1ABAN01:
2	Inherits: ^CivBuilding
3	Inherits@SHAPE: ^2x6Shape
4	Tooltip:
5		Name: WS Logging Company
6	Building:
7		Footprint: xx xx xx xx xx XX
8		Dimensions: 2, 6
9	Armor:
10		Type: wood
11	Health:
12		HP: 60000
13	MapEditorData:
14		ExcludeTilesets: TEMPERATE
15	ThrowsShrapnel@SMALL:
16		Pieces: 5, 9
17	ThrowsShrapnel@LARGE:
18		Pieces: 2, 4
19
20ABAN02:
21	Inherits: ^CivBuilding
22	Inherits@SHAPE: ^5x3Shape
23	Tooltip:
24		Name: Panullo Hacienda
25	Building:
26		Footprint: xxxxx xxxxx XXXxX
27		Dimensions: 5, 3
28	Armor:
29		Type: heavy
30	Health:
31		HP: 60000
32	MapEditorData:
33		ExcludeTilesets: TEMPERATE
34	ThrowsShrapnel@SMALL:
35		Pieces: 5, 9
36	ThrowsShrapnel@LARGE:
37		Pieces: 2, 4
38
39ABAN03:
40	Inherits: ^CivBuilding
41	Inherits@SHAPE: ^2x5Shape
42	Tooltip:
43		Name: Abandoned Factory
44	Building:
45		Footprint: xx xx xx xx XX
46		Dimensions: 2, 5
47	Armor:
48		Type: wood
49	Health:
50		HP: 50000
51	MapEditorData:
52		ExcludeTilesets: TEMPERATE
53	ThrowsShrapnel@SMALL:
54		Pieces: 5, 9
55	ThrowsShrapnel@LARGE:
56		Pieces: 2, 4
57
58ABAN04:
59	Inherits: ^CivBuilding
60	Inherits@SHAPE: ^4x2Shape
61	Tooltip:
62		Name: City Hall
63	Building:
64		Footprint: xxxX xxxX
65		Dimensions: 4, 2
66	Armor:
67		Type: heavy
68	Health:
69		HP: 40000
70	MapEditorData:
71		ExcludeTilesets: TEMPERATE
72	ThrowsShrapnel@SMALL:
73		Pieces: 4, 7
74	ThrowsShrapnel@LARGE:
75		Pieces: 2, 3
76
77ABAN05:
78	Inherits: ^CivBuilding
79	Inherits@SHAPE: ^3x2Shape
80	HitShape:
81		Type: Rectangle
82			TopLeft: -1536, -1024
83			BottomRight: 768, 1024
84	Tooltip:
85		Name: Hunting Lodge
86	Building:
87		Footprint: xxX xxX
88		Dimensions: 3, 2
89	Armor:
90		Type: wood
91	Health:
92		HP: 50000
93	MapEditorData:
94		ExcludeTilesets: TEMPERATE
95
96ABAN06:
97	Inherits: ^CivBuilding
98	Inherits@shape: ^2x2Shape
99	Tooltip:
100		Name: Local Inn & Lodging
101	Building:
102		Footprint: xx xx
103		Dimensions: 2, 2
104	Armor:
105		Type: wood
106	Health:
107		HP: 50000
108	MapEditorData:
109		ExcludeTilesets: TEMPERATE
110
111ABAN07:
112	Inherits: ^CivBuilding
113	Inherits@shape: ^2x2Shape
114	Tooltip:
115		Name: Church
116	Building:
117		Footprint: xx xx
118		Dimensions: 2, 2
119	Armor:
120		Type: heavy
121	Health:
122		HP: 35000
123	MapEditorData:
124		ExcludeTilesets: TEMPERATE
125
126ABAN08:
127	Inherits: ^CivBuilding
128	Inherits@shape: ^2x2Shape
129	Tooltip:
130		Name: Abandoned Warehouse
131	Building:
132		Footprint: xx xx
133		Dimensions: 2, 2
134	Armor:
135		Type: heavy
136	Health:
137		HP: 50000
138	MapEditorData:
139		ExcludeTilesets: TEMPERATE
140
141ABAN09:
142	Inherits: ^CivBuilding
143	Inherits@shape: ^2x2Shape
144	Tooltip:
145		Name: Tall's Residence
146	Building:
147		Footprint: xx xx
148		Dimensions: 2, 2
149	Armor:
150		Type: heavy
151	Health:
152		HP: 35000
153	MapEditorData:
154		ExcludeTilesets: TEMPERATE
155
156ABAN10:
157	Inherits: ^CivBuilding
158	Inherits@shape: ^2x2Shape
159	Tooltip:
160		Name: Denzil's Last Chance Motel
161	Building:
162		Footprint: xx xx
163		Dimensions: 2, 2
164	Armor:
165		Type: wood
166	Health:
167		HP: 50000
168	MapEditorData:
169		ExcludeTilesets: TEMPERATE
170
171ABAN11:
172	Inherits: ^CivBuilding
173	Inherits@shape: ^2x2Shape
174	Tooltip:
175		Name: Miele Manor
176	Building:
177		Footprint: xx xx
178		Dimensions: 2, 2
179	Armor:
180		Type: wood
181	Health:
182		HP: 40000
183	MapEditorData:
184		ExcludeTilesets: TEMPERATE
185
186ABAN12:
187	Inherits: ^CivBuilding
188	Inherits@shape: ^2x2Shape
