1 /* 2 Copyright (C) 2001-2013 The Exult Team 3 4 This program is free software; you can redistribute it and/or 5 modify it under the terms of the GNU General Public License 6 as published by the Free Software Foundation; either version 2 7 of the License, or (at your option) any later version. 8 9 This program is distributed in the hope that it will be useful, 10 but WITHOUT ANY WARRANTY; without even the implied warranty of 11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 GNU General Public License for more details. 13 14 You should have received a copy of the GNU General Public License 15 along with this program; if not, write to the Free Software 16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 17 */ 18 19 #ifdef HAVE_CONFIG_H 20 # include <config.h> 21 #endif 22 23 #include "Gump_ToggleButton.h" 24 #include "gamewin.h" 25 #include "Gump.h" 26 activate(int button)27bool Gump_ToggleButton::activate(int button) { 28 int delta; 29 if (button == 1) 30 delta = 2; 31 else if (button == 3) 32 delta = 2 * numselections - 2; 33 else 34 return false; 35 36 set_frame((get_framenum() + delta) % (2 * numselections)); 37 toggle(get_framenum() / 2); 38 paint(); 39 gwin->set_painted(); 40 return true; 41 } 42 push(int button)43bool Gump_ToggleButton::push(int button) { 44 if (button == 1 || button == 3) { 45 set_pushed(button); 46 paint(); 47 gwin->set_painted(); 48 return true; 49 } 50 return false; 51 } 52 53 unpush(int button)54void Gump_ToggleButton::unpush( 55 int button 56 ) { 57 if (button == 1 || button == 3) { 58 set_pushed(false); 59 paint(); 60 gwin->set_painted(); 61 } 62 } 63 activate(int button)64bool Gump_ToggleTextButton::activate(int button) { 65 int delta; 66 int numselections = selections.size(); 67 if (button == 1) 68 delta = 1; 69 else if (button == 3) 70 delta = numselections - 1; 71 else 72 return false; 73 74 set_frame((get_framenum() + delta) % numselections); 75 text = selections[get_framenum()]; 76 init(); 77 toggle(get_framenum()); 78 paint(); 79 gwin->set_painted(); 80 return true; 81 } 82 push(int button)83bool Gump_ToggleTextButton::push(int button) { 84 if (button == 1 || button == 3) { 85 set_pushed(button); 86 paint(); 87 gwin->set_painted(); 88 return true; 89 } 90 return false; 91 } 92 93 unpush(int button)94void Gump_ToggleTextButton::unpush( 95 int button 96 ) { 97 if (button == 1 || button == 3) { 98 set_pushed(false); 99 paint(); 100 gwin->set_painted(); 101 } 102 } 103