1MODULE := engines/sword2 2 3MODULE_OBJS := \ 4 animation.o \ 5 anims.o \ 6 console.o \ 7 controls.o \ 8 debug.o \ 9 events.o \ 10 function.o \ 11 header.o \ 12 icons.o \ 13 interpreter.o \ 14 layers.o \ 15 logic.o \ 16 maketext.o \ 17 memory.o \ 18 menu.o \ 19 mouse.o \ 20 music.o \ 21 palette.o \ 22 protocol.o \ 23 render.o \ 24 resman.o \ 25 router.o \ 26 saveload.o \ 27 screen.o \ 28 scroll.o \ 29 sound.o \ 30 speech.o \ 31 sprite.o \ 32 startup.o \ 33 sword2.o \ 34 sync.o \ 35 walker.o 36 37# This module can be built as a plugin 38ifeq ($(ENABLE_SWORD2), DYNAMIC_PLUGIN) 39PLUGIN := 1 40endif 41 42# Include common rules 43include $(srcdir)/rules.mk 44