189	Tooltip:
190		Name: Kettler's Place
191	Building:
192		Footprint: xx xx
193		Dimensions: 2, 2
194	Armor:
195		Type: wood
196	Health:
197		HP: 40000
198	MapEditorData:
199		ExcludeTilesets: TEMPERATE
200
201ABAN13:
202	Inherits: ^CivBuilding
203	Tooltip:
204		Name: Long's Home
205	Building:
206		Footprint: x
207		Dimensions: 1, 1
208	Armor:
209		Type: wood
210	Health:
211		HP: 40000
212	MapEditorData:
213		ExcludeTilesets: TEMPERATE
214
215ABAN14:
216	Inherits: ^CivBuilding
217	Tooltip:
218		Name: Local Store
219	Building:
220		Footprint: x
221		Dimensions: 1, 1
222	Armor:
223		Type: heavy
224	Health:
225		HP: 30000
226	MapEditorData:
227		ExcludeTilesets: TEMPERATE
228
229ABAN15:
230	Inherits: ^CivBuilding
231	Tooltip:
232		Name: Adam's House
233	Building:
234		Footprint: x
235		Dimensions: 1, 1
236	Armor:
237		Type: heavy
238	Health:
239		HP: 40000
240	MapEditorData:
241		ExcludeTilesets: TEMPERATE
242
243ABAN16:
244	Inherits: ^CivBuilding
245	Inherits@shape: ^2x2Shape
246	Tooltip:
247		Name: Gas Station
248	Building:
249		Footprint: xx xX
250		Dimensions: 2, 2
251	Armor:
252		Type: wood
253	Health:
254		HP: 40000
255	MapEditorData:
256		ExcludeTilesets: TEMPERATE
257
258ABAN17:
259	Inherits: ^CivBuilding
260	Tooltip:
261		Name: Gas Pumps
262	Building:
263		Footprint: x
264		Dimensions: 1, 1
265	Armor:
266		Type: wood
267	Health:
268		HP: 40000
269	MapEditorData:
270		ExcludeTilesets: TEMPERATE
271
272ABAN18:
273	Inherits: ^CivBuilding
274	Tooltip:
275		Name: Gas Station Sign
276	Building:
277		Footprint: x
278		Dimensions: 1, 1
279	Armor:
280		Type: wood
281	Health:
282		HP: 40000
283	MapEditorData:
284		ExcludeTilesets: TEMPERATE
285
286AMMOCRAT:
287	Inherits: ^CivBuilding
288	Tooltip:
289		Name: Ammo Crates
290	Building:
291		Footprint: x
292		Dimensions: 1, 1
293	Armor:
294		Type: none
295	Health:
296		HP: 1
297	RenderSprites:
298		Palette: player
299
300BBOARD01:
301	Inherits: ^CivBillboard
302	Tooltip:
303		Name: Eat at Rade's Roadhouse
304
305BBOARD02:
306	Inherits: ^CivBillboard
307	Tooltip:
308		Name: Drink YEO-CA Cola!
309
310BBOARD03:
311	Inherits: ^CivBillboard
312	Tooltip:
313		Name: Hamburgers $.99
314
315BBOARD04:
316	Inherits: ^CivBillboard
317	Tooltip:
318		Name: Visit Scenic Las Vegas
319
320BBOARD05:
321	Inherits: ^CivBillboard
322	Tooltip:
323		Name: Rooms $29 a nite
324
325BBOARD06:
326	Inherits: ^CivBillboard
327	Inherits@shape: ^1x2Shape
328	HitShape:
329		UseTargetableCellsOffsets: false
330		TargetableOffsets: -128,-192,0, 128,192,0
331	Tooltip:
332		Name: Kaspm's Tiberium Warhouse
333	Building:
334		Footprint: x x
335		Dimensions: 1, 2
336
337BBOARD07:
338	Inherits: ^CivBillboard
339	Inherits@shape: ^1x2Shape
340	HitShape:
341		UseTargetableCellsOffsets: false
342		TargetableOffsets: -128,-192,0, 128,192,0
343	Tooltip:
344		Name: Alkaline's Battery Superstore
345	Building:
346		Footprint: x x
347		Dimensions: 1, 2
348
349BBOARD08:
350	Inherits: ^CivBillboard
351	Inherits@shape: ^1x2Shape
352	HitShape:
353		UseTargetableCellsOffsets: false
354		TargetableOffsets: -128,-192,0, 128,192,0
355	Tooltip:
356		Name: Alex-gators petshop just ahead!
357	Building:
358		Footprint: x x
359		Dimensions: 1, 2
360
361BBOARD09:
362	Inherits: ^CivBillboard
363	Tooltip:
364		Name: TacticX games rock!
365
366BBOARD10:
367	Inherits: ^CivBillboard
368	Tooltip:
369		Name: WW Surf and Turf hits the spot!
370
371BBOARD11:
372	Inherits: ^CivBillboard
373	Tooltip:
374		Name: Only 11 miles to Zydeko's cafe!
375
376BBOARD12:
377	Inherits: ^CivBillboard
378	Tooltip:
379		Name: No escape from Archer's Asylum!
380
381BBOARD13:
382	Inherits: ^CivBillboard
383	Tooltip:
384		Name: Stop in at Hewitt's hair salon
385
386BBOARD14:
387	Inherits: ^CivBillboard
388	Inherits@shape: ^2x1Shape
389	HitShape:
390		UseTargetableCellsOffsets: false
391		TargetableOffsets: -128,192,0, 128,-192,0
392	Tooltip:
393		Name: Billy Bob's Harvester school
394	Building:
395		Footprint: xx
396		Dimensions: 2, 1
397
398BBOARD15:
399	Inherits: ^CivBillboard
400	Inherits@shape: ^2x1Shape
401	HitShape:
402		UseTargetableCellsOffsets: false
403		TargetableOffsets: -128,192,0, 128,-192,0
404	Tooltip:
405		Name: Pannullo's hacienda es bueno
406	Building:
407		Footprint: xx
408		Dimensions: 2, 1
409
410BBOARD16:
411	Inherits: ^CivBillboard
412	Inherits@shape: ^2x1Shape
413	HitShape:
414		UseTargetableCellsOffsets: false
415		TargetableOffsets: -128,192,0, 128,-192,0
416	Tooltip:
417		Name: Join GDI: We save lives.
418	Building:
419		Footprint: xx
420		Dimensions: 2, 1
421
422CA0001:
423	Inherits: ^CivBuilding
424	Inherits@shape: ^3x3Shape
425	Tooltip:
426		Name: Rade's Roadhouse
427	Building:
428		Footprint: xxX xxX XXX
429		Dimensions: 3, 3
430	Armor:
431		Type: heavy
432	Health:
433		HP: 40000
434	ThrowsShrapnel@SMALL:
435		Pieces: 5, 9
436	ThrowsShrapnel@LARGE:
437		Pieces: 2, 4
438
439CA0002:
440	Inherits: ^CivBuilding
441	Inherits@shape: ^3x3Shape
442	Tooltip:
443		Name: Sandberg and Son's
444	Building:
445		Footprint: xxX xxx Xxx
446		Dimensions: 3, 3
447	Armor:
448		Type: heavy
449	Health:
450		HP: 40000
451	ThrowsShrapnel@SMALL:
452		Pieces: 5, 9
453	ThrowsShrapnel@LARGE:
454		Pieces: 2, 4
455
456CA0003:
457	Inherits: ^CivBuilding
458	Inherits@shape: ^2x2Shape
459	Tooltip:
460		Name: Temp Housing
461	Building:
462		Footprint: xx xx
463		Dimensions: 2, 2
464	Armor:
465		Type: light
466	Health:
467		HP: 30000
468
469CA0004:
470	Inherits: ^CivBuilding
471	Inherits@shape: ^2x2Shape
472	Tooltip:
473		Name: Waystation
474	Building:
475		Footprint: xx xX
476		Dimensions: 2, 2
477	Armor:
478		Type: light
479	Health:
480		HP: 30000
481
482CA0005:
483	Inherits: ^CivBuilding
484	Inherits@shape: ^1x2Shape
485	Tooltip:
486		Name: Ferbie's 4 Sale
487	Building:
488		Footprint: x x
489		Dimensions: 1, 2
490	Armor:
491		Type: light
492	Health:
493		HP: 30000
494
495CA0006:
496	Inherits: ^CivBuilding
497	Inherits@shape: ^1x2Shape
498	Tooltip:
499		Name: Deluxe Accomodations
500	Building:
501		Footprint: x x
502		Dimensions: 1, 2
503	Armor:
504		Type: heavy
505	Health:
506		HP: 30000
507
508CA0007:
509	Inherits: ^CivBuilding
510	Inherits@shape: ^1x2Shape
511	Tooltip:
512		Name: Field Generator
513	Building:
514		Footprint: x x
515		Dimensions: 1, 2
516	Armor:
517		Type: light
518	Health:
519		HP: 40000
520
521CA0008:
522	Inherits: ^CivBuilding
523	Inherits@shape: ^2x3Shape
524	Tooltip:
525		Name: Subterranean Dwelling
526	Building:
527		Footprint: xX xX xx
528		Dimensions: 2, 3
529	Armor:
530		Type: heavy
531	Health:
532		HP: 40000
533
534CA0009:
535	Inherits: ^CivBuilding
536	Inherits@shape: ^2x3Shape
537	Tooltip:
538		Name: Subterranean Dwelling
539	Building:
540		Footprint: xX xx xX
541		Dimensions: 2, 3
542	Armor:
543		Type: heavy
544	Health:
545		HP: 40000
546
547CA0010:
548	Inherits: ^CivBuilding
549	Inherits@shape: ^2x2Shape
550	Tooltip:
551		Name: Leary Traveller Inn
552	Building:
553		Footprint: xx xx
554		Dimensions: 2, 2
555	Armor:
556		Type: heavy
557	Health:
558		HP: 30000
559
560CA0011:
561	Inherits: ^CivBuilding
562	Inherits@shape: ^1x2Shape
563	Tooltip:
564		Name: Water Tank
565	Building:
566		Footprint: x x
567		Dimensions: 1, 2
568	Armor:
569		Type: heavy
570	Health:
571		HP: 20000
572
573CA0012:
574	Inherits: ^CivBuilding
