1 /*
2  *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef RTC_BASE_NETWORK_H_
12 #define RTC_BASE_NETWORK_H_
13 
14 #include <stdint.h>
15 
16 #include <deque>
17 #include <map>
18 #include <memory>
19 #include <string>
20 #include <vector>
21 
22 #include "rtc_base/ipaddress.h"
23 #include "rtc_base/messagehandler.h"
24 #include "rtc_base/networkmonitor.h"
25 #include "rtc_base/sigslot.h"
26 
27 #if defined(WEBRTC_POSIX)
28 struct ifaddrs;
29 #endif  // defined(WEBRTC_POSIX)
30 
31 namespace rtc {
32 
33 extern const char kPublicIPv4Host[];
34 extern const char kPublicIPv6Host[];
35 
36 class IfAddrsConverter;
37 class Network;
38 class NetworkMonitorInterface;
39 class Thread;
40 
41 // By default, ignore loopback interfaces on the host.
42 const int kDefaultNetworkIgnoreMask = ADAPTER_TYPE_LOOPBACK;
43 
44 // Makes a string key for this network. Used in the network manager's maps.
45 // Network objects are keyed on interface name, network prefix and the
46 // length of that prefix.
47 std::string MakeNetworkKey(const std::string& name, const IPAddress& prefix,
48                            int prefix_length);
49 
50 class DefaultLocalAddressProvider {
51  public:
52   virtual ~DefaultLocalAddressProvider() = default;
53   // The default local address is the local address used in multi-homed endpoint
54   // when the any address (0.0.0.0 or ::) is used as the local address. It's
55   // important to check the return value as a IP family may not be enabled.
56   virtual bool GetDefaultLocalAddress(int family, IPAddress* ipaddr) const = 0;
57 };
58 
59 // Generic network manager interface. It provides list of local
60 // networks.
61 //
62 // Every method of NetworkManager (including the destructor) must be called on
63 // the same thread, except for the constructor which may be called on any
64 // thread.
65 //
66 // This allows constructing a NetworkManager subclass on one thread and
67 // passing it into an object that uses it on a different thread.
68 class NetworkManager : public DefaultLocalAddressProvider {
69  public:
70   typedef std::vector<Network*> NetworkList;
71 
72   // This enum indicates whether adapter enumeration is allowed.
73   enum EnumerationPermission {
74     ENUMERATION_ALLOWED,  // Adapter enumeration is allowed. Getting 0 network
75                           // from GetNetworks means that there is no network
76                           // available.
77     ENUMERATION_BLOCKED,  // Adapter enumeration is disabled.
78                           // GetAnyAddressNetworks() should be used instead.
79   };
80 
81   NetworkManager();
82   ~NetworkManager() override;
83 
84   // Called when network list is updated.
85   sigslot::signal0<> SignalNetworksChanged;
86 
87   // Indicates a failure when getting list of network interfaces.
88   sigslot::signal0<> SignalError;
89 
90   // This should be called on the NetworkManager's thread before the
91   // NetworkManager is used. Subclasses may override this if necessary.
Initialize()92   virtual void Initialize() {}
93 
94   // Start/Stop monitoring of network interfaces
95   // list. SignalNetworksChanged or SignalError is emitted immediately
96   // after StartUpdating() is called. After that SignalNetworksChanged
97   // is emitted whenever list of networks changes.
98   virtual void StartUpdating() = 0;
99   virtual void StopUpdating() = 0;
100 
101   // Returns the current list of networks available on this machine.
102   // StartUpdating() must be called before this method is called.
103   // It makes sure that repeated calls return the same object for a
104   // given network, so that quality is tracked appropriately. Does not
105   // include ignored networks.
106   virtual void GetNetworks(NetworkList* networks) const = 0;
107 
108   // return the current permission state of GetNetworks()
109   virtual EnumerationPermission enumeration_permission() const;
110 
111   // "AnyAddressNetwork" is a network which only contains single "any address"
112   // IP address.  (i.e. INADDR_ANY for IPv4 or in6addr_any for IPv6). This is
113   // useful as binding to such interfaces allow default routing behavior like
114   // http traffic.
115   //
116   // This method appends the "any address" networks to the list, such that this
117   // can optionally be called after GetNetworks.
