1 /***************************************************************************** 2 * 3 * Copyright (C) 2003 C�dric Br�gardis <cedric.bregardis@free.fr> 4 * 5 * This file is part of BRIQUOLO 6 * 7 * BRIQUOLO is free software; you can redistribute it and/or modify 8 * it under the terms of the GNU General Public License as published by 9 * the Free Software Foundation; either version 2 of the License, or 10 * (at your option) any later version. 11 * 12 * BRIQUOLO is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with BRIQUOLO; if not, write to the Free Software 19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 20 * 21 *****************************************************************************/ 22 #ifndef _BONUSPETIT 23 #define _BONUSPETIT 24 25 #include "Bonus.h" 26 #include <MOGL_Objet.h> 27 #include <MOGL_GestionnaireTexture.h> 28 #include "Plateau.h" 29 30 class Tableau; 31 32 class BonusPetit: public Bonus 33 { 34 protected: 35 static MOGL_Objet * _ObjetSource; 36 37 public: 38 BonusPetit(); 39 BonusPetit(const BonusPetit & p_Bonus); 40 ~BonusPetit(); 41 42 bool Mouvement(Plateau * p_Plateau, TableauJeu * p_Tableau); 43 44 static void PreCharger(MOGL_GestionnaireTexture * p_GestionnaireTexture); 45 }; 46 47 #endif 48