575	Inherits@shape: ^1x2Shape
576	Tooltip:
577		Name: Greenhouse
578	Building:
579		Footprint: x x
580		Dimensions: 1, 2
581	Armor:
582		Type: light
583	Health:
584		HP: 10000
585
586CA0013:
587	Inherits: ^CivBuilding
588	Inherits@shape: ^2x1Shape
589	Tooltip:
590		Name: Water Purifier
591	Building:
592		Footprint: xx
593		Dimensions: 2, 1
594	Armor:
595		Type: heavy
596	Health:
597		HP: 30000
598
599CA0014:
600	Inherits: ^CivBuilding
601	Tooltip:
602		Name: Observation Tower
603	Building:
604		Footprint: x
605		Dimensions: 1, 1
606	Armor:
607		Type: heavy
608	Health:
609		HP: 30000
610
611CA0015:
612	Inherits: ^CivBuilding
613	Tooltip:
614		Name: Port-A-Shack
615	Building:
616		Footprint: x
617		Dimensions: 1, 1
618	Armor:
619		Type: light
620	Health:
621		HP: 30000
622
623CA0016:
624	Inherits: ^CivBuilding
625	Tooltip:
626		Name: Port-A-Shack Deluxe
627	Building:
628		Footprint: x
629		Dimensions: 1, 1
630	Armor:
631		Type: light
632	Health:
633		HP: 30000
634
635CA0017:
636	Inherits: ^CivBuilding
637	Tooltip:
638		Name: Energy Transformer
639	Building:
640		Footprint: x
641		Dimensions: 1, 1
642	Armor:
643		Type: heavy
644	Health:
645		HP: 30000
646
647CA0018:
648	Inherits: ^CivBuilding
649	Inherits@shape: ^1x2Shape
650	HitShape:
651		UseTargetableCellsOffsets: false
652		TargetableOffsets: 0,0,0, -512,-512,0
653	Tooltip:
654		Name: Solar Panel
655	Building:
656		Footprint: x x
657		Dimensions: 1, 2
658	Armor:
659		Type: light
660	Health:
661		HP: 20000
662
663CA0019:
664	Inherits: ^CivBuilding
665	Inherits@shape: ^1x2Shape
666	HitShape:
667		UseTargetableCellsOffsets: false
668		TargetableOffsets: 0,0,0, -512,-512,0
669	Tooltip:
670		Name: Solar Panel
671	Building:
672		Footprint: x x
673		Dimensions: 1, 2
674	Armor:
675		Type: light
676	Health:
677		HP: 20000
678
679CA0020:
680	Inherits: ^CivBuilding
681	Inherits@shape: ^1x2Shape
682	HitShape:
683		UseTargetableCellsOffsets: false
684		TargetableOffsets: 0,0,0, 512,512,0
685	Tooltip:
686		Name: Solar Panel
687	Building:
688		Footprint: x x
689		Dimensions: 1, 2
690	Armor:
691		Type: light
692	Health:
693		HP: 20000
694
695CA0021:
696	Inherits: ^CivBuilding
697	Inherits@shape: ^1x2Shape
698	HitShape:
699		UseTargetableCellsOffsets: false
700		TargetableOffsets: 0,0,0, 512,512,0
701	Tooltip:
702		Name: Solar Panel
703	Building:
704		Footprint: x x
705		Dimensions: 1, 2
706	Armor:
707		Type: light
708	Health:
709		HP: 20000
710
711CAARAY:
712	Inherits: ^CivBuilding
713	Inherits@shape: ^2x2Shape
714	Tooltip:
715		Name: Civilian Array
716	Building:
717		Footprint: xx xx
718		Dimensions: 2, 2
719	Armor:
720		Type: concrete
721	Health:
722		HP: 40000
723	RenderSprites:
724		Palette: player
725	WithIdleOverlay@SATELLITE:
726		Sequence: idle-satellite
727	WithIdleOverlay@RADAR:
728		Sequence: idle-radar
729	WithIdleOverlay@SCANNER:
730		Sequence: idle-scanner
731	WithIdleOverlay@LIGHT:
732		Sequence: idle-light
733	ThrowsShrapnel@SMALL:
734		Pieces: 5, 7
735	ThrowsShrapnel@LARGE:
736		Pieces: 2, 4
737
738CAARMR:
739	Inherits: ^CivBuilding
740	Inherits@shape: ^4x4Shape
741	Tooltip:
742		Name: Civilian Armory
743	Building:
744		Footprint: xxxx xxxx xxxx xxxx
745		Dimensions: 4, 4
746	Armor:
747		Type: concrete
748	Health:
749		HP: 80000
750	RenderSprites:
751		Palette: player
752	ProvidesPrerequisite:
753		Prerequisite: barracks.upgraded
754	CaptureManager:
755	Capturable:
756		Types: building
757	ThrowsShrapnel@SMALL:
758		Pieces: 6, 9
759	ThrowsShrapnel@LARGE:
760		Pieces: 3, 4
761
762CACRSH01:
763	Inherits: ^Decoration
764	Tooltip:
765		Name: Crash Site
766
767CACRSH02:
768	Inherits: CACRSH01
769
770CACRSH03:
771	Inherits: CACRSH01
772
773CACRSH04:
774	Inherits: CACRSH01
775
776CACRSH05:
777	Inherits: CACRSH01
778
779CAHOSP:
780	Inherits: ^BasicBuilding
781	Inherits@shape: ^3x4Shape
782	Tooltip:
783		Name: Civilian Hospital
784	TooltipDescription@ally:
785		Description: Provides infantry with self-healing.
786		ValidStances: Ally
787	TooltipDescription@other:
788		Description: Capture to enable self-healing for infantry.
789		ValidStances: Neutral, Enemy
790	Building:
791		Footprint: XxX xxx xxx xxx
792		Dimensions: 3, 4
793	Armor:
794		Type: concrete
795	Health:
796		HP: 80000
797	RenderSprites:
798		Palette: player
799	CaptureManager:
800	Capturable:
801		Types: building
802	CaptureNotification:
803	ProvidesPrerequisite@BuildingName:
804	ThrowsShrapnel@SMALL:
805		Pieces: 5, 9
806	ThrowsShrapnel@LARGE:
807		Pieces: 2, 4
808	MapEditorData:
809		Categories: Civilian building
810
811CAPYR01:
812	Inherits: ^CivBuilding
813	Inherits@shape: ^2x2Shape
814	Tooltip:
815		Name: Pyramid
816	Building:
817		Footprint: xx xx
818		Dimensions: 2, 2
819	Armor:
820		Type: concrete
821	Health:
822		HP: 40000
823	MapEditorData:
824		ExcludeTilesets: SNOW
825
826CAPYR02:
827	Inherits: ^CivBuilding
828	Inherits@shape: ^4x4Shape
829	Tooltip:
830		Name: Pyramid
831	Building:
832		Footprint: xxxx xxxx xxxx xxxx
833		Dimensions: 4, 4
834	Armor:
835		Type: concrete
836	Health:
837		HP: 40000
838	MapEditorData:
839		ExcludeTilesets: SNOW
840	ThrowsShrapnel@SMALL:
841		Pieces: 6, 9
842	ThrowsShrapnel@LARGE:
843		Pieces: 3, 4
844
845CAPYR03:
846	Inherits: ^CivBuilding
847	Inherits@shape: ^4x4Shape
848	Tooltip:
849		Name: Pyramid
850	Building:
851		Footprint: xxxx xxxx xxxx xxxx
852		Dimensions: 4, 4
853	Armor:
854		Type: concrete
855	Health:
856		HP: 40000
857	MapEditorData:
858		ExcludeTilesets: SNOW
859	ThrowsShrapnel@SMALL:
860		Pieces: 6, 9
861	ThrowsShrapnel@LARGE:
862		Pieces: 3, 4
863
864CITY01:
865	Inherits: ^CivBuilding
866	Inherits@shape: ^4x2Shape
867	Tooltip:
868		Name: Connelly Court Apts.
869	Building:
870		Footprint: xxxX XxxX
871		Dimensions: 4, 2
872	Armor:
873		Type: wood
874	Health:
875		HP: 40000
876	MapEditorData:
877		RequireTilesets: TEMPERATE
878	ThrowsShrapnel@SMALL:
879		Pieces: 5, 9
880	ThrowsShrapnel@LARGE:
881		Pieces: 2, 4
882
883CITY02:
884	Inherits: ^CivBuilding
885	Inherits@shape: ^2x3Shape
886	Tooltip:
887		Name: Lightner's Luxury Suites
888	Building:
889		Footprint: xx xx xx
890		Dimensions: 2, 3
891	Armor:
892		Type: heavy
893	Health:
894		HP: 70000
895	MapEditorData:
896		RequireTilesets: TEMPERATE
897	ThrowsShrapnel@SMALL:
898		Pieces: 5, 9
899	ThrowsShrapnel@LARGE:
900		Pieces: 2, 4
901
902CITY03:
903	Inherits: ^CivBuilding
904	Inherits@shape: ^3x2Shape
905	Tooltip:
906		Name: Office Building
907	Building:
908		Footprint: xxx xxx
909		Dimensions: 3, 2
910	Armor:
911		Type: heavy
912	Health:
913		HP: 50000
914	MapEditorData:
915		RequireTilesets: TEMPERATE
916	ThrowsShrapnel@SMALL:
917		Pieces: 5, 9
918	ThrowsShrapnel@LARGE:
919		Pieces: 2, 4
920
921CITY04:
922	Inherits: ^CivBuilding
923	Inherits@shape: ^3x2Shape
924	Tooltip:
925		Name: Westwood Stock Exchange
926	Building:
927		Footprint: xxx xxx
928		Dimensions: 3, 2
929	Armor:
930		Type: heavy
931	Health:
932		HP: 60000
933	MapEditorData:
934		RequireTilesets: TEMPERATE
935	ThrowsShrapnel@SMALL:
936		Pieces: 5, 9
937	ThrowsShrapnel@LARGE:
938		Pieces: 2, 4
939
940CITY05:
941	Inherits: ^CivBuilding
942	Inherits@shape: ^3x2Shape
943	Tooltip:
944		Name: Daily Sun Times
945	Building:
946		Footprint: xxx xxx
947		Dimensions: 3, 2
948	Armor:
949		Type: heavy
950	Health:
951		HP: 60000
952	MapEditorData:
953		RequireTilesets: TEMPERATE
954	ThrowsShrapnel@SMALL:
955		Pieces: 5, 9
956	ThrowsShrapnel@LARGE:
957		Pieces: 2, 4
958
959CITY06:
960	Inherits: ^CivBuilding
961	Inherits@shape: ^4x2Shape
962	Tooltip:
963		Name: YEO-CA Cola Corp.
964	Building:
965		Footprint: xxxx XxxX
966		Dimensions: 4, 2
967	Armor:
968		Type: concrete
969	Health:
970		HP: 50000
971	MapEditorData:
972		RequireTilesets: TEMPERATE
973	ThrowsShrapnel@SMALL:
974		Pieces: 7, 9
975	ThrowsShrapnel@LARGE:
976		Pieces: 3, 4
977
978CITY07:
979	Inherits: ^CivBuilding
980	Inherits@shape: ^4x2Shape
981	Tooltip:
982		Name: Urban Housing
983	Building:
984		Footprint: xxxx xxxx
985		Dimensions: 4, 2
986	Armor:
987		Type: wood
988	Health:
989		HP: 40000
990	MapEditorData:
991		RequireTilesets: TEMPERATE
992	ThrowsShrapnel@SMALL:
993		Pieces: 7, 9
994	ThrowsShrapnel@LARGE:
995		Pieces: 3, 4
996
997CITY08:
998	Inherits: ^CivBuilding
999	Inherits@shape: ^2x2Shape
1000	Tooltip:
1001		Name: Yee's Discount Liquor
1002	Building:
1003		Footprint: xx xx
1004		Dimensions: 2, 2
1005	Armor:
1006		Type: heavy
1007	Health:
1008		HP: 30000
1009	MapEditorData:
1010		RequireTilesets: TEMPERATE
1011
1012CITY09:
1013	Inherits: ^CivBuilding
1014	Inherits@shape: ^2x2Shape
1015	Tooltip:
1016		Name: Abandoned Warehouse
1017	Building:
1018		Footprint: xx xx
1019		Dimensions: 2, 2
1020	Armor:
1021		Type: wood
1022	Health:
1023		HP: 40000
1024	MapEditorData:
1025		RequireTilesets: TEMPERATE
1026
1027CITY10:
1028	Inherits: ^CivBuilding
1029	Inherits@shape: ^2x2Shape
1030	Tooltip:
1031		Name: Urban Storefront
1032	Building:
1033		Footprint: xx xx
1034		Dimensions: 2, 2
1035	Armor:
1036		Type: heavy
1037	Health:
1038		HP: 30000
1039	MapEditorData:
1040		RequireTilesets: TEMPERATE
1041
1042CITY11:
1043	Inherits: ^CivBuilding
1044	Inherits@shape: ^2x2Shape
1045	Tooltip:
1046		Name: Ambrose Lounge
1047	Building:
1048		Footprint: xx xx
1049		Dimensions: 2, 2
1050	Armor:
1051		Type: heavy
1052	Health:
1053		HP: 50000
1054	MapEditorData:
1055		RequireTilesets: TEMPERATE
1056
1057CITY12:
1058	Inherits: ^CivBuilding
1059	Inherits@shape: ^2x2Shape
1060	Tooltip:
1061		Name: Bostic Tower
1062	Building:
1063		Footprint: xX xx
1064		Dimensions: 2, 2
1065	Armor:
1066		Type: concrete
1067	Health:
1068		HP: 60000
1069	MapEditorData:
1070		RequireTilesets: TEMPERATE
1071
1072CITY13:
1073	Inherits: ^CivBuilding
1074	Inherits@shape: ^2x2Shape
1075	Tooltip:
1076		Name: Hewitt Hair Salon
1077	Building:
1078		Footprint: xX Xx
1079		Dimensions: 2, 2
1080	Armor:
1081		Type: wood
1082	Health:
1083		HP: 50000
1084	MapEditorData:
1085		RequireTilesets: TEMPERATE
1086
1087CITY14:
1088	Inherits: ^CivBuilding
1089	Tooltip:
1090		Name: Business Offices
1091	Building:
1092		Footprint: x
1093		Dimensions: 1, 1
1094	Armor:
1095		Type: heavy
1096	Health:
1097		HP: 60000
1098	MapEditorData:
1099		RequireTilesets: TEMPERATE
1100
1101CITY15:
1102	Inherits: ^CivBuilding
1103	Inherits@shape: ^4x2Shape
1104	Tooltip:
1105		Name: 2nd National Bank
1106	Building:
1107		Footprint: xxxX xxxX
1108		Dimensions: 4, 2
1109	Armor:
1110		Type: heavy
1111	Health:
1112		HP: 50000
1113	MapEditorData:
1114		RequireTilesets: TEMPERATE
1115	ThrowsShrapnel@SMALL:
1116		Pieces: 7, 9
1117	ThrowsShrapnel@LARGE:
1118		Pieces: 3, 4
1119
1120CITY16:
1121	Inherits: ^CivBuilding
1122	Inherits@shape: ^4x2Shape
1123	Tooltip:
1124		Name: Highrise Hotel
1125	Building:
1126		Footprint: xxxx xxxx
1127		Dimensions: 4, 2
1128	Armor:
1129		Type: wood
1130	Health:
1131		HP: 50000
1132	MapEditorData:
1133		RequireTilesets: TEMPERATE
1134	ThrowsShrapnel@SMALL:
1135		Pieces: 7, 9
1136	ThrowsShrapnel@LARGE:
1137		Pieces: 3, 4
1138
1139CITY17:
1140	Inherits: ^CivBuilding
1141	Inherits@shape: ^4x3Shape
1142	Tooltip:
1143		Name: The Projects
1144	Building:
1145		Footprint: XxxX xxxx xxxX
1146		Dimensions: 4, 3
1147	Armor:
1148		Type: wood
1149	Health:
1150		HP: 30000
