1ABAN01: 2 Inherits: ^CivBuilding 3 Inherits@SHAPE: ^2x6Shape 4 Tooltip: 5 Name: WS Logging Company 6 Building: 7 Footprint: xx xx xx xx xx XX 8 Dimensions: 2, 6 9 Armor: 10 Type: wood 11 Health: 12 HP: 60000 13 MapEditorData: 14 ExcludeTilesets: TEMPERATE 15 ThrowsShrapnel@SMALL: 16 Pieces: 5, 9 17 ThrowsShrapnel@LARGE: 18 Pieces: 2, 4 19 20ABAN02: 21 Inherits: ^CivBuilding 22 Inherits@SHAPE: ^5x3Shape 23 Tooltip: 24 Name: Panullo Hacienda 25 Building: 26 Footprint: xxxxx xxxxx XXXxX 27 Dimensions: 5, 3 28 Armor: 29 Type: heavy 30 Health: 31 HP: 60000 32 MapEditorData: 33 ExcludeTilesets: TEMPERATE 34 ThrowsShrapnel@SMALL: 35 Pieces: 5, 9 36 ThrowsShrapnel@LARGE: 37 Pieces: 2, 4 38 39ABAN03: 40 Inherits: ^CivBuilding 41 Inherits@SHAPE: ^2x5Shape 42 Tooltip: 43 Name: Abandoned Factory 44 Building: 45 Footprint: xx xx xx xx XX 46 Dimensions: 2, 5 47 Armor: 48 Type: wood 49 Health: 50 HP: 50000 51 MapEditorData: 52 ExcludeTilesets: TEMPERATE 53 ThrowsShrapnel@SMALL: 54 Pieces: 5, 9 55 ThrowsShrapnel@LARGE: 56 Pieces: 2, 4 57 58ABAN04: 59 Inherits: ^CivBuilding 60 Inherits@SHAPE: ^4x2Shape 61 Tooltip: 62 Name: City Hall 63 Building: 64 Footprint: xxxX xxxX 65 Dimensions: 4, 2 66 Armor: 67 Type: heavy 68 Health: 69 HP: 40000 70 MapEditorData: 71 ExcludeTilesets: TEMPERATE 72 ThrowsShrapnel@SMALL: 73 Pieces: 4, 7 74 ThrowsShrapnel@LARGE: 75 Pieces: 2, 3 76 77ABAN05: 78 Inherits: ^CivBuilding 79 Inherits@SHAPE: ^3x2Shape 80 HitShape: 81 Type: Rectangle 82 TopLeft: -1536, -1024 83 BottomRight: 768, 1024 84 Tooltip: 85 Name: Hunting Lodge 86 Building: 87 Footprint: xxX xxX 88 Dimensions: 3, 2 89 Armor: 90 Type: wood 91 Health: 92 HP: 50000 93 MapEditorData: 94 ExcludeTilesets: TEMPERATE 95 96ABAN06: 97 Inherits: ^CivBuilding 98 Inherits@shape: ^2x2Shape 99 Tooltip: 100 Name: Local Inn & Lodging 101 Building: 102 Footprint: xx xx 103 Dimensions: 2, 2 104 Armor: 105 Type: wood 106 Health: 107 HP: 50000 108 MapEditorData: 109 ExcludeTilesets: TEMPERATE 110 111ABAN07: 112 Inherits: ^CivBuilding 113 Inherits@shape: ^2x2Shape 114 Tooltip: 115 Name: Church 116 Building: 117 Footprint: xx xx 118 Dimensions: 2, 2 119 Armor: 120 Type: heavy 121 Health: 122 HP: 35000 123 MapEditorData: 124 ExcludeTilesets: TEMPERATE 125 126ABAN08: 127 Inherits: ^CivBuilding 128 Inherits@shape: ^2x2Shape 129 Tooltip: 130 Name: Abandoned Warehouse 131 Building: 132 Footprint: xx xx 133 Dimensions: 2, 2 134 Armor: 135 Type: heavy 136 Health: 137 HP: 50000 138 MapEditorData: 139 ExcludeTilesets: TEMPERATE 140 141ABAN09: 142 Inherits: ^CivBuilding 143 Inherits@shape: ^2x2Shape 144 Tooltip: 145 Name: Tall's Residence 146 Building: 147 Footprint: xx xx 148 Dimensions: 2, 2 149 Armor: 150 Type: heavy 151 Health: 152 HP: 35000 153 MapEditorData: 154 ExcludeTilesets: TEMPERATE 155 156ABAN10: 157 Inherits: ^CivBuilding 158 Inherits@shape: ^2x2Shape 159 Tooltip: 160 Name: Denzil's Last Chance Motel 161 Building: 162 Footprint: xx xx 163 Dimensions: 2, 2 164 Armor: 165 Type: wood 166 Health: 167 HP: 50000 168 MapEditorData: 169 ExcludeTilesets: TEMPERATE 170 171ABAN11: 172 Inherits: ^CivBuilding 173 Inherits@shape: ^2x2Shape 174 Tooltip: 175 Name: Miele Manor 176 Building: 177 Footprint: xx xx 178 Dimensions: 2, 2 179 Armor: 180 Type: wood 181 Health: 182 HP: 40000 183 MapEditorData: 184 ExcludeTilesets: TEMPERATE 185 186ABAN12: 187 Inherits: ^CivBuilding 188 Inherits@shape: ^2x2Shape 189 Tooltip: 190 Name: Kettler's Place 191 Building: 192 Footprint: xx xx 193 Dimensions: 2, 2 194 Armor: 195 Type: wood 196 Health: 197 HP: 40000 198 MapEditorData: 199 ExcludeTilesets: TEMPERATE 200 201ABAN13: 202 