118   //
119   // TODO(guoweis): remove this body when chromium implements this.
GetAnyAddressNetworks(NetworkList * networks)120   virtual void GetAnyAddressNetworks(NetworkList* networks) {}
121 
122   // Dumps the current list of networks in the network manager.
DumpNetworks()123   virtual void DumpNetworks() {}
124   bool GetDefaultLocalAddress(int family, IPAddress* ipaddr) const override;
125 
126   struct Stats {
127     int ipv4_network_count;
128     int ipv6_network_count;
StatsStats129     Stats() {
130       ipv4_network_count = 0;
131       ipv6_network_count = 0;
132     }
133   };
134 };
135 
136 // Base class for NetworkManager implementations.
137 class NetworkManagerBase : public NetworkManager {
138  public:
139   NetworkManagerBase();
140   ~NetworkManagerBase() override;
141 
142   void GetNetworks(NetworkList* networks) const override;
143   void GetAnyAddressNetworks(NetworkList* networks) override;
144 
145   // Defaults to true.
146   // TODO(deadbeef): Remove this. Nothing but tests use this; IPv6 is enabled
147   // by default everywhere else.
ipv6_enabled()148   bool ipv6_enabled() const { return ipv6_enabled_; }
set_ipv6_enabled(bool enabled)149   void set_ipv6_enabled(bool enabled) { ipv6_enabled_ = enabled; }
150 
151   EnumerationPermission enumeration_permission() const override;
152 
153   bool GetDefaultLocalAddress(int family, IPAddress* ipaddr) const override;
154 
155  protected:
156   typedef std::map<std::string, Network*> NetworkMap;
157   // Updates |networks_| with the networks listed in |list|. If
158   // |network_map_| already has a Network object for a network listed
159   // in the |list| then it is reused. Accept ownership of the Network
160   // objects in the |list|. |changed| will be set to true if there is
161   // any change in the network list.
162   void MergeNetworkList(const NetworkList& list, bool* changed);
163 
164   // |stats| will be populated even if |*changed| is false.
165   void MergeNetworkList(const NetworkList& list,
166                         bool* changed,
167                         NetworkManager::Stats* stats);
168 
set_enumeration_permission(EnumerationPermission state)169   void set_enumeration_permission(EnumerationPermission state) {
170     enumeration_permission_ = state;
171   }
172 
173   void set_default_local_addresses(const IPAddress& ipv4,
174                                    const IPAddress& ipv6);
175 
176  private:
177   friend class NetworkTest;
178 
179   Network* GetNetworkFromAddress(const rtc::IPAddress& ip) const;
180 
181   EnumerationPermission enumeration_permission_;
182 
183   NetworkList networks_;
184 
185   NetworkMap networks_map_;
186   bool ipv6_enabled_;
187 
188   std::unique_ptr<rtc::Network> ipv4_any_address_network_;
189   std::unique_ptr<rtc::Network> ipv6_any_address_network_;
190 
191   IPAddress default_local_ipv4_address_;
192   IPAddress default_local_ipv6_address_;
193   // We use 16 bits to save the bandwidth consumption when sending the network
194   // id over the Internet. It is OK that the 16-bit integer overflows to get a
195   // network id 0 because we only compare the network ids in the old and the new
196   // best connections in the transport channel.
197   uint16_t next_available_network_id_ = 1;
198 };
199 
200 // Basic implementation of the NetworkManager interface that gets list
201 // of networks using OS APIs.
202 class BasicNetworkManager : public NetworkManagerBase,
203                             public MessageHandler,
204                             public sigslot::has_slots<> {
205  public:
206   BasicNetworkManager();
207   ~BasicNetworkManager() override;
208 
209   void StartUpdating() override;
210   void StopUpdating() override;
211 
212   void DumpNetworks() override;
213 
214   // MessageHandler interface.
215   void OnMessage(Message* msg) override;
started()216   bool started() { return start_count_ > 0; }
217 
218   // Sets the network ignore list, which is empty by default. Any network on the
219   // ignore list will be filtered from network enumeration results.
set_network_ignore_list(const std::vector<std::string> & list)220   void set_network_ignore_list(const std::vector<std::string>& list) {
221     network_ignore_list_ = list;
222   }
223 
224 #if defined(WEBRTC_LINUX)
225   // Sets the flag for ignoring non-default routes.
