 165 vec<4, T, Q> sz1 = step(gz1, vec<4, T, Q>(0.0)); 173 vec<3, T, Q> g001(gx1.x, gy1.x, gz1.x); 174 vec<3, T, Q> g101(gx1.y, gy1.y, gz1.y); 175 vec<3, T, Q> g011(gx1.z, gy1.z, gz1.z); 176 vec<3, T, Q> g111(gx1.w, gy1.w, gz1.w); [all …]
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