Inherits: ^CivBuilding 203 Tooltip: 204 Name: Long's Home 205 Building: 206 Footprint: x 207 Dimensions: 1, 1 208 Armor: 209 Type: wood 210 Health: 211 HP: 40000 212 MapEditorData: 213 ExcludeTilesets: TEMPERATE 214 215ABAN14: 216 Inherits: ^CivBuilding 217 Tooltip: 218 Name: Local Store 219 Building: 220 Footprint: x 221 Dimensions: 1, 1 222 Armor: 223 Type: heavy 224 Health: 225 HP: 30000 226 MapEditorData: 227 ExcludeTilesets: TEMPERATE 228 229ABAN15: 230 Inherits: ^CivBuilding 231 Tooltip: 232 Name: Adam's House 233 Building: 234 Footprint: x 235 Dimensions: 1, 1 236 Armor: 237 Type: heavy 238 Health: 239 HP: 40000 240 MapEditorData: 241 ExcludeTilesets: TEMPERATE 242 243ABAN16: 244 Inherits: ^CivBuilding 245 Inherits@shape: ^2x2Shape 246 Tooltip: 247 Name: Gas Station 248 Building: 249 Footprint: xx xX 250 Dimensions: 2, 2 251 Armor: 252 Type: wood 253 Health: 254 HP: 40000 255 MapEditorData: 256 ExcludeTilesets: TEMPERATE 257 258ABAN17: 259 Inherits: ^CivBuilding 260 Tooltip: 261 Name: Gas Pumps 262 Building: 263 Footprint: x 264 Dimensions: 1, 1 265 Armor: 266 Type: wood 267 Health: 268 HP: 40000 269 MapEditorData: 270 ExcludeTilesets: TEMPERATE 271 272ABAN18: 273 Inherits: ^CivBuilding 274 Tooltip: 275 Name: Gas Station Sign 276 Building: 277 Footprint: x 278 Dimensions: 1, 1 279 Armor: 280 Type: wood 281 Health: 282 HP: 40000 283 MapEditorData: 284 ExcludeTilesets: TEMPERATE 285 286AMMOCRAT: 287 Inherits: ^CivBuilding 288 Tooltip: 289 Name: Ammo Crates 290 Building: 291 Footprint: x 292 Dimensions: 1, 1 293 Armor: 294 Type: none 295 Health: 296 HP: 1 297 RenderSprites: 298 Palette: player 299 300BBOARD01: 301 Inherits: ^CivBillboard 302 Tooltip: 303 Name: Eat at Rade's Roadhouse 304 305BBOARD02: 306 Inherits: ^CivBillboard 307 Tooltip: 308 Name: Drink YEO-CA Cola! 309 310BBOARD03: 311 Inherits: ^CivBillboard 312 Tooltip: 313 Name: Hamburgers $.99 314 315BBOARD04: 316 Inherits: ^CivBillboard 317 Tooltip: 318 Name: Visit Scenic Las Vegas 319 320BBOARD05: 321 Inherits: ^CivBillboard 322 Tooltip: 323 Name: Rooms $29 a nite 324 325BBOARD06: 326 Inherits: ^CivBillboard 327 Inherits@shape: ^1x2Shape 328 HitShape: 329 UseTargetableCellsOffsets: false 330 TargetableOffsets: -128,-192,0, 128,192,0 331 Tooltip: 332 Name: Kaspm's Tiberium Warhouse 333 Building: 334 Footprint: x x 335 Dimensions: 1, 2 336 337BBOARD07: 338 Inherits: ^CivBillboard 339 Inherits@shape: ^1x2Shape 340 HitShape: 341 UseTargetableCellsOffsets: false 342 TargetableOffsets: -128,-192,0, 128,192,0 343 Tooltip: 344 Name: Alkaline's Battery Superstore 345 Building: 346 Footprint: x x 347 Dimensions: 1, 2 348 349BBOARD08: 350 Inherits: ^CivBillboard 351 Inherits@shape: ^1x2Shape 352 HitShape: 353 UseTargetableCellsOffsets: false 354 TargetableOffsets: -128,-192,0, 128,192,0 355 Tooltip: 356 Name: Alex-gators petshop just ahead! 357 Building: 358 Footprint: x x 359 Dimensions: 1, 2 360 361BBOARD09: 362 Inherits: ^CivBillboard 363 Tooltip: 364 Name: TacticX games rock! 365 366BBOARD10: 367 Inherits: ^CivBillboard 368 Tooltip: 369 Name: WW Surf and Turf hits the spot! 370 371BBOARD11: 372 Inherits: ^CivBillboard 373 Tooltip: 374 Name: Only 11 miles to Zydeko's cafe! 375 376BBOARD12: 377 Inherits: ^CivBillboard 378 Tooltip: 379 Name: No escape from Archer's Asylum! 