226   // Defaults to false.
set_ignore_non_default_routes(bool value)227   void set_ignore_non_default_routes(bool value) {
228     ignore_non_default_routes_ = value;
229   }
230 #endif
231 
232  protected:
233 #if defined(WEBRTC_POSIX)
234   // Separated from CreateNetworks for tests.
235   void ConvertIfAddrs(ifaddrs* interfaces,
236                       IfAddrsConverter* converter,
237                       bool include_ignored,
238                       NetworkList* networks) const;
239 #endif  // defined(WEBRTC_POSIX)
240 
241   // Creates a network object for each network available on the machine.
242   bool CreateNetworks(bool include_ignored, NetworkList* networks) const;
243 
244   // Determines if a network should be ignored. This should only be determined
245   // based on the network's property instead of any individual IP.
246   bool IsIgnoredNetwork(const Network& network) const;
247 
248   // This function connects a UDP socket to a public address and returns the
249   // local address associated it. Since it binds to the "any" address
250   // internally, it returns the default local address on a multi-homed endpoint.
251   IPAddress QueryDefaultLocalAddress(int family) const;
252 
253  private:
254   friend class NetworkTest;
255 
256   // Creates a network monitor and listens for network updates.
257   void StartNetworkMonitor();
258   // Stops and removes the network monitor.
259   void StopNetworkMonitor();
260   // Called when it receives updates from the network monitor.
261   void OnNetworksChanged();
262 
263   // Updates the networks and reschedules the next update.
264   void UpdateNetworksContinually();
265   // Only updates the networks; does not reschedule the next update.
266   void UpdateNetworksOnce();
267 
268   AdapterType GetAdapterTypeFromName(const char* network_name) const;
269 
270   Thread* thread_;
271   bool sent_first_update_;
272   int start_count_;
273   std::vector<std::string> network_ignore_list_;
274   bool ignore_non_default_routes_;
275   std::unique_ptr<NetworkMonitorInterface> network_monitor_;
276 };
277 
278 // Represents a Unix-type network interface, with a name and single address.
279 class Network {
280  public:
281   Network(const std::string& name,
282           const std::string& description,
283           const IPAddress& prefix,
284           int prefix_length);
285 
286   Network(const std::string& name,
287           const std::string& description,
288           const IPAddress& prefix,
289           int prefix_length,
290           AdapterType type);
291   Network(const Network&);
292   ~Network();
293 
294   sigslot::signal1<const Network*> SignalTypeChanged;
295 
default_local_address_provider()296   const DefaultLocalAddressProvider* default_local_address_provider() {
297     return default_local_address_provider_;
298   }
set_default_local_address_provider(const DefaultLocalAddressProvider * provider)299   void set_default_local_address_provider(
300       const DefaultLocalAddressProvider* provider) {
301     default_local_address_provider_ = provider;
302   }
303 
304   // Returns the name of the interface this network is associated wtih.
name()305   const std::string& name() const { return name_; }
306 
307   // Returns the OS-assigned name for this network. This is useful for
308   // debugging but should not be sent over the wire (for privacy reasons).
description()309   const std::string& description() const { return description_; }
310 
311   // Returns the prefix for this network.
prefix()312   const IPAddress& prefix() const { return prefix_; }
313   // Returns the length, in bits, of this network's prefix.
prefix_length()314   int prefix_length() const { return prefix_length_; }
315 
316   // |key_| has unique value per network interface. Used in sorting network
317   // interfaces. Key is derived from interface name and it's prefix.
key()318   std::string key() const { return key_; }
319 
320   // Returns the Network's current idea of the 'best' IP it has.
321   // Or return an unset IP if this network has no active addresses.
322   // Here is the rule on how we mark the IPv6 address as ignorable for WebRTC.
323   // 1) return all global temporary dynamic and non-deprecrated ones.
324   // 2) if #1 not available, return global ones.
325   // 3) if #2 not available, use ULA ipv6 as last resort. (ULA stands
326   // for unique local address, which is not route-able in open
327   // internet but might be useful for a close WebRTC deployment.
