12002-03-02  Sverre H. Huseby  <shh@thathost.com>
2
3	* Release: 1.0.7
4
5	* All: Updated contact information.
6
71998-07-05  Sverre H. Huseby  <shh@thathost.com>
8
9	* Release: 1.0.6
10
11	* Updated author information, and changed license to Artistic
12	License, to please sunsite.
13
14Wed Aug 13 22:31:57 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
15
16	* Release: 1.0.5
17
18	* score.c (scoreWriteScoreLines): Makes sure no empty fields are
19	written out, as strtok doesn't like empty tokens.
20
21Sun Aug 10 10:17:48 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
22
23	* Release: 1.0.4
24
25	* Makefile (bindist): Added possibility to make a binary
26	distribution.
27
28Sat Aug  9 21:55:16 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
29
30	* game.c (gameHandleDoubleClick): Fixed bug: If the double click
31 	degenerated to a single click, the double click code was also
32	executed.
33
34	* Makefile (static): Included possibility to make a Linux binary
35	with the authors other libraries, and Xpm, statically linked.
36
37Wed May 28 21:21:16 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
38
39	* Makefile: Removed /local/X11R5 from Irix include/lib.
40
41	* Makefile: Changed $$HOME to /hom/sverrehu for installation
42	paths.
43
44Sun Mar 23 14:40:44 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
45
46	* Release: 1.0.3
47
48	* game.c (gameHandleDoubleClick): Pushing the middle or right
49	buttong on a card that isn't facing the front turns the
50	card. Thanks to Max Spring.
51
52Wed Mar 19 20:04:58 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
53
54	* Release: 1.0.2
55
56	* win.c (winParseOptions): Added a terminating NULL to the list of
57 	resources. This core-dumping bug was spotted by I.J.A. van Geel.
58
59Tue Mar 18 18:48:44 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
60
61	* score.c (scorePossiblyAddEntry): The score of a user must be
62 	better than (not equal to) a previously stored score for it to be
63 	entered.
64
65Mon Mar 17 21:03:30 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
66
67	* Release: 1.0.1
68
69	* Makefile: Made -lXext included by default.
70
71	* game.c (gameCardDropped): It was possible to drop a king with
72	one or more cards on top of it on an empty pile in the upper right
73	corner. This hard-to-spot bug was detected by Jon Haugsand.
74
75Wed Mar  5 20:22:24 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
76
77	* Release: 1.0.0
78
79Sun Mar  2 18:37:02 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
80
81	* Release: 0.7.3
82
83	* win.c (winInitGame): Added starting of timer for score
84	testing. Somehow the timer may get disabled when pressing "New
85	game" after the user has caused a change to the highscore file. I
86	still don't know what caused this, but the problem seems to be
87	solved now.
88
89Wed Feb 26 21:34:21 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
90
91	* Release: 0.7.2
92
93	* shapes.xpm: Using a color version of the image for the about
94	box.
95
96	* Release: 0.7.1
97
98	* win.c (winInit): Buttons at bottom of window. Undefine
99	BUTTONS_AT_BOTTOM in board.c to put them on top. Moved to the
100	bottom since one of the faster users accidentally pressed "New
101	game" instead of hitting the upper left pile. Too bad!
102
103	* board.c (boardCreatePopup): Removed message about flickering
104	when save_under is not supported, as most flickering went away
105	when the cache was introduced.
106
107Mon Feb 24 19:02:53 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
108
109	* Release: 0.7.0
110
111	* readme.c, readme.h, win.c, win.h, Makefile: Added help button,
112 	displaying the contents of the README file.
113
114	* Release: 0.6.2
115
116	* sol.c (main): Added a note that this is still beta software.
117
118	* sol.lsm.in: I somehow forgot to include a description.
119
120Sun Feb 23 10:59:57 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
121
122	* Release: 0.6.1
123
124	* Added README and man-page.
125
126	* Optional timing.
127
128	* Optional inclusion in highscore file.
129
130	* game.c (gameHandleSingleClick): Fixed number of visible cards in
131	pile[1] when removing cards.
132
133	* board.c, game.c: Created a pile cache, a set of pixmaps that are
134	updated whenever a pile is changed. When Expose events are
135	generated, the predrawn pile is copied to the board, reducing
136	flickering and time taken to update the window.
137
138Sat Feb 22 23:51:37 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
139
140	* board.c: Removed the small function boardDrawCard since it was
141	only called from one place.
142
143Fri Feb 21 21:47:08 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>
144
145	* game.c (gameHandleSingleClick): It was possible to drag several
146	cards from pile[1], which it shouldn't be.
147
148	* about.c (aboutPopup): Convert some numbers to textual
149	representation.
150
151	* board.c: I forgot that although button 1 is down, there may
152	still be button presses from the other buttons. This made it
153	possible to turn a card in a pile while dragging a card.
154