380 381BBOARD13: 382 Inherits: ^CivBillboard 383 Tooltip: 384 Name: Stop in at Hewitt's hair salon 385 386BBOARD14: 387 Inherits: ^CivBillboard 388 Inherits@shape: ^2x1Shape 389 HitShape: 390 UseTargetableCellsOffsets: false 391 TargetableOffsets: -128,192,0, 128,-192,0 392 Tooltip: 393 Name: Billy Bob's Harvester school 394 Building: 395 Footprint: xx 396 Dimensions: 2, 1 397 398BBOARD15: 399 Inherits: ^CivBillboard 400 Inherits@shape: ^2x1Shape 401 HitShape: 402 UseTargetableCellsOffsets: false 403 TargetableOffsets: -128,192,0, 128,-192,0 404 Tooltip: 405 Name: Pannullo's hacienda es bueno 406 Building: 407 Footprint: xx 408 Dimensions: 2, 1 409 410BBOARD16: 411 Inherits: ^CivBillboard 412 Inherits@shape: ^2x1Shape 413 HitShape: 414 UseTargetableCellsOffsets: false 415 TargetableOffsets: -128,192,0, 128,-192,0 416 Tooltip: 417 Name: Join GDI: We save lives. 418 Building: 419 Footprint: xx 420 Dimensions: 2, 1 421 422CA0001: 423 Inherits: ^CivBuilding 424 Inherits@shape: ^3x3Shape 425 Tooltip: 426 Name: Rade's Roadhouse 427 Building: 428 Footprint: xxX xxX XXX 429 Dimensions: 3, 3 430 Armor: 431 Type: heavy 432 Health: 433 HP: 40000 434 ThrowsShrapnel@SMALL: 435 Pieces: 5, 9 436 ThrowsShrapnel@LARGE: 437 Pieces: 2, 4 438 439CA0002: 440 Inherits: ^CivBuilding 441 Inherits@shape: ^3x3Shape 442 Tooltip: 443 Name: Sandberg and Son's 444 Building: 445 Footprint: xxX xxx Xxx 446 Dimensions: 3, 3 447 Armor: 448 Type: heavy 449 Health: 450 HP: 40000 451 ThrowsShrapnel@SMALL: 452 Pieces: 5, 9 453 ThrowsShrapnel@LARGE: 454 Pieces: 2, 4 455 456CA0003: 457 Inherits: ^CivBuilding 458 Inherits@shape: ^2x2Shape 459 Tooltip: 460 Name: Temp Housing 461 Building: 462 Footprint: xx xx 463 Dimensions: 2, 2 464 Armor: 465 Type: light 466 Health: 467 HP: 30000 468 469CA0004: 470 Inherits: ^CivBuilding 471 Inherits@shape: ^2x2Shape 472 Tooltip: 473 Name: Waystation 474 Building: 475 Footprint: xx xX 476 Dimensions: 2, 2 477 Armor: 478 Type: light 479 Health: 480 HP: 30000 481 482CA0005: 483 Inherits: ^CivBuilding 484 Inherits@shape: ^1x2Shape 485 Tooltip: 486 Name: Ferbie's 4 Sale 487 Building: 488 Footprint: x x 489 Dimensions: 1, 2 490 Armor: 491 Type: light 492 Health: 493 HP: 30000 494 495CA0006: 496 Inherits: ^CivBuilding 497 Inherits@shape: ^1x2Shape 498 Tooltip: 499 Name: Deluxe Accomodations 500 Building: 501 Footprint: x x 502 Dimensions: 1, 2 503 Armor: 504 Type: heavy 505 Health: 506 HP: 30000 507 508CA0007: 509 Inherits: ^CivBuilding 510 Inherits@shape: ^1x2Shape 511 Tooltip: 512 Name: Field Generator 513 Building: 514 Footprint: x x 515 Dimensions: 1, 2 516 Armor: 517 Type: light 518 Health: 519 HP: 40000 520 521CA0008: 522 Inherits: ^CivBuilding 523 Inherits@shape: ^2x3Shape 524 Tooltip: 525 Name: Subterranean Dwelling 526 Building: 527 Footprint: xX xX xx 528 Dimensions: 2, 3 529 Armor: 530 Type: heavy 531 Health: 532 HP: 40000 533 534CA0009: 535 Inherits: ^CivBuilding 536 Inherits@shape: ^2x3Shape 537 Tooltip: 538 Name: Subterranean Dwelling 539 Building: 540 Footprint: xX xx xX 541 Dimensions: 2, 3 542 Armor: 543 Type: heavy 544 Health: 545 HP: 40000 546 547CA0010: 548 Inherits: ^CivBuilding 549 Inherits@shape: ^2x2Shape 550 Tooltip: 551 Name: Leary Traveller Inn 552 Building: 553 Footprint: xx xx 554 Dimensions: 2, 2 555 Armor: 556 Type: heavy 557 Health: 558 HP: 30000 559 560CA0011: 561 Inherits: ^CivBuilding 562 Inherits@shape: ^1x2Shape 563 Tooltip: 564 Name: Water Tank 565 Building: 566 Footprint: x x 567 Dimensions: 1, 2 568 Armor: 569 Type: heavy 570 Health: 571 HP: 20000 572 573CA0012: 574 Inherits: ^CivBuilding 575 Inherits@shape: ^1x2Shape 576 Tooltip: 577 Name: Greenhouse 578 Building: 579 Footprint: x x 580 Dimensions: 1, 2 581 Armor: 582 Type: light 583 Health: 584 HP: 10000 585 586CA0013: 587 Inherits: ^CivBuilding 588 Inherits@shape: ^2x1Shape 589 Tooltip: 590 Name: Water Purifier 591 Building: 592 Footprint: xx 593 Dimensions: 2, 1 594 Armor: 595 Type: heavy 596 Health: 