1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef TINSEL_CONFIG_H 24 #define TINSEL_CONFIG_H 25 26 #include "tinsel/dw.h" 27 28 namespace Tinsel { 29 30 // double click timer initial value 31 enum { 32 DOUBLE_CLICK_TIME = 10, // 10 @ 18Hz = .55 sec 33 DEFTEXTSPEED = 0 34 }; 35 36 class TinselEngine; 37 38 class Config { 39 private: 40 TinselEngine *_vm; 41 42 public: 43 int _dclickSpeed; 44 int _musicVolume; 45 int _soundVolume; 46 int _voiceVolume; 47 int _textSpeed; 48 int _useSubtitles; 49 int _swapButtons; 50 LANGUAGE _language; 51 int _isAmericanEnglishVersion; 52 53 public: 54 Config(TinselEngine *vm); 55 56 void writeToDisk(); 57 void readFromDisk(); 58 }; 59 60 61 extern bool isJapanMode(); 62 63 } // End of namespace Tinsel 64 65 #endif 66