1151	MapEditorData:
1152		RequireTilesets: TEMPERATE
1153	ThrowsShrapnel@SMALL:
1154		Pieces: 7, 9
1155	ThrowsShrapnel@LARGE:
1156		Pieces: 3, 4
1157
1158CITY18:
1159	Inherits: ^CivBuilding
1160	Inherits@shape: ^3x5Shape
1161	Tooltip:
1162		Name: Archer Asylum
1163	Building:
1164		Footprint: xxx xxx xxx xxx xxX
1165		Dimensions: 3, 5
1166	Armor:
1167		Type: concrete
1168	Health:
1169		HP: 60000
1170	MapEditorData:
1171		RequireTilesets: TEMPERATE
1172	ThrowsShrapnel@SMALL:
1173		Pieces: 8, 12
1174	ThrowsShrapnel@LARGE:
1175		Pieces: 5, 7
1176
1177CITY19:
1178	Inherits: ^CivBuilding
1179	Inherits@shape: ^2x2Shape
1180	Tooltip:
1181		Name: Fill'er Up-Pump'N'Go
1182	Building:
1183		Footprint: xx xX
1184		Dimensions: 2, 2
1185	Armor:
1186		Type: wood
1187	Health:
1188		HP: 50000
1189	MapEditorData:
1190		RequireTilesets: TEMPERATE
1191
1192CITY20:
1193	Inherits: ^CivBuilding
1194	Tooltip:
1195		Name: Gas Pump
1196	Building:
1197		Footprint: x
1198		Dimensions: 1, 1
1199	Armor:
1200		Type: wood
1201	Health:
1202		HP: 25000
1203	MapEditorData:
1204		RequireTilesets: TEMPERATE
1205
1206CITY21:
1207	Inherits: ^CivBuilding
1208	Tooltip:
1209		Name: Gas Station Sign
1210	Building:
1211		Footprint: x
1212		Dimensions: 1, 1
1213	Armor:
1214		Type: none
1215	Health:
1216		HP: 10000
1217	MapEditorData:
1218		RequireTilesets: TEMPERATE
1219
1220CITY22:
1221	Inherits: ^CivBuilding
1222	Inherits@shape: ^2x2Shape
1223	Tooltip:
1224		Name: Church
1225	Building:
1226		Footprint: xx xx
1227		Dimensions: 2, 2
1228	Armor:
1229		Type: none
1230	Health:
1231		HP: 10000
1232	MapEditorData:
1233		RequireTilesets: TEMPERATE
1234
1235CTDAM:
1236	Inherits: ^CivBuilding
1237	Inherits@shape: ^2x5Shape
1238	Tooltip:
1239		Name: Hydroelectric Dam
1240	Building:
1241		Footprint: xx xx xx xx xx
1242		Dimensions: 2, 5
1243	Power:
1244		Amount: 200
1245	PowerTooltip:
1246	Armor:
1247		Type: heavy
1248	Health:
1249		HP: 100000
1250	ProvidesPrerequisite:
1251		Prerequisite: anypower
1252	MapEditorData:
1253		ExcludeTilesets: SNOW
1254	WithIdleOverlay@LIGHTS:
1255		Sequence: idle-lights
1256	WithIdleOverlay@WATER:
1257		Sequence: idle-water
1258	ThrowsShrapnel@SMALL:
1259		Pieces: 5, 9
1260	ThrowsShrapnel@LARGE:
1261		Pieces: 2, 4
1262
1263CTVEGA:
1264	Inherits: ^CivBuilding
1265	Inherits@shape: ^4x4Shape
1266	Tooltip:
1267		Name: Vega's Pyramid
1268	Building:
1269		Footprint: xxxx xxxx xxxx xxxx
1270		Dimensions: 4, 4
1271	Armor:
1272		Type: none
1273	Health:
1274		HP: 10000
1275	MapEditorData:
1276		ExcludeTilesets: SNOW
1277	ThrowsShrapnel@SMALL:
1278		Pieces: 7, 9
1279	ThrowsShrapnel@LARGE:
1280		Pieces: 3, 4
1281
1282GAKODK:
1283	Inherits: ^CivBuilding
1284	Inherits@shape: ^4x2Shape
1285	HitShape:
1286		TargetableOffsets: 0,0,0, -512,512,0, -950,1024,0
1287	Tooltip:
1288		Name: GDI Kodiak
1289	Building:
1290		Footprint: xxXX xxXX
1291		Dimensions: 4, 2
1292	Armor:
1293		Type: heavy
1294	Health:
1295		HP: 150000
1296	RenderSprites:
1297		Palette: player
1298	WithIdleOverlay@LARGELIGHTS:
1299		Sequence: large-lights
1300	WithIdleOverlay@SMALLLIGHT:
1301		Sequence: small-light
1302	WithIdleOverlay@SMALLLIGHTS:
1303		Sequence: small-lights
1304
1305GAOLDCC1:
1306	Inherits: ^OldBase
1307	Tooltip:
1308		Name: Old Construction Yard
1309
1310GAOLDCC2:
1311	Inherits: ^OldBase
1312	Tooltip:
1313		Name: Old Temple
1314	Building:
1315		Footprint: xx xX
1316
1317GAOLDCC3:
1318	Inherits: ^OldBase
1319	Tooltip:
1320		Name: Old Weapons Factory
1321
1322GAOLDCC4:
1323	Inherits: ^OldBase
1324	Tooltip:
1325		Name: Old Refinery
1326
1327GAOLDCC5:
1328	Inherits: ^OldBase
1329	Tooltip:
1330		Name: Old Advanced Power Plant
1331
1332GAOLDCC6:
1333	Inherits: ^OldBase
1334	Tooltip:
1335		Name: Old Silos
1336	Building:
1337		Footprint: xX Xx
1338
1339GASAND:
1340	Inherits: ^Wall
1341	Buildable:
1342		Queue: Defense
1343		BuildPaletteOrder: 1000
1344		Prerequisites: ~disabled
1345		Description: Stops infantry and light vehicles.\nCan be crushed by tanks.
1346	SoundOnDamageTransition:
1347		DamagedSounds: sandbag1.aud
1348		DestroyedSounds: sandbag1.aud
1349	Valued:
1350		Cost: 25
1351	Tooltip:
1352		Name: Sandbags
1353	Health:
1354		HP: 25000
1355	Armor:
1356		Type: Light
1357	LineBuild:
1358		NodeTypes: sandbags
1359	LineBuildNode:
1360		Types: sandbags
1361	WithWallSpriteBody:
1362		Type: sandbags
1363	-BlocksProjectiles:
1364
1365GASPOT:
1366	Inherits: ^Building
1367	Valued:
1368		Cost: 300
1369	Tooltip:
1370		Name: Light Tower
1371	Building:
1372		Footprint: x
1373		Dimensions: 1, 1
1374	Selectable:
1375		Bounds: 48, 30, 0, -4
1376		DecorationBounds: 48, 82, 0, -25
1377	Power:
1378		Amount: -10
1379	Armor:
1380		Type: wood
1381	Health:
1382		HP: 40000
1383	RevealsShroud:
1384		Range: 6c0
1385		MaxHeightDelta: 3
1386	WithIdleOverlay@LIGHTS:
1387		Sequence: idle-lights
1388	SelectionDecorations:
1389	MapEditorData:
1390		Categories: Civilian building
1391
1392GALITE:
1393	Inherits: ^Building
1394	Valued:
1395		Cost: 200
1396	Tooltip:
1397		Name: Light Post
1398	RenderSprites:
1399		Palette: terraindecoration
1400	-WithMakeAnimation:
1401	-WithDeathAnimation:
1402	Sellable:
1403		RequiresCondition: !being-demolished
1404	Health:
1405		HP: 60000
1406	Armor:
1407		Type: Wood
1408	RevealsShroud:
1409		Range: 2c0
1410		MaxHeightDelta: 3
1411	Power:
1412		Amount: 0
1413	# TODO: should use terrain lighting instead, depends on https://github.com/OpenRA/OpenRA/issues/3605
1414	WithIdleOverlay@LIGHTING:
1415		Sequence: lighting
1416		Palette: alpha
1417	Selectable:
1418		Bounds: 24, 24, 0, -4
1419		DecorationBounds: 25, 35, 0, -12
1420	SelectionDecorations:
1421	-Cloak@EXTERNALCLOAK:
1422	-ExternalCondition@CLOAKGENERATOR:
1423	-ExternalCondition@CRATE-CLOAK:
1424	MapEditorData:
1425		Categories: Civilian building
1426	Capturable:
1427		-RequiresCondition:
1428
1429TSTLAMP:
1430	Inherits: GALITE
1431	RenderSprites:
1432		Image: galite
1433	Tooltip:
1434
1435GAICBM:
1436	Inherits: ^Building
1437	Valued:
1438		Cost: 800
1439	Tooltip:
1440		Name: Deployed ICBM
1441	-GivesBuildableArea:
1442	Health:
1443		HP: 40000
1444	Armor:
1445		Type: Wood
1446	RevealsShroud:
1447		Range: 5c0
1448		MaxHeightDelta: 3
1449	Transforms:
1450		IntoActor: icbm
1451		Offset: 1,1
1452		Facing: 96
1453		TransformSounds: place2.aud
1454		NoTransformSounds:
1455	-WithDeathAnimation:
1456	MapEditorData:
1457		Categories: Vehicle
1458
1459NAMNTK:
1460	Inherits: ^CivBuilding
1461	Inherits@shape: ^1x3Shape
1462	Tooltip:
1463		Name: NOD Montauk
1464	Building:
1465		Footprint: x x x
1466		Dimensions: 1, 3
1467	Armor:
1468		Type: heavy
1469	Health:
1470		HP: 150000
1471	RenderSprites:
1472		Palette: player
1473	WithIdleOverlay@LIGHTS:
1474		Sequence: idle-lights
1475
1476NTPYRA:
1477	Inherits: ^CivBuilding
1478	Inherits@shape: ^4x4Shape
1479	Tooltip:
1480		Name: Nod Pyramid
1481	Building:
1482		Footprint: xxxx xxxx xxxx xxxx
1483		Dimensions: 4, 4
1484	Power:
1485		Amount: -40
1486	Armor:
1487		Type: heavy
1488	Health:
1489		HP: 150000
1490	RenderSprites:
1491		Palette: player
1492	WithIdleOverlay@LIGHTS:
1493		Sequence: idle-lights
1494	ThrowsShrapnel@SMALL:
1495		Pieces: 7, 9
1496	ThrowsShrapnel@LARGE:
1497		Pieces: 3, 5
1498
1499UFO:
1500	Inherits: ^CivBuilding
1501	Inherits@shape: ^6x4Shape
1502	Building:
1503		Dimensions: 6, 4
1504		Footprint: xxxxxx xxxxxx xxxxxx xxxxxx
1505	RenderSprites:
1506		Palette: terraindecoration
1507	Selectable:
1508		Bounds: 144, 72, 0, 0
1509		DecorationBounds: 144, 72, 0, 0
1510	Tooltip:
1511		Name: Scrin Ship
1512	Health:
1513		HP: 100000
1514	Armor:
1515		Type: Heavy
1516	MapEditorData:
1517		RequireTilesets: TEMPERATE
1518	SelectionDecorations:
1519	ThrowsShrapnel@SMALL:
1520		Pieces: 9, 12
1521	ThrowsShrapnel@LARGE:
1522		Pieces: 6, 8
1523