1'''Autogenerated by xml_generate script, do not edit!'''
2from OpenGL import platform as _p, arrays
3# Code generation uses this
4from OpenGL.raw.GLES2 import _types as _cs
5# End users want this...
6from OpenGL.raw.GLES2._types import *
7from OpenGL.raw.GLES2 import _errors
8from OpenGL.constant import Constant as _C
9
10import ctypes
11_EXTENSION_NAME = 'GLES2_APPLE_sync'
12def _f( function ):
13    return _p.createFunction( function,_p.PLATFORM.GLES2,'GLES2_APPLE_sync',error_checker=_errors._error_checker)
14GL_ALREADY_SIGNALED_APPLE=_C('GL_ALREADY_SIGNALED_APPLE',0x911A)
15GL_CONDITION_SATISFIED_APPLE=_C('GL_CONDITION_SATISFIED_APPLE',0x911C)
16GL_MAX_SERVER_WAIT_TIMEOUT_APPLE=_C('GL_MAX_SERVER_WAIT_TIMEOUT_APPLE',0x9111)
17GL_OBJECT_TYPE_APPLE=_C('GL_OBJECT_TYPE_APPLE',0x9112)
18GL_SIGNALED_APPLE=_C('GL_SIGNALED_APPLE',0x9119)
19GL_SYNC_CONDITION_APPLE=_C('GL_SYNC_CONDITION_APPLE',0x9113)
20GL_SYNC_FENCE_APPLE=_C('GL_SYNC_FENCE_APPLE',0x9116)
21GL_SYNC_FLAGS_APPLE=_C('GL_SYNC_FLAGS_APPLE',0x9115)
22GL_SYNC_FLUSH_COMMANDS_BIT_APPLE=_C('GL_SYNC_FLUSH_COMMANDS_BIT_APPLE',0x00000001)
23GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE=_C('GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE',0x9117)
24GL_SYNC_OBJECT_APPLE=_C('GL_SYNC_OBJECT_APPLE',0x8A53)
25GL_SYNC_STATUS_APPLE=_C('GL_SYNC_STATUS_APPLE',0x9114)
26GL_TIMEOUT_EXPIRED_APPLE=_C('GL_TIMEOUT_EXPIRED_APPLE',0x911B)
27GL_TIMEOUT_IGNORED_APPLE=_C('GL_TIMEOUT_IGNORED_APPLE',0xFFFFFFFFFFFFFFFF)
28GL_UNSIGNALED_APPLE=_C('GL_UNSIGNALED_APPLE',0x9118)
29GL_WAIT_FAILED_APPLE=_C('GL_WAIT_FAILED_APPLE',0x911D)
30@_f
31@_p.types(_cs.GLenum,_cs.GLsync,_cs.GLbitfield,_cs.GLuint64)
32def glClientWaitSyncAPPLE(sync,flags,timeout):pass
33@_f
34@_p.types(None,_cs.GLsync)
35def glDeleteSyncAPPLE(sync):pass
36@_f
37@_p.types(_cs.GLsync,_cs.GLenum,_cs.GLbitfield)
38def glFenceSyncAPPLE(condition,flags):pass
39@_f
40@_p.types(None,_cs.GLenum,arrays.GLint64Array)
41def glGetInteger64vAPPLE(pname,params):pass
42@_f
43@_p.types(None,_cs.GLsync,_cs.GLenum,_cs.GLsizei,arrays.GLsizeiArray,arrays.GLintArray)
44def glGetSyncivAPPLE(sync,pname,bufSize,length,values):pass
45@_f
46@_p.types(_cs.GLboolean,_cs.GLsync)
47def glIsSyncAPPLE(sync):pass
48@_f
49@_p.types(None,_cs.GLsync,_cs.GLbitfield,_cs.GLuint64)
50def glWaitSyncAPPLE(sync,flags,timeout):pass
51