1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE_ANIMATED(software_bitmap_w_perspective, 256, 256, false, 6, 5) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6     const float width = image->width();
7     const float height = image->height();
8 
9     const SkPoint src[] = {{ 0, 0}, {width, 0}, {width * (float)frame, height * (float)frame}, { 0, height}};
10     const SkPoint dst[] = { {0, 0}, {width, 0}, {width, height}, {0, height} };
11 
12     SkMatrix matrix;
13     matrix.setPolyToPoly(src, dst, 4);
14 
15     SkAutoCanvasRestore acr(canvas, true);
16     canvas->concat(matrix);
17     canvas->drawImage(image, 0, 0);
18 }
19 }  // END FIDDLE
20