597 HP: 30000 598 599CA0014: 600 Inherits: ^CivBuilding 601 Tooltip: 602 Name: Observation Tower 603 Building: 604 Footprint: x 605 Dimensions: 1, 1 606 Armor: 607 Type: heavy 608 Health: 609 HP: 30000 610 611CA0015: 612 Inherits: ^CivBuilding 613 Tooltip: 614 Name: Port-A-Shack 615 Building: 616 Footprint: x 617 Dimensions: 1, 1 618 Armor: 619 Type: light 620 Health: 621 HP: 30000 622 623CA0016: 624 Inherits: ^CivBuilding 625 Tooltip: 626 Name: Port-A-Shack Deluxe 627 Building: 628 Footprint: x 629 Dimensions: 1, 1 630 Armor: 631 Type: light 632 Health: 633 HP: 30000 634 635CA0017: 636 Inherits: ^CivBuilding 637 Tooltip: 638 Name: Energy Transformer 639 Building: 640 Footprint: x 641 Dimensions: 1, 1 642 Armor: 643 Type: heavy 644 Health: 645 HP: 30000 646 647CA0018: 648 Inherits: ^CivBuilding 649 Inherits@shape: ^1x2Shape 650 HitShape: 651 UseTargetableCellsOffsets: false 652 TargetableOffsets: 0,0,0, -512,-512,0 653 Tooltip: 654 Name: Solar Panel 655 Building: 656 Footprint: x x 657 Dimensions: 1, 2 658 Armor: 659 Type: light 660 Health: 661 HP: 20000 662 663CA0019: 664 Inherits: ^CivBuilding 665 Inherits@shape: ^1x2Shape 666 HitShape: 667 UseTargetableCellsOffsets: false 668 TargetableOffsets: 0,0,0, -512,-512,0 669 Tooltip: 670 Name: Solar Panel 671 Building: 672 Footprint: x x 673 Dimensions: 1, 2 674 Armor: 675 Type: light 676 Health: 677 HP: 20000 678 679CA0020: 680 Inherits: ^CivBuilding 681 Inherits@shape: ^1x2Shape 682 HitShape: 683 UseTargetableCellsOffsets: false 684 TargetableOffsets: 0,0,0, 512,512,0 685 Tooltip: 686 Name: Solar Panel 687 Building: 688 Footprint: x x 689 Dimensions: 1, 2 690 Armor: 691 Type: light 692 Health: 693 HP: 20000 694 695CA0021: 696 Inherits: ^CivBuilding 697 Inherits@shape: ^1x2Shape 698 HitShape: 699 UseTargetableCellsOffsets: false 700 TargetableOffsets: 0,0,0, 512,512,0 701 Tooltip: 702 Name: Solar Panel 703 Building: 704 Footprint: x x 705 Dimensions: 1, 2 706 Armor: 707 Type: light 708 Health: 709 HP: 20000 710 711CAARAY: 712 Inherits: ^CivBuilding 713 Inherits@shape: ^2x2Shape 714 Tooltip: 715 Name: Civilian Array 716 Building: 717 Footprint: xx xx 718 Dimensions: 2, 2 719 Armor: 720 Type: concrete 721 Health: 722 HP: 40000 723 RenderSprites: 724 Palette: player 725 WithIdleOverlay@SATELLITE: 726 Sequence: idle-satellite 727 WithIdleOverlay@RADAR: 728 Sequence: idle-radar 729 WithIdleOverlay@SCANNER: 730 Sequence: idle-scanner 731 WithIdleOverlay@LIGHT: 732 Sequence: idle-light 733 ThrowsShrapnel@SMALL: 734 Pieces: 5, 7 735 ThrowsShrapnel@LARGE: 736 Pieces: 2, 4 737 738CAARMR: 739 Inherits: ^CivBuilding 740 Inherits@shape: ^4x4Shape 741 Tooltip: 742 Name: Civilian Armory 743 Building: 744 Footprint: xxxx xxxx xxxx xxxx 745 Dimensions: 4, 4 746 Armor: 747 Type: concrete 748 Health: 749 HP: 80000 750 RenderSprites: 751 Palette: player 752 ProvidesPrerequisite: 753 Prerequisite: barracks.upgraded 754 CaptureManager: 755 Capturable: 756 Types: building 757 ThrowsShrapnel@SMALL: 758 Pieces: 6, 9 759 ThrowsShrapnel@LARGE: 760 Pieces: 3, 4 761 762CACRSH01: 763 Inherits: ^Decoration 764 Tooltip: 765 Name: Crash Site 766 767CACRSH02: 768 Inherits: CACRSH01 769 770CACRSH03: 771 Inherits: CACRSH01 772 773CACRSH04: 774 Inherits: CACRSH01 775 776CACRSH05: 777 Inherits: CACRSH01 778 779CAHOSP: 780 Inherits: ^BasicBuilding 781 Inherits@shape: ^3x4Shape 782 Tooltip: 783 Name: Civilian Hospital 784 TooltipDescription@ally: 785 Description: Provides infantry with self-healing. 786 ValidStances: Ally 787 TooltipDescription@other: 788 Description: Capture to enable self-healing for infantry. 