1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 /*
24  * This code is based on original Sfinx source code
25  * Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon
26  */
27 
28 #include "cge2/cge2.h"
29 #include "cge2/fileio.h"
30 #include "engines/advancedDetector.h"
31 #include "common/translation.h"
32 #include "graphics/surface.h"
33 
34 namespace CGE2 {
35 
36 #define GAMEOPTION_COLOR_BLIND_DEFAULT_OFF  GUIO_GAMEOPTIONS1
37 
38 static const PlainGameDescriptor CGE2Games[] = {
39 		{ "sfinx", "Sfinx" },
40 		{ 0, 0 }
41 };
42 
43 static const ADGameDescription gameDescriptions[] = {
44 		{
45 			"sfinx", "Freeware",
46 			{
47 				{ "vol.cat", 0, "21197b287d397c53261b6616bf0dd880", 129024 },
48 				{ "vol.dat", 0, "de14291869a8eb7c2732ab783c7542ef", 34180844 },
49 				AD_LISTEND
50 			},
51 			Common::PL_POL, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
52 		},
53 
54 		{
55 			"sfinx", "Freeware v1.0",
56 			{
57 				{"vol.cat", 0, "aa402aed24a72c53a4d1211c456b79dd", 129024},
58 				{"vol.dat", 0, "5966ac26d91d664714349669f9dd09b5", 34180164},
59 				AD_LISTEND
60 			},
61 			Common::PL_POL, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
62 		},
63 
64 		{
65 			"sfinx", "Freeware v1.1",
66 			{
67 				{"vol.cat", 0, "aa402aed24a72c53a4d1211c456b79dd", 129024},
68 				{"vol.dat", 0, "5966ac26d91d664714349669f9dd09b5", 34180367},
69 				AD_LISTEND
70 			},
71 			Common::PL_POL, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
72 		},
73 
74 		{
75 			"sfinx", "Freeware v0.3",
76 			{
77 				{"vol.cat", 0, "f158e469dccbebc5a632eb848df89779", 129024},
78 				{"vol.dat", 0, "d40a6b4ae173d6930be54ba56bee15d5", 34183430},
79 				AD_LISTEND
80 			},
81 			Common::EN_ANY, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
82 		},
83 
84 		{
85 			"sfinx", "Freeware v1.0",
86 			{
87 				{"vol.cat", 0, "f158e469dccbebc5a632eb848df89779", 129024},
88 				{"vol.dat", 0, "d40a6b4ae173d6930be54ba56bee15d5", 34183443},
89 				AD_LISTEND
90 			},
91 			Common::EN_ANY, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
92 		},
93 
94 		{
95 			"sfinx", "Freeware v1.1",
96 			{
97 				{"vol.cat", 0, "f158e469dccbebc5a632eb848df89779", 129024},
98 				{"vol.dat", 0, "d40a6b4ae173d6930be54ba56bee15d5", 34182773},
99 				AD_LISTEND
100 			},
101 			Common::EN_ANY, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
102 		},
103 
104 		AD_TABLE_END_MARKER
105 };
106 
107 static const ADExtraGuiOptionsMap optionsList[] = {
108 		{
109 			GAMEOPTION_COLOR_BLIND_DEFAULT_OFF,
110 			{
111 				_s("Color Blind Mode"),
112 				_s("Enable Color Blind Mode by default"),
113 				"enable_color_blind",
114 				false
115 			}
116 		},
117 
118 		AD_EXTRA_GUI_OPTIONS_TERMINATOR
119 };
120 
121 class CGE2MetaEngine : public AdvancedMetaEngine {
122 public:
CGE2MetaEngine()123 	CGE2MetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(ADGameDescription), CGE2Games, optionsList) {
124 		_singleId = "sfinx";
125 	}
126 
getName() const127 	virtual const char *getName() const {
128 		return "CGE2";
129 	}
130 
getOriginalCopyright() const131 	virtual const char *getOriginalCopyright() const {
132 		return "Sfinx (C) 1994-1997 Janus B. Wisniewski and L.K. Avalon";
133 	}
134 
135 	ADDetectedGame fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const override;
136 	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
137 	virtual bool hasFeature(MetaEngineFeature f) const;
138 	virtual int getMaximumSaveSlot() const;
139 	virtual SaveStateList listSaves(const char *target) const;
140 	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
141 	virtual void removeSaveState(const char *target, int slot) const;
142 };
143 
144 static ADGameDescription s_fallbackDesc = {
145 	"sfinx",
146 	"Unknown version",
147 	AD_ENTRY1(0, 0), // This should always be AD_ENTRY1(0, 0) in the fallback descriptor
148 	Common::UNK_LANG,
149 	Common::kPlatformDOS,
150 	ADGF_NO_FLAGS,
151 	GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
152 };
153 
154 static const ADFileBasedFallback fileBasedFallback[] = {
155 	{ &s_fallbackDesc, { "vol.cat", "vol.dat", 0 } },
156 	{ 0, { 0 } }
157 };
158 
159 // This fallback detection looks identical to the one used for CGE. In fact, the difference resides
160 // in the ResourceManager which handles a different archive format. The rest of the detection is identical.
