1 //****************************************************************************//
2 // animation_cycle.h                                                          //
3 // Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger                       //
4 //****************************************************************************//
5 // This library is free software; you can redistribute it and/or modify it    //
6 // under the terms of the GNU Lesser General Public License as published by   //
7 // the Free Software Foundation; either version 2.1 of the License, or (at    //
8 // your option) any later version.                                            //
9 //****************************************************************************//
10 
11 #ifndef CAL_ANIMATION_CYCLE_H
12 #define CAL_ANIMATION_CYCLE_H
13 
14 
15 #include "cal3d/global.h"
16 #include "cal3d/animation.h"
17 
18 
19 class CalCoreAnimation;
20 
21 
22 class CAL3D_API CalAnimationCycle : public CalAnimation
23 {
24 public:
25   CalAnimationCycle(CalCoreAnimation* pCoreAnimation);
~CalAnimationCycle()26   virtual ~CalAnimationCycle() { }
27 
28   bool blend(float weight, float delay);
29   void setAsync(float time, float duration);
30   bool update(float deltaTime);
31 
32 private:
33   float m_targetDelay;
34   float m_targetWeight;
35 };
36 
37 #endif
38 
39 //****************************************************************************//
40