789 ValidStances: Neutral, Enemy 790 Building: 791 Footprint: XxX xxx xxx xxx 792 Dimensions: 3, 4 793 Armor: 794 Type: concrete 795 Health: 796 HP: 80000 797 RenderSprites: 798 Palette: player 799 CaptureManager: 800 Capturable: 801 Types: building 802 CaptureNotification: 803 ProvidesPrerequisite@BuildingName: 804 ThrowsShrapnel@SMALL: 805 Pieces: 5, 9 806 ThrowsShrapnel@LARGE: 807 Pieces: 2, 4 808 MapEditorData: 809 Categories: Civilian building 810 811CAPYR01: 812 Inherits: ^CivBuilding 813 Inherits@shape: ^2x2Shape 814 Tooltip: 815 Name: Pyramid 816 Building: 817 Footprint: xx xx 818 Dimensions: 2, 2 819 Armor: 820 Type: concrete 821 Health: 822 HP: 40000 823 MapEditorData: 824 ExcludeTilesets: SNOW 825 826CAPYR02: 827 Inherits: ^CivBuilding 828 Inherits@shape: ^4x4Shape 829 Tooltip: 830 Name: Pyramid 831 Building: 832 Footprint: xxxx xxxx xxxx xxxx 833 Dimensions: 4, 4 834 Armor: 835 Type: concrete 836 Health: 837 HP: 40000 838 MapEditorData: 839 ExcludeTilesets: SNOW 840 ThrowsShrapnel@SMALL: 841 Pieces: 6, 9 842 ThrowsShrapnel@LARGE: 843 Pieces: 3, 4 844 845CAPYR03: 846 Inherits: ^CivBuilding 847 Inherits@shape: ^4x4Shape 848 Tooltip: 849 Name: Pyramid 850 Building: 851 Footprint: xxxx xxxx xxxx xxxx 852 Dimensions: 4, 4 853 Armor: 854 Type: concrete 855 Health: 856 HP: 40000 857 MapEditorData: 858 ExcludeTilesets: SNOW 859 ThrowsShrapnel@SMALL: 860 Pieces: 6, 9 861 ThrowsShrapnel@LARGE: 862 Pieces: 3, 4 863 864CITY01: 865 Inherits: ^CivBuilding 866 Inherits@shape: ^4x2Shape 867 Tooltip: 868 Name: Connelly Court Apts. 869 Building: 870 Footprint: xxxX XxxX 871 Dimensions: 4, 2 872 Armor: 873 Type: wood 874 Health: 875 HP: 40000 876 MapEditorData: 877 RequireTilesets: TEMPERATE 878 ThrowsShrapnel@SMALL: 879 Pieces: 5, 9 880 ThrowsShrapnel@LARGE: 881 Pieces: 2, 4 882 883CITY02: 884 Inherits: ^CivBuilding 885 Inherits@shape: ^2x3Shape 886 Tooltip: 887 Name: Lightner's Luxury Suites 888 Building: 889 Footprint: xx xx xx 890 Dimensions: 2, 3 891 Armor: 892 Type: heavy 893 Health: 894 HP: 70000 895 MapEditorData: 896 RequireTilesets: TEMPERATE 897 ThrowsShrapnel@SMALL: 898 Pieces: 5, 9 899 ThrowsShrapnel@LARGE: 900 Pieces: 2, 4 901 902CITY03: 903 Inherits: ^CivBuilding 904 Inherits@shape: ^3x2Shape 905 Tooltip: 906 Name: Office Building 907 Building: 908 Footprint: xxx xxx 909 Dimensions: 3, 2 910 Armor: 911 Type: heavy 912 Health: 913 HP: 50000 914 MapEditorData: 915 RequireTilesets: TEMPERATE 916 ThrowsShrapnel@SMALL: 917 Pieces: 5, 9 918 ThrowsShrapnel@LARGE: 919 Pieces: 2, 4 920 921CITY04: 922 Inherits: ^CivBuilding 923 Inherits@shape: ^3x2Shape 924 Tooltip: 925 Name: Westwood Stock Exchange 926 Building: 927 Footprint: xxx xxx 928 Dimensions: 3, 2 929 Armor: 930 Type: heavy 931 Health: 932 HP: 60000 933 MapEditorData: 934 RequireTilesets: TEMPERATE 935 ThrowsShrapnel@SMALL: 936 Pieces: 5, 9 937 ThrowsShrapnel@LARGE: 938 Pieces: 2, 4 939 940CITY05: 941 Inherits: ^CivBuilding 942 Inherits@shape: ^3x2Shape 943 Tooltip: 944 Name: Daily Sun Times 945 Building: 946 Footprint: xxx xxx 947 Dimensions: 3, 2 948 Armor: 949 Type: heavy 950 Health: 951 HP: 60000 952 MapEditorData: 953 RequireTilesets: TEMPERATE 954 ThrowsShrapnel@SMALL: 955 Pieces: 5, 9 956 ThrowsShrapnel@LARGE: 957 Pieces: 2, 4 958 959CITY06: 960 Inherits: ^CivBuilding 961 Inherits@shape: ^4x2Shape 962 Tooltip: 963 Name: YEO-CA Cola Corp. 964 Building: 965 Footprint: xxxx XxxX 966 Dimensions: 4, 2 967 Armor: 968 Type: concrete 969 Health: 970 HP: 50000 971 MapEditorData: 972 RequireTilesets: TEMPERATE 973 ThrowsShrapnel@SMALL: 974 Pieces: 7, 9 975 ThrowsShrapnel@LARGE: 976 Pieces: 3, 4 977 978CITY07: 979 Inherits: ^CivBuilding 980 Inherits@shape: ^4x2Shape 981 Tooltip: 982 Name: Urban Housing 983 Building: 984 Footprint: xxxx xxxx 985 Dimensions: 4, 2 986 Armor: 987 Type: wood 988 Health: 989 HP: 40000 990 MapEditorData: 991 RequireTilesets: TEMPERATE 992 ThrowsShrapnel@SMALL: 993 Pieces: 7, 9 994 ThrowsShrapnel@LARGE: 995 Pieces: 3, 4 996 997CITY08: 998 Inherits: ^CivBuilding 999 Inherits@shape: ^2x2Shape 1000 Tooltip: 1001 Name: Yee's Discount Liquor 1002 Building: 1003 Footprint: xx xx 1004 Dimensions: 2, 2 1005 Armor: 1006 Type: heavy 1007 Health: 1008 HP: 30000 1009 MapEditorData: 1010 RequireTilesets: TEMPERATE 1011 1012CITY09: 1013 Inherits: ^CivBuilding 1014 Inherits@shape: ^2x2Shape 1015 Tooltip: 1016 Name: Abandoned Warehouse 1017 Building: 1018 Footprint: xx xx 1019 Dimensions: 2, 2 1020 Armor: 1021 Type: wood 1022 Health: 1023 HP: 40000 1024 MapEditorData: 1025 RequireTilesets: TEMPERATE 1026 1027CITY10: 1028 Inherits: ^CivBuilding 1029 Inherits@shape: ^2x2Shape 1030 Tooltip: 1031 Name: Urban Storefront 1032 Building: 1033 Footprint: xx xx 1034 Dimensions: 2, 2 1035 Armor: 1036 Type: heavy 1037 Health: 1038 HP: 30000 1039 MapEditorData: 1040 RequireTilesets: TEMPERATE 1041 1042CITY11: 1043 Inherits: ^CivBuilding 1044 Inherits@shape: ^2x2Shape 1045 Tooltip: 1046 Name: Ambrose Lounge 1047 Building: 1048 Footprint: xx xx 1049 Dimensions: 2, 2 1050 Armor: 1051 Type: heavy 1052 Health: 1053 HP: 50000 1054 MapEditorData: 1055 RequireTilesets: TEMPERATE 1056 1057CITY12: 1058 Inherits: ^CivBuilding 1059 Inherits@shape: ^2x2Shape 1060 Tooltip: 1061 Name: Bostic Tower 1062 Building: 1063 Footprint: xX xx 1064 Dimensions: 2, 2 1065 Armor: 1066 Type: concrete 1067 Health: 1068 HP: 60000 1069 MapEditorData: 1070 RequireTilesets: TEMPERATE 1071 1072CITY13: 1073 Inherits: ^CivBuilding 1074 Inherits@shape: ^2x2Shape 1075 Tooltip: 1076 Name: Hewitt Hair Salon 1077 Building: 1078 Footprint: xX Xx 1079 Dimensions: 2, 2 1080 Armor: 1081 Type: wood 1082 Health: 1083 HP: 50000 1084 MapEditorData: 1085 RequireTilesets: TEMPERATE 1086 1087CITY14: 1088 Inherits: ^CivBuilding 1089 Tooltip: 1090 Name: Business Offices 1091 Building: 1092 Footprint: x 1093 Dimensions: 1, 1 1094 Armor: 1095 Type: heavy 1096 Health: 1097 HP: 60000 1098 MapEditorData: 1099 RequireTilesets: TEMPERATE 1100 1101CITY15: 1102 Inherits: ^CivBuilding 1103 Inherits@shape: ^4x2Shape 1104 Tooltip: 1105 Name: 2nd National Bank 1106 Building: 1107 Footprint: xxxX xxxX 1108 Dimensions: 4, 2 1109 Armor: 1110 Type: heavy 1111 Health: 1112 HP: 50000 1113 MapEditorData: 1114 RequireTilesets: TEMPERATE 1115 ThrowsShrapnel@SMALL: 1116 Pieces: 7, 9 1117 ThrowsShrapnel@LARGE: 1118 Pieces: 3, 4 1119 1120CITY16: 1121 Inherits: ^CivBuilding 1122 Inherits@shape: ^4x2Shape 1123 Tooltip: 1124 Name: Highrise Hotel 1125 Building: 1126 Footprint: xxxx xxxx 1127 Dimensions: 4, 2 1128 Armor: 1129 Type: wood 1130 Health: 1131 HP: 50000 1132 MapEditorData: 1133 RequireTilesets: TEMPERATE 1134 ThrowsShrapnel@SMALL: 1135 Pieces: 7, 9 1136 ThrowsShrapnel@LARGE: 1137 Pieces: 3, 4 1138 1139CITY17: 1140 Inherits: ^CivBuilding 1141 Inherits@shape: ^4x3Shape 1142 Tooltip: 1143 Name: The Projects 1144 Building: 1145 Footprint: XxxX xxxx xxxX 1146 Dimensions: 4, 3 1147 Armor: 1148 Type: wood 1149 Health: 1150 HP: 30000 1151 MapEditorData: 1152 RequireTilesets: TEMPERATE 1153 ThrowsShrapnel@SMALL: 1154 Pieces: 7, 9 1155 ThrowsShrapnel@LARGE: 1156 Pieces: 3, 4 1157 1158CITY18: 1159 Inherits: ^CivBuilding 1160 Inherits@shape: ^3x5Shape 1161 Tooltip: 1162 Name: Archer Asylum 1163 Building: 1164 Footprint: xxx xxx xxx xxx xxX 1165 Dimensions: 3, 5 