1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef CRYOMNI3D_VERSAILLES_DIALOGS_MANAGER_H
24 #define CRYOMNI3D_VERSAILLES_DIALOGS_MANAGER_H
25 
26 #include "common/hashmap.h"
27 #include "common/hash-str.h"
28 #include "graphics/managed_surface.h"
29 
30 #include "cryomni3d/dialogs_manager.h"
31 #include "cryomni3d/font_manager.h"
32 
33 namespace CryOmni3D {
34 namespace Versailles {
35 
36 class CryOmni3DEngine_Versailles;
37 typedef void (CryOmni3DEngine_Versailles::*ShowCallback)();
38 
39 class Versailles_DialogsManager : public DialogsManager {
40 public:
41 	Versailles_DialogsManager(CryOmni3DEngine_Versailles *engine, bool padAudioFileName);
42 
43 	// This overload will hide the base one and this is what we want
44 	bool play(const Common::String &sequence);
45 
registerShowCallback(const Common::String & showName,ShowCallback callback)46 	void registerShowCallback(const Common::String &showName, ShowCallback callback) { _shows[showName] = callback; }
47 
48 protected:
49 	void executeShow(const Common::String &show) override;
50 	void playDialog(const Common::String &video, const Common::String &sound,
51 	                const Common::String &text, const SubtitlesSettings &settings) override;
52 	void displayMessage(const Common::String &text) override;
53 	uint askPlayerQuestions(const Common::String &video,
54 	                        const Common::StringArray &questions) override;
55 
56 private:
57 	CryOmni3DEngine_Versailles *_engine;
58 	Common::HashMap<Common::String, ShowCallback> _shows;
59 	bool _padAudioFileName;
60 
61 	void loadFrame(const Common::String &video);
62 
63 	Graphics::ManagedSurface _lastImage;
64 };
65 
66 } // End of namespace Versailles
67 } // End of namespace CryOmni3D
68 
69 #endif
70