1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef TINSEL_CONFIG_H
24 #define TINSEL_CONFIG_H
25 
26 #include "tinsel/dw.h"
27 
28 namespace Tinsel {
29 
30 // double click timer initial value
31 enum {
32 	DOUBLE_CLICK_TIME	= 10,	// 10 @ 18Hz = .55 sec
33 	DEFTEXTSPEED		= 0
34 };
35 
36 class TinselEngine;
37 
38 class Config {
39 private:
40 	TinselEngine *_vm;
41 
42 public:
43 	int _dclickSpeed;
44 	int _musicVolume;
45 	int _soundVolume;
46 	int _voiceVolume;
47 	int _textSpeed;
48 	int _useSubtitles;
49 	int _swapButtons;
50 	LANGUAGE _language;
51 	int _isAmericanEnglishVersion;
52 
53 public:
54 	Config(TinselEngine *vm);
55 
56 	void writeToDisk();
57 	void readFromDisk();
58 };
59 
60 
61 extern bool isJapanMode();
62 
63 } // End of namespace Tinsel
64 
65 #endif
66