1------------------------- Compiling using your own SDK(s) ------------------------- 2 3Requirements: Linux (Ubuntu) If you are like me (S.X.) then you like to build your own environments! 4 5 6PSPSDK: svn://ps2dev.org/psp/trunk/psptoolchain 7 svn://ps2dev.org/psp/trunk/zlib 8 svn://ps2dev.org/psp/trunk/libpng 9 10 11PS2SDK: svn://ps2dev.org/ps2/trunk/ps2toolchain 12 svn://ps2dev.org/ps2/trunk/zlib 13 svn://ps2dev.org/ps2/trunk/libpng 14 15 16Open2X: http://wiki.open2x.org/open2x/wiki/index.php 17 Grab Toolchain 18 Grab Prebuilt Libraries 19 20 21KOS: http://sourceforge.net/projects/cadcdev/ 22 23 24PS3: Refer to Linux components. 25 26Linux: Install neccessary SDL Components with Synaptic Package Manager 27 SDL-devel (Debian/Ubuntu name: libsdl1.2-dev) 28 SDL_gfx-devel (Debian/Ubuntu name: libsdl-gfx1.2-dev) 29 SDL_mixer-devel (Debian/Ubuntu name: libsdl-mixer1.2-dev) 30 SDL_image-devel (Debian/Ubuntu name: libsdl-image1.2-dev) 31 zlib-devel (Debian/Ubuntu name: zlib1g-dev) 32 libpng-devel (Debian/Ubuntu name: libpng12-dev) 33 34 For 64-bit Ubuntu/Debian, download getlibs 35 (http://ubuntuforums.org/showthread.php?t=474790) and use it to 36 install the SDL components listed above instead of Synaptic. 37 38 For both 32-bit and 64-bit systems, yasm is also needed. 39 40 41Windows: http://www.bloodshed.net/ 42 Install necessary SDL Components 43 44 45DOS: http://www.lavalit.com/download 46 Grab OpenWatcom v1.1 47 48 49XBoX: Google Search! 50 51Execution: 52 53Build.sh - Script file that compiles using various SDK environments (PSP, PS2, Dreamcast, Gp2x, Linux, Windows and XBOX) 54 55 56----------------------------------------------------------------------------------- 57 58 59------------------------- Compiling using prebuilt SDK(s) ------------------------- 60 61Requirements: Windows/DOS 62 63sdkPack-v1.1.rar: Located Here @ http://www.lavalit.com/download/Development/Compilers/All-In-One/ 64 65Execution: 66 67Build.bat - Batch file that compiles all platforms using prebuilt SDK(s) 68 69----------------------------------------------------------------------------------- 70 71 72------------------------------------- Notes --------------------------------------- 73 74All compilations are moved to Releases folder when using build.sh or built.bat 75 76----------------------------------------------------------------------------------- 77 78 79Happy Linking.....;p 80 81 82Any questions I can be contacted thru my site http://www.lavalit.com 83 84 85By S.X. 86