1 /*****************************************************************************
2  *
3  *  Copyright (C) 2003 C�dric Br�gardis <cedric.bregardis@free.fr>
4  *
5  *  This file is part of BRIQUOLO
6  *
7  *  BRIQUOLO is free software; you can redistribute it and/or modify
8  *  it under the terms of the GNU General Public License as published by
9  *  the Free Software Foundation; either version 2 of the License, or
10  *  (at your option) any later version.
11  *
12  *  BRIQUOLO is distributed in the hope that it will be useful,
13  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  *  GNU General Public License for more details.
16  *
17  *  You should have received a copy of the GNU General Public License
18  *  along with BRIQUOLO; if not, write to the Free Software
19  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
20  *
21  *****************************************************************************/
22 #ifndef _BONUSPETIT
23 #define _BONUSPETIT
24 
25 #include "Bonus.h"
26 #include <MOGL_Objet.h>
27 #include <MOGL_GestionnaireTexture.h>
28 #include "Plateau.h"
29 
30 class Tableau;
31 
32 class BonusPetit: public Bonus
33 {
34   protected:
35     static MOGL_Objet * _ObjetSource;
36 
37   public:
38     BonusPetit();
39     BonusPetit(const BonusPetit & p_Bonus);
40     ~BonusPetit();
41 
42     bool Mouvement(Plateau * p_Plateau, TableauJeu * p_Tableau);
43 
44     static void PreCharger(MOGL_GestionnaireTexture * p_GestionnaireTexture);
45 };
46 
47 #endif
48