1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.GLES1 import _types as _cs 5# End users want this... 6from OpenGL.raw.GLES1._types import * 7from OpenGL.raw.GLES1 import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'GLES1_QCOM_tiled_rendering' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.GLES1,'GLES1_QCOM_tiled_rendering',error_checker=_errors._error_checker) 14GL_COLOR_BUFFER_BIT0_QCOM=_C('GL_COLOR_BUFFER_BIT0_QCOM',0x00000001) 15GL_COLOR_BUFFER_BIT1_QCOM=_C('GL_COLOR_BUFFER_BIT1_QCOM',0x00000002) 16GL_COLOR_BUFFER_BIT2_QCOM=_C('GL_COLOR_BUFFER_BIT2_QCOM',0x00000004) 17GL_COLOR_BUFFER_BIT3_QCOM=_C('GL_COLOR_BUFFER_BIT3_QCOM',0x00000008) 18GL_COLOR_BUFFER_BIT4_QCOM=_C('GL_COLOR_BUFFER_BIT4_QCOM',0x00000010) 19GL_COLOR_BUFFER_BIT5_QCOM=_C('GL_COLOR_BUFFER_BIT5_QCOM',0x00000020) 20GL_COLOR_BUFFER_BIT6_QCOM=_C('GL_COLOR_BUFFER_BIT6_QCOM',0x00000040) 21GL_COLOR_BUFFER_BIT7_QCOM=_C('GL_COLOR_BUFFER_BIT7_QCOM',0x00000080) 22GL_DEPTH_BUFFER_BIT0_QCOM=_C('GL_DEPTH_BUFFER_BIT0_QCOM',0x00000100) 23GL_DEPTH_BUFFER_BIT1_QCOM=_C('GL_DEPTH_BUFFER_BIT1_QCOM',0x00000200) 24GL_DEPTH_BUFFER_BIT2_QCOM=_C('GL_DEPTH_BUFFER_BIT2_QCOM',0x00000400) 25GL_DEPTH_BUFFER_BIT3_QCOM=_C('GL_DEPTH_BUFFER_BIT3_QCOM',0x00000800) 26GL_DEPTH_BUFFER_BIT4_QCOM=_C('GL_DEPTH_BUFFER_BIT4_QCOM',0x00001000) 27GL_DEPTH_BUFFER_BIT5_QCOM=_C('GL_DEPTH_BUFFER_BIT5_QCOM',0x00002000) 28GL_DEPTH_BUFFER_BIT6_QCOM=_C('GL_DEPTH_BUFFER_BIT6_QCOM',0x00004000) 29GL_DEPTH_BUFFER_BIT7_QCOM=_C('GL_DEPTH_BUFFER_BIT7_QCOM',0x00008000) 30GL_MULTISAMPLE_BUFFER_BIT0_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT0_QCOM',0x01000000) 31GL_MULTISAMPLE_BUFFER_BIT1_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT1_QCOM',0x02000000) 32GL_MULTISAMPLE_BUFFER_BIT2_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT2_QCOM',0x04000000) 33GL_MULTISAMPLE_BUFFER_BIT3_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT3_QCOM',0x08000000) 34GL_MULTISAMPLE_BUFFER_BIT4_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT4_QCOM',0x10000000) 35GL_MULTISAMPLE_BUFFER_BIT5_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT5_QCOM',0x20000000) 36GL_MULTISAMPLE_BUFFER_BIT6_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT6_QCOM',0x40000000) 37GL_MULTISAMPLE_BUFFER_BIT7_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT7_QCOM',0x80000000) 38GL_STENCIL_BUFFER_BIT0_QCOM=_C('GL_STENCIL_BUFFER_BIT0_QCOM',0x00010000) 39GL_STENCIL_BUFFER_BIT1_QCOM=_C('GL_STENCIL_BUFFER_BIT1_QCOM',0x00020000) 40GL_STENCIL_BUFFER_BIT2_QCOM=_C('GL_STENCIL_BUFFER_BIT2_QCOM',0x00040000) 41GL_STENCIL_BUFFER_BIT3_QCOM=_C('GL_STENCIL_BUFFER_BIT3_QCOM',0x00080000) 42GL_STENCIL_BUFFER_BIT4_QCOM=_C('GL_STENCIL_BUFFER_BIT4_QCOM',0x00100000) 43GL_STENCIL_BUFFER_BIT5_QCOM=_C('GL_STENCIL_BUFFER_BIT5_QCOM',0x00200000) 44GL_STENCIL_BUFFER_BIT6_QCOM=_C('GL_STENCIL_BUFFER_BIT6_QCOM',0x00400000) 45GL_STENCIL_BUFFER_BIT7_QCOM=_C('GL_STENCIL_BUFFER_BIT7_QCOM',0x00800000) 46@_f 47@_p.types(None,_cs.GLbitfield) 48def glEndTilingQCOM(preserveMask):pass 49@_f 50@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLbitfield) 51def glStartTilingQCOM(x,y,width,height,preserveMask):pass 52