12002-03-02 Sverre H. Huseby <shh@thathost.com> 2 3 * Release: 1.0.7 4 5 * All: Updated contact information. 6 71998-07-05 Sverre H. Huseby <shh@thathost.com> 8 9 * Release: 1.0.6 10 11 * Updated author information, and changed license to Artistic 12 License, to please sunsite. 13 14Wed Aug 13 22:31:57 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 15 16 * Release: 1.0.5 17 18 * score.c (scoreWriteScoreLines): Makes sure no empty fields are 19 written out, as strtok doesn't like empty tokens. 20 21Sun Aug 10 10:17:48 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 22 23 * Release: 1.0.4 24 25 * Makefile (bindist): Added possibility to make a binary 26 distribution. 27 28Sat Aug 9 21:55:16 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 29 30 * game.c (gameHandleDoubleClick): Fixed bug: If the double click 31 degenerated to a single click, the double click code was also 32 executed. 33 34 * Makefile (static): Included possibility to make a Linux binary 35 with the authors other libraries, and Xpm, statically linked. 36 37Wed May 28 21:21:16 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 38 39 * Makefile: Removed /local/X11R5 from Irix include/lib. 40 41 * Makefile: Changed $$HOME to /hom/sverrehu for installation 42 paths. 43 44Sun Mar 23 14:40:44 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 45 46 * Release: 1.0.3 47 48 * game.c (gameHandleDoubleClick): Pushing the middle or right 49 buttong on a card that isn't facing the front turns the 50 card. Thanks to Max Spring. 51 52Wed Mar 19 20:04:58 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 53 54 * Release: 1.0.2 55 56 * win.c (winParseOptions): Added a terminating NULL to the list of 57 resources. This core-dumping bug was spotted by I.J.A. van Geel. 58 59Tue Mar 18 18:48:44 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 60 61 * score.c (scorePossiblyAddEntry): The score of a user must be 62 better than (not equal to) a previously stored score for it to be 63 entered. 64 65Mon Mar 17 21:03:30 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 66 67 * Release: 1.0.1 68 69 * Makefile: Made -lXext included by default. 70 71 * game.c (gameCardDropped): It was possible to drop a king with 72 one or more cards on top of it on an empty pile in the upper right 73 corner. This hard-to-spot bug was detected by Jon Haugsand. 74 75Wed Mar 5 20:22:24 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 76 77 * Release: 1.0.0 78 79Sun Mar 2 18:37:02 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 80 81 * Release: 0.7.3 82 83 * win.c (winInitGame): Added starting of timer for score 84 testing. Somehow the timer may get disabled when pressing "New 85 game" after the user has caused a change to the highscore file. I 86 still don't know what caused this, but the problem seems to be 87 solved now. 88 89Wed Feb 26 21:34:21 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 90 91 * Release: 0.7.2 92 93 * shapes.xpm: Using a color version of the image for the about 94 box. 95 96 * Release: 0.7.1 97 98 * win.c (winInit): Buttons at bottom of window. Undefine 99 BUTTONS_AT_BOTTOM in board.c to put them on top. Moved to the 100 bottom since one of the faster users accidentally pressed "New 101 game" instead of hitting the upper left pile. Too bad! 102 103 * board.c (boardCreatePopup): Removed message about flickering 104 when save_under is not supported, as most flickering went away 105 when the cache was introduced. 106 107Mon Feb 24 19:02:53 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 108 109 * Release: 0.7.0 110 111 * readme.c, readme.h, win.c, win.h, Makefile: Added help button, 112 displaying the contents of the README file. 113 114 * Release: 0.6.2 115 116 * sol.c (main): Added a note that this is still beta software. 117 118 * sol.lsm.in: I somehow forgot to include a description. 119 120Sun Feb 23 10:59:57 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 121 122 * Release: 0.6.1 123 124 * Added README and man-page. 125 126 * Optional timing. 127 128 * Optional inclusion in highscore file. 129 130 * game.c (gameHandleSingleClick): Fixed number of visible cards in 131 pile[1] when removing cards. 132 133 * board.c, game.c: Created a pile cache, a set of pixmaps that are 134 updated whenever a pile is changed. When Expose events are 135 generated, the predrawn pile is copied to the board, reducing 136 flickering and time taken to update the window. 137 138Sat Feb 22 23:51:37 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 139 140 * board.c: Removed the small function boardDrawCard since it was 141 only called from one place. 142 143Fri Feb 21 21:47:08 1997 Sverre H. Huseby <s.h.huseby@usit.uio.no> 144 145 * game.c (gameHandleSingleClick): It was possible to drag several 146 cards from pile[1], which it shouldn't be. 147 148 * about.c (aboutPopup): Convert some numbers to textual 149 representation. 150 151 * board.c: I forgot that although button 1 is down, there may 152 still be button presses from the other buttons. This made it 153 possible to turn a card in a pile while dragging a card. 154