1166 Armor: 1167 Type: concrete 1168 Health: 1169 HP: 60000 1170 MapEditorData: 1171 RequireTilesets: TEMPERATE 1172 ThrowsShrapnel@SMALL: 1173 Pieces: 8, 12 1174 ThrowsShrapnel@LARGE: 1175 Pieces: 5, 7 1176 1177CITY19: 1178 Inherits: ^CivBuilding 1179 Inherits@shape: ^2x2Shape 1180 Tooltip: 1181 Name: Fill'er Up-Pump'N'Go 1182 Building: 1183 Footprint: xx xX 1184 Dimensions: 2, 2 1185 Armor: 1186 Type: wood 1187 Health: 1188 HP: 50000 1189 MapEditorData: 1190 RequireTilesets: TEMPERATE 1191 1192CITY20: 1193 Inherits: ^CivBuilding 1194 Tooltip: 1195 Name: Gas Pump 1196 Building: 1197 Footprint: x 1198 Dimensions: 1, 1 1199 Armor: 1200 Type: wood 1201 Health: 1202 HP: 25000 1203 MapEditorData: 1204 RequireTilesets: TEMPERATE 1205 1206CITY21: 1207 Inherits: ^CivBuilding 1208 Tooltip: 1209 Name: Gas Station Sign 1210 Building: 1211 Footprint: x 1212 Dimensions: 1, 1 1213 Armor: 1214 Type: none 1215 Health: 1216 HP: 10000 1217 MapEditorData: 1218 RequireTilesets: TEMPERATE 1219 1220CITY22: 1221 Inherits: ^CivBuilding 1222 Inherits@shape: ^2x2Shape 1223 Tooltip: 1224 Name: Church 1225 Building: 1226 Footprint: xx xx 1227 Dimensions: 2, 2 1228 Armor: 1229 Type: none 1230 Health: 1231 HP: 10000 1232 MapEditorData: 1233 RequireTilesets: TEMPERATE 1234 1235CTDAM: 1236 Inherits: ^CivBuilding 1237 Inherits@shape: ^2x5Shape 1238 Tooltip: 1239 Name: Hydroelectric Dam 1240 Building: 1241 Footprint: xx xx xx xx xx 1242 Dimensions: 2, 5 1243 Power: 1244 Amount: 200 1245 PowerTooltip: 1246 Armor: 1247 Type: heavy 1248 Health: 1249 HP: 100000 1250 ProvidesPrerequisite: 1251 Prerequisite: anypower 1252 MapEditorData: 1253 ExcludeTilesets: SNOW 1254 WithIdleOverlay@LIGHTS: 1255 Sequence: idle-lights 1256 WithIdleOverlay@WATER: 1257 Sequence: idle-water 1258 ThrowsShrapnel@SMALL: 1259 Pieces: 5, 9 1260 ThrowsShrapnel@LARGE: 1261 Pieces: 2, 4 1262 1263CTVEGA: 1264 Inherits: ^CivBuilding 1265 Inherits@shape: ^4x4Shape 1266 Tooltip: 1267 Name: Vega's Pyramid 1268 Building: 1269 Footprint: xxxx xxxx xxxx xxxx 1270 Dimensions: 4, 4 1271 Armor: 1272 Type: none 1273 Health: 1274 HP: 10000 1275 MapEditorData: 1276 ExcludeTilesets: SNOW 1277 ThrowsShrapnel@SMALL: 1278 Pieces: 7, 9 1279 ThrowsShrapnel@LARGE: 1280 Pieces: 3, 4 1281 1282GAKODK: 1283 Inherits: ^CivBuilding 1284 Inherits@shape: ^4x2Shape 1285 HitShape: 1286 TargetableOffsets: 0,0,0, -512,512,0, -950,1024,0 1287 Tooltip: 1288 Name: GDI Kodiak 1289 Building: 1290 Footprint: xxXX xxXX 1291 Dimensions: 4, 2 1292 Armor: 1293 Type: heavy 1294 Health: 1295 HP: 150000 1296 RenderSprites: 1297 Palette: player 1298 WithIdleOverlay@LARGELIGHTS: 1299 Sequence: large-lights 1300 WithIdleOverlay@SMALLLIGHT: 1301 Sequence: small-light 1302 WithIdleOverlay@SMALLLIGHTS: 1303 Sequence: small-lights 1304 1305GAOLDCC1: 1306 Inherits: ^OldBase 1307 Tooltip: 1308 Name: Old Construction Yard 1309 1310GAOLDCC2: 1311 Inherits: ^OldBase 1312 Tooltip: 1313 Name: Old Temple 1314 Building: 1315 Footprint: xx xX 1316 1317GAOLDCC3: 1318 Inherits: ^OldBase 1319 Tooltip: 1320 Name: Old Weapons Factory 1321 1322GAOLDCC4: 1323 Inherits: ^OldBase 1324 Tooltip: 1325 Name: Old Refinery 1326 1327GAOLDCC5: 1328 Inherits: ^OldBase 1329 Tooltip: 1330 Name: Old Advanced Power Plant 1331 1332GAOLDCC6: 1333 Inherits: ^OldBase 1334 Tooltip: 1335 Name: Old Silos 1336 Building: 1337 Footprint: xX Xx 1338 1339GASAND: 1340 Inherits: ^Wall 1341 Buildable: 1342 Queue: Defense 1343 BuildPaletteOrder: 1000 1344 Prerequisites: ~disabled 1345 Description: Stops infantry and light vehicles.\nCan be crushed by tanks. 