fallbackDetect(const FileMap & allFiles,const Common::FSList & fslist) const161 ADDetectedGame CGE2MetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
162 	ADDetectedGame game = detectGameFilebased(allFiles, fslist, CGE2::fileBasedFallback);
163 
164 	if (!game.desc)
165 		return ADDetectedGame();
166 
167 	SearchMan.addDirectory("CGE2MetaEngine::fallbackDetect", fslist.begin()->getParent());
168 	ResourceManager *resman;
169 	resman = new ResourceManager();
170 	bool sayFileFound = resman->exist("CGE.SAY");
171 	delete resman;
172 
173 	SearchMan.remove("CGE2MetaEngine::fallbackDetect");
174 
175 	if (!sayFileFound)
176 		return ADDetectedGame();
177 
178 	return game;
179 }
180 
createInstance(OSystem * syst,Engine ** engine,const ADGameDescription * desc) const181 bool CGE2MetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
182 	if (desc)
183 		*engine = new CGE2::CGE2Engine(syst, desc);
184 
185 	return desc != 0;
186 }
187 
hasFeature(MetaEngineFeature f) const188 bool CGE2MetaEngine::hasFeature(MetaEngineFeature f) const {
189 	return
190 		(f == kSupportsDeleteSave) ||
191 		(f == kSavesSupportMetaInfo) ||
192 		(f == kSavesSupportThumbnail) ||
193 		(f == kSavesSupportCreationDate) ||
194 		(f == kSavesSupportPlayTime) ||
195 		(f == kSupportsListSaves) ||
196 		(f == kSupportsLoadingDuringStartup) ||
197 		(f == kSimpleSavesNames);
198 }
199 
getMaximumSaveSlot() const200 int CGE2MetaEngine::getMaximumSaveSlot() const {
201 	return 99;
202 }
203 
listSaves(const char * target) const204 SaveStateList CGE2MetaEngine::listSaves(const char *target) const {
205 	Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
206 	Common::StringArray filenames;
207 	Common::String pattern = target;
208 	pattern += ".###";
209 
210 	filenames = saveFileMan->listSavefiles(pattern);
211 
212 	SaveStateList saveList;
213 	for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) {
214 		// Obtain the last 3 digits of the filename, since they correspond to the save slot
215 		int slotNum = atoi(filename->c_str() + filename->size() - 3);
216 
217 		if (slotNum >= 0 && slotNum <= 99) {
218 
219 			Common::InSaveFile *file = saveFileMan->openForLoading(*filename);
220 			if (file) {
221 				CGE2::SavegameHeader header;
222 
223 				// Check to see if it's a ScummVM savegame or not
224 				char buffer[kSavegameStrSize + 1];
225 				file->read(buffer, kSavegameStrSize + 1);
226 
227 				if (!strncmp(buffer, kSavegameStr, kSavegameStrSize + 1)) {
228 					// Valid savegame
229 					if (CGE2::CGE2Engine::readSavegameHeader(file, header)) {
230 						saveList.push_back(SaveStateDescriptor(slotNum, header.saveName));
231 					}
232 				} else {
233 					// Must be an original format savegame
234 					saveList.push_back(SaveStateDescriptor(slotNum, "Unknown"));
235 				}
236 
237 				delete file;
238 			}
239 		}
240 	}
241 
242 	// Sort saves based on slot number.
243 	Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
244 	return saveList;
245 }
246 
querySaveMetaInfos(const char * target,int slot) const247 SaveStateDescriptor CGE2MetaEngine::querySaveMetaInfos(const char *target, int slot) const {
248 	Common::String fileName = Common::String::format("%s.%03d", target, slot);
249 	Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(fileName);
250 
251 	if (f) {
252 		CGE2::SavegameHeader header;
253 
254 		// Check to see if it's a ScummVM savegame or not
255 		char buffer[kSavegameStrSize + 1];
256 		f->read(buffer, kSavegameStrSize + 1);
257 
258 		bool hasHeader = !strncmp(buffer, kSavegameStr, kSavegameStrSize + 1) &&
259 			CGE2::CGE2Engine::readSavegameHeader(f, header, false);
260 		delete f;
261 
262 		if (!hasHeader) {
263 			// Original savegame perhaps?
264 			SaveStateDescriptor desc(slot, "Unknown");
265 			return desc;
266 		} else {
267 			// Create the return descriptor
268 			SaveStateDescriptor desc(slot, header.saveName);
269 			desc.setThumbnail(header.thumbnail);
270 			desc.setSaveDate(header.saveYear, header.saveMonth, header.saveDay);
271 			desc.setSaveTime(header.saveHour, header.saveMinutes);
272 
273 			if (header.playTime) {
274 				desc.setPlayTime(header.playTime * 1000);
275 			}
276 
277 			// Slot 0 is used for the 'automatic save on exit' save in Soltys, thus
278 			// we prevent it from being deleted or overwritten by accident.
279 			desc.setDeletableFlag(slot != 0);
280 			desc.setWriteProtectedFlag(slot == 0);
281 
282 			return desc;
283 		}
284 	}
285 
286 	return SaveStateDescriptor();
287 }
288 
removeSaveState(const char * target,int slot) const289 void CGE2MetaEngine::removeSaveState(const char *target, int slot) const {
290 	Common::String fileName = Common::String::format("%s.%03d", target, slot);
291 	g_system->getSavefileManager()->removeSavefile(fileName);
292 }
293 
294 } // End of namespace CGE2
295 
296 #if PLUGIN_ENABLED_DYNAMIC(CGE2)
297 	REGISTER_PLUGIN_DYNAMIC(CGE2, PLUGIN_TYPE_ENGINE, CGE2::CGE2MetaEngine);
298 #else
299 	REGISTER_PLUGIN_STATIC(CGE2, PLUGIN_TYPE_ENGINE, CGE2::CGE2MetaEngine);
300 #endif
301