1 /* 2 This program is free software; you can redistribute it and/or 3 modify it under the terms of the GNU General Public License 4 as published by the Free Software Foundation; either version 2 5 of the License, or (at your option) any later version. 6 7 This program is distributed in the hope that it will be useful, 8 but WITHOUT ANY WARRANTY; without even the implied warranty of 9 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 10 11 See the GNU General Public License for more details. 12 13 You should have received a copy of the GNU General Public License 14 along with this program; if not, write to the Free Software 15 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 16 17 18 */ 19 20 #ifndef __FS_H__ 21 #define __FS_H__ 22 23 /* 24 ============================================================================= 25 26 VARIABLES 27 28 ============================================================================= 29 */ 30 31 extern char fs_gamedir[MAX_OSPATH]; 32 33 /* 34 ============================================================================= 35 36 FUNCTION PROTOTYPES 37 38 ============================================================================= 39 */ 40 41 void FS_Init (void); 42 void FS_ShutDown(void); 43 long FS_FileLength (FILE *f); 44 void FS_FileBase (char *in, char *out); 45 #define COM_FileBase FS_FileBase // ezquake compatibility 46 47 void FS_WriteFile (char *filename, void *data, int len); 48 49 byte *FS_LoadTempFile (char *path, int *len); 50 byte *FS_LoadHunkFile (char *path, int *len); 51 void FS_CreatePath (char *path); 52 char *FS_NextPath (char *prevpath); 53 void FS_SetGamedir (char *dir, qbool force); 54 55 qbool FS_UnsafeFilename(const char* name); 56 57 #endif /* !__FS_H__ */ 58