328 
329   // TODO(guoweis): rule #3 actually won't happen at current
330   // implementation. The reason being that ULA address starting with
331   // 0xfc 0r 0xfd will be grouped into its own Network. The result of
332   // that is WebRTC will have one extra Network to generate candidates
333   // but the lack of rule #3 shouldn't prevent turning on IPv6 since
334   // ULA should only be tried in a close deployment anyway.
335 
336   // Note that when not specifying any flag, it's treated as case global
337   // IPv6 address
338   IPAddress GetBestIP() const;
339 
340   // Keep the original function here for now.
341   // TODO(guoweis): Remove this when all callers are migrated to GetBestIP().
ip()342   IPAddress ip() const { return GetBestIP(); }
343 
344   // Adds an active IP address to this network. Does not check for duplicates.
AddIP(const InterfaceAddress & ip)345   void AddIP(const InterfaceAddress& ip) { ips_.push_back(ip); }
346 
347   // Sets the network's IP address list. Returns true if new IP addresses were
348   // detected. Passing true to already_changed skips this check.
349   bool SetIPs(const std::vector<InterfaceAddress>& ips, bool already_changed);
350   // Get the list of IP Addresses associated with this network.
GetIPs()351   const std::vector<InterfaceAddress>& GetIPs() const { return ips_;}
352   // Clear the network's list of addresses.
ClearIPs()353   void ClearIPs() { ips_.clear(); }
354 
355   // Returns the scope-id of the network's address.
356   // Should only be relevant for link-local IPv6 addresses.
scope_id()357   int scope_id() const { return scope_id_; }
set_scope_id(int id)358   void set_scope_id(int id) { scope_id_ = id; }
359 
360   // Indicates whether this network should be ignored, perhaps because
361   // the IP is 0, or the interface is one we know is invalid.
ignored()362   bool ignored() const { return ignored_; }
set_ignored(bool ignored)363   void set_ignored(bool ignored) { ignored_ = ignored; }
364 
type()365   AdapterType type() const { return type_; }
set_type(AdapterType type)366   void set_type(AdapterType type) {
367     if (type_ == type) {
368       return;
369     }
370     type_ = type;
371     SignalTypeChanged(this);
372   }
373 
GetCost()374   uint16_t GetCost() const {
375     switch (type_) {
376       case rtc::ADAPTER_TYPE_ETHERNET:
377       case rtc::ADAPTER_TYPE_LOOPBACK:
378         return kNetworkCostMin;
379       case rtc::ADAPTER_TYPE_WIFI:
380       case rtc::ADAPTER_TYPE_VPN:
381         return kNetworkCostLow;
382       case rtc::ADAPTER_TYPE_CELLULAR:
383         return kNetworkCostHigh;
384       default:
385         return kNetworkCostUnknown;
386     }
387   }
388   // A unique id assigned by the network manager, which may be signaled
389   // to the remote side in the candidate.
id()390   uint16_t id() const { return id_; }
set_id(uint16_t id)391   void set_id(uint16_t id) { id_ = id; }
392 
preference()393   int preference() const { return preference_; }
set_preference(int preference)394   void set_preference(int preference) { preference_ = preference; }
395 
396   // When we enumerate networks and find a previously-seen network is missing,
397   // we do not remove it (because it may be used elsewhere). Instead, we mark
398   // it inactive, so that we can detect network changes properly.
active()399   bool active() const { return active_; }
set_active(bool active)400   void set_active(bool active) {
401     if (active_ != active) {
402       active_ = active;
403     }
404   }
405 
406   // Debugging description of this network
407   std::string ToString() const;
408 
409  private:
410   const DefaultLocalAddressProvider* default_local_address_provider_ = nullptr;
411   std::string name_;
412   std::string description_;
413   IPAddress prefix_;
414   int prefix_length_;
415   std::string key_;
416   std::vector<InterfaceAddress> ips_;
417   int scope_id_;
418   bool ignored_;
419   AdapterType type_;
420   int preference_;
421   bool active_ = true;
422   uint16_t id_ = 0;
423 
424   friend class NetworkManager;
425 };
426 
427 }  // namespace rtc
428 
429 #endif  // RTC_BASE_NETWORK_H_
430