1[![GitHub release](https://img.shields.io/github/release/ogrecave/ogre.svg)](https://github.com/OGRECave/ogre/releases/latest) 2[![Join the chat at https://gitter.im/OGRECave/ogre](https://badges.gitter.im/OGRECave/ogre.svg)](https://gitter.im/OGRECave/ogre?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) 3[![Patreon](https://img.shields.io/badge/patreon-donate-blue.svg)](https://www.patreon.com/ogre1) 4 5![](Docs/ogre-logo-wetfloor.gif) 6 7## Summary 8**OGRE** (Object-Oriented Graphics Rendering Engine) is a 9scene-oriented, flexible 3D engine written in C++ designed to make it 10easier and more intuitive for developers to produce games and demos 11utilising 3D hardware. The class library abstracts all the details of 12using the underlying system libraries like Direct3D and OpenGL and 13provides an interface based on world objects and other intuitive 14classes. 15 16| Build | Status (github) | 17|-------|-----------------| 18| Ubuntu, OSX, Android, iOS | [![Build Status](https://travis-ci.org/OGRECave/ogre.svg?branch=master)](https://travis-ci.org/OGRECave/ogre) | 19| MSVC | [![Build status](https://ci.appveyor.com/api/projects/status/kcki7y0n1ahrggdw/branch/master?svg=true)](https://ci.appveyor.com/project/paroj/ogre-bsrh7/branch/master) | 20 21## Index Of Contents 22* [What's New?](Docs/1.11-Notes.md) 23A summary of the new and altered features in this release. 24* [Features](http://www.ogre3d.org/about/features) 25A summary of OGRE's main features. 26* [Building the core OGRE libraries](https://ogrecave.github.io/ogre/api/latest/building-ogre.html) 27If you're using the full source release, this will help you build it. If you're using a precompiled SDK then most of the work has already been done for you, and you should use the sample projects to see how to compile your own code against OGRE. 28* [The OGRE Manual](https://ogrecave.github.io/ogre/api/latest/manual.html) 29A high-level guide to the major parts of the engine and script reference. 30* [API Reference](https://ogrecave.github.io/ogre/api/latest/) 31The full OGRE API documentation, as generated from the (heavily!) commented source. 32* [The OGRE Tutorials](https://ogrecave.github.io/ogre/api/latest/tutorials.html) 33A gold mine of tutorials, tips and code snippets which will help you get up to speed with the engine. 34 35## Contributing 36We welcome all contributions to OGRE, be that new 37plugins, bugfixes, extensions, tutorials, documentation, example 38applications, artwork or pretty much anything else! If you would like 39to contribute to the development of OGRE, please create a [pull request](https://github.com/OGRECave/ogre/pulls). 40 41## Getting Support 42Please use our [community support forums](http://forums.ogre3d.org/) if you need help or 43think you may have found a bug. 44 45## Licensing 46Please see the [full license documentation](Docs/License.md) for details. 47