1 /* 2 ----------------------------------------------------------------------------- 3 This source file is part of OGRE 4 (Object-oriented Graphics Rendering Engine) 5 For the latest info, see http://www.ogre3d.org/ 6 7 Copyright (c) 2000-2014 Torus Knot Software Ltd 8 9 Permission is hereby granted, free of charge, to any person obtaining a copy 10 of this software and associated documentation files (the "Software"), to deal 11 in the Software without restriction, including without limitation the rights 12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 13 copies of the Software, and to permit persons to whom the Software is 14 furnished to do so, subject to the following conditions: 15 16 The above copyright notice and this permission notice shall be included in 17 all copies or substantial portions of the Software. 18 19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 THE SOFTWARE. 26 ----------------------------------------------------------------------------- 27 */ 28 29 #ifndef __GLES2Prerequisites_H__ 30 #define __GLES2Prerequisites_H__ 31 32 #include "OgrePrerequisites.h" 33 #include "OgreLogManager.h" 34 #include "OgreMath.h" 35 36 #include "OgreGLES2Exports.h" 37 #include "OgreGLES2Config.h" 38 39 namespace Ogre { 40 class GLContext; 41 typedef GLContext GLES2Context; 42 } 43 44 #include <GLES3/glesw.h> 45 46 #if (OGRE_PLATFORM == OGRE_PLATFORM_APPLE_IOS) 47 # ifdef __OBJC__ 48 # include <OpenGLES/EAGL.h> 49 # endif 50 #else 51 # if (OGRE_PLATFORM == OGRE_PLATFORM_WIN32) 52 # if !defined( __MINGW32__ ) 53 # define __PRETTY_FUNCTION__ __FUNCTION__ 54 # ifndef WIN32_LEAN_AND_MEAN 55 # define WIN32_LEAN_AND_MEAN 1 56 # endif 57 # ifndef NOMINMAX 58 # define NOMINMAX // required to stop windows.h messing up std::min 59 # endif 60 # endif 61 # endif 62 #endif 63 64 #if (OGRE_PLATFORM == OGRE_PLATFORM_APPLE_IOS) 65 namespace Ogre { 66 extern float EAGLCurrentOSVersion; 67 } 68 #define OGRE_IF_IOS_VERSION_IS_GREATER_THAN(vers) \ 69 if(EAGLCurrentOSVersion >= vers) 70 #else 71 #define OGRE_IF_IOS_VERSION_IS_GREATER_THAN(vers) 72 #endif 73 74 #define getGLES2RenderSystem() dynamic_cast<GLES2RenderSystem*>(Root::getSingleton().getRenderSystem()) 75 76 // Copy this definition from desktop GL. Used for polygon modes. 77 #ifndef GL_FILL 78 # define GL_FILL 0x1B02 79 #endif 80 81 namespace Ogre { 82 class GLNativeSupport; 83 class GLES2GpuProgram; 84 class GLES2Texture; 85 typedef shared_ptr<GLES2GpuProgram> GLES2GpuProgramPtr; 86 typedef shared_ptr<GLES2Texture> GLES2TexturePtr; 87 }; 88 89 #if OGRE_NO_GLES3_SUPPORT == 0 90 #undef GL_DEPTH_COMPONENT32_OES 91 #define GL_DEPTH_COMPONENT32_OES GL_DEPTH_COMPONENT32F 92 #endif 93 94 #if (OGRE_PLATFORM == OGRE_PLATFORM_WIN32) 95 // an error in all windows gles sdks... 96 # undef GL_OES_get_program_binary 97 #endif 98 99 #define ENABLE_GL_CHECK 0 100 101 #if ENABLE_GL_CHECK 102 #define OGRE_CHECK_GL_ERROR(glFunc) \ 103 { \ 104 glFunc; \ 105 int e = glGetError(); \ 106 if (e != 0) \ 107 { \ 108 const char * errorString = ""; \ 109 switch(e) \ 110 { \ 111 case GL_INVALID_ENUM: errorString = "GL_INVALID_ENUM"; break; \ 112 case GL_INVALID_VALUE: errorString = "GL_INVALID_VALUE"; break; \ 113 case GL_INVALID_OPERATION: errorString = "GL_INVALID_OPERATION"; break; \ 114 case GL_OUT_OF_MEMORY: errorString = "GL_OUT_OF_MEMORY"; break; \ 115 default: break; \ 116 } \ 117 char msgBuf[4096]; \ 118 StringVector tokens = StringUtil::split(#glFunc, "("); \ 119 sprintf(msgBuf, "OpenGL error