1346 SoundOnDamageTransition: 1347 DamagedSounds: sandbag1.aud 1348 DestroyedSounds: sandbag1.aud 1349 Valued: 1350 Cost: 25 1351 Tooltip: 1352 Name: Sandbags 1353 Health: 1354 HP: 25000 1355 Armor: 1356 Type: Light 1357 LineBuild: 1358 NodeTypes: sandbags 1359 LineBuildNode: 1360 Types: sandbags 1361 WithWallSpriteBody: 1362 Type: sandbags 1363 -BlocksProjectiles: 1364 1365GASPOT: 1366 Inherits: ^Building 1367 Valued: 1368 Cost: 300 1369 Tooltip: 1370 Name: Light Tower 1371 Building: 1372 Footprint: x 1373 Dimensions: 1, 1 1374 Selectable: 1375 Bounds: 48, 30, 0, -4 1376 DecorationBounds: 48, 82, 0, -25 1377 Power: 1378 Amount: -10 1379 Armor: 1380 Type: wood 1381 Health: 1382 HP: 40000 1383 RevealsShroud: 1384 Range: 6c0 1385 MaxHeightDelta: 3 1386 WithIdleOverlay@LIGHTS: 1387 Sequence: idle-lights 1388 SelectionDecorations: 1389 MapEditorData: 1390 Categories: Civilian building 1391 1392GALITE: 1393 Inherits: ^Building 1394 Valued: 1395 Cost: 200 1396 Tooltip: 1397 Name: Light Post 1398 RenderSprites: 1399 Palette: terraindecoration 1400 -WithMakeAnimation: 1401 -WithDeathAnimation: 1402 Sellable: 1403 RequiresCondition: !being-demolished 1404 Health: 1405 HP: 60000 1406 Armor: 1407 Type: Wood 1408 RevealsShroud: 1409 Range: 2c0 1410 MaxHeightDelta: 3 1411 Power: 1412 Amount: 0 1413 # TODO: should use terrain lighting instead, depends on https://github.com/OpenRA/OpenRA/issues/3605 1414 WithIdleOverlay@LIGHTING: 1415 Sequence: lighting 1416 Palette: alpha 1417 Selectable: 1418 Bounds: 24, 24, 0, -4 1419 DecorationBounds: 25, 35, 0, -12 1420 SelectionDecorations: 1421 -Cloak@EXTERNALCLOAK: 1422 -ExternalCondition@CLOAKGENERATOR: 1423 -ExternalCondition@CRATE-CLOAK: 1424 MapEditorData: 1425 Categories: Civilian building 1426 Capturable: 1427 -RequiresCondition: 1428 1429TSTLAMP: 1430 Inherits: GALITE 1431 RenderSprites: 1432 Image: galite 1433 Tooltip: 1434 1435GAICBM: 1436 Inherits: ^Building 1437 Valued: 1438 Cost: 800 1439 Tooltip: 1440 Name: Deployed ICBM 1441 -GivesBuildableArea: 1442 Health: 1443 HP: 40000 1444 Armor: 1445 Type: Wood 1446 RevealsShroud: 1447 Range: 5c0 1448 MaxHeightDelta: 3 1449 Transforms: 1450 IntoActor: icbm 1451 Offset: 1,1 1452 Facing: 96 1453 TransformSounds: place2.aud 1454 NoTransformSounds: 1455 -WithDeathAnimation: 1456 MapEditorData: 1457 Categories: Vehicle 1458 1459NAMNTK: 1460 Inherits: ^CivBuilding 1461 Inherits@shape: ^1x3Shape 1462 Tooltip: 1463 Name: NOD Montauk 1464 Building: 1465 Footprint: x x x 1466 Dimensions: 1, 3 1467 Armor: 1468 Type: heavy 1469 Health: 1470 HP: 150000 1471 RenderSprites: 1472 Palette: player 1473 WithIdleOverlay@LIGHTS: 1474 Sequence: idle-lights 1475 1476NTPYRA: 1477 Inherits: ^CivBuilding 1478 Inherits@shape: ^4x4Shape 1479 Tooltip: 1480 Name: Nod Pyramid 1481 Building: 1482 Footprint: xxxx xxxx xxxx xxxx 1483 Dimensions: 4, 4 1484 Power: 1485 Amount: -40 1486 Armor: 1487 Type: heavy 1488 Health: 1489 HP: 150000 1490 RenderSprites: 1491 Palette: player 1492 WithIdleOverlay@LIGHTS: 1493 Sequence: idle-lights 1494 ThrowsShrapnel@SMALL: 1495 Pieces: 7, 9 1496 ThrowsShrapnel@LARGE: 1497 Pieces: 3, 5 1498 1499UFO: 1500 Inherits: ^CivBuilding 1501 Inherits@shape: ^6x4Shape 1502 Building: 1503 Dimensions: 6, 4 1504 Footprint: xxxxxx xxxxxx xxxxxx xxxxxx 1505 RenderSprites: 1506 Palette: terraindecoration 1507 Selectable: 1508 Bounds: 144, 72, 0, 0 1509 DecorationBounds: 144, 72, 0, 0 1510 Tooltip: 1511 Name: Scrin Ship 1512 Health: 1513 HP: 100000 1514 Armor: 1515 Type: Heavy 1516 MapEditorData: 1517 RequireTilesets: TEMPERATE 1518 SelectionDecorations: 1519 ThrowsShrapnel@SMALL: 1520 Pieces: 9, 12 1521 ThrowsShrapnel@LARGE: 1522 Pieces: 6, 8 1523