1'''Autogenerated by xml_generate script, do not edit!'''
2from OpenGL import platform as _p, arrays
3# Code generation uses this
4from OpenGL.raw.GLES1 import _types as _cs
5# End users want this...
6from OpenGL.raw.GLES1._types import *
7from OpenGL.raw.GLES1 import _errors
8from OpenGL.constant import Constant as _C
9
10import ctypes
11_EXTENSION_NAME = 'GLES1_QCOM_tiled_rendering'
12def _f( function ):
13    return _p.createFunction( function,_p.PLATFORM.GLES1,'GLES1_QCOM_tiled_rendering',error_checker=_errors._error_checker)
14GL_COLOR_BUFFER_BIT0_QCOM=_C('GL_COLOR_BUFFER_BIT0_QCOM',0x00000001)
15GL_COLOR_BUFFER_BIT1_QCOM=_C('GL_COLOR_BUFFER_BIT1_QCOM',0x00000002)
16GL_COLOR_BUFFER_BIT2_QCOM=_C('GL_COLOR_BUFFER_BIT2_QCOM',0x00000004)
17GL_COLOR_BUFFER_BIT3_QCOM=_C('GL_COLOR_BUFFER_BIT3_QCOM',0x00000008)
18GL_COLOR_BUFFER_BIT4_QCOM=_C('GL_COLOR_BUFFER_BIT4_QCOM',0x00000010)
19GL_COLOR_BUFFER_BIT5_QCOM=_C('GL_COLOR_BUFFER_BIT5_QCOM',0x00000020)
20GL_COLOR_BUFFER_BIT6_QCOM=_C('GL_COLOR_BUFFER_BIT6_QCOM',0x00000040)
21GL_COLOR_BUFFER_BIT7_QCOM=_C('GL_COLOR_BUFFER_BIT7_QCOM',0x00000080)
22GL_DEPTH_BUFFER_BIT0_QCOM=_C('GL_DEPTH_BUFFER_BIT0_QCOM',0x00000100)
23GL_DEPTH_BUFFER_BIT1_QCOM=_C('GL_DEPTH_BUFFER_BIT1_QCOM',0x00000200)
24GL_DEPTH_BUFFER_BIT2_QCOM=_C('GL_DEPTH_BUFFER_BIT2_QCOM',0x00000400)
25GL_DEPTH_BUFFER_BIT3_QCOM=_C('GL_DEPTH_BUFFER_BIT3_QCOM',0x00000800)
26GL_DEPTH_BUFFER_BIT4_QCOM=_C('GL_DEPTH_BUFFER_BIT4_QCOM',0x00001000)
27GL_DEPTH_BUFFER_BIT5_QCOM=_C('GL_DEPTH_BUFFER_BIT5_QCOM',0x00002000)
28GL_DEPTH_BUFFER_BIT6_QCOM=_C('GL_DEPTH_BUFFER_BIT6_QCOM',0x00004000)
29GL_DEPTH_BUFFER_BIT7_QCOM=_C('GL_DEPTH_BUFFER_BIT7_QCOM',0x00008000)
30GL_MULTISAMPLE_BUFFER_BIT0_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT0_QCOM',0x01000000)
31GL_MULTISAMPLE_BUFFER_BIT1_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT1_QCOM',0x02000000)
32GL_MULTISAMPLE_BUFFER_BIT2_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT2_QCOM',0x04000000)
33GL_MULTISAMPLE_BUFFER_BIT3_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT3_QCOM',0x08000000)
34GL_MULTISAMPLE_BUFFER_BIT4_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT4_QCOM',0x10000000)
35GL_MULTISAMPLE_BUFFER_BIT5_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT5_QCOM',0x20000000)
36GL_MULTISAMPLE_BUFFER_BIT6_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT6_QCOM',0x40000000)
37GL_MULTISAMPLE_BUFFER_BIT7_QCOM=_C('GL_MULTISAMPLE_BUFFER_BIT7_QCOM',0x80000000)
38GL_STENCIL_BUFFER_BIT0_QCOM=_C('GL_STENCIL_BUFFER_BIT0_QCOM',0x00010000)
39GL_STENCIL_BUFFER_BIT1_QCOM=_C('GL_STENCIL_BUFFER_BIT1_QCOM',0x00020000)
40GL_STENCIL_BUFFER_BIT2_QCOM=_C('GL_STENCIL_BUFFER_BIT2_QCOM',0x00040000)
41GL_STENCIL_BUFFER_BIT3_QCOM=_C('GL_STENCIL_BUFFER_BIT3_QCOM',0x00080000)
42GL_STENCIL_BUFFER_BIT4_QCOM=_C('GL_STENCIL_BUFFER_BIT4_QCOM',0x00100000)
43GL_STENCIL_BUFFER_BIT5_QCOM=_C('GL_STENCIL_BUFFER_BIT5_QCOM',0x00200000)
44GL_STENCIL_BUFFER_BIT6_QCOM=_C('GL_STENCIL_BUFFER_BIT6_QCOM',0x00400000)
45GL_STENCIL_BUFFER_BIT7_QCOM=_C('GL_STENCIL_BUFFER_BIT7_QCOM',0x00800000)
46@_f
47@_p.types(None,_cs.GLbitfield)
48def glEndTilingQCOM(preserveMask):pass
49@_f
50@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLbitfield)
51def glStartTilingQCOM(x,y,width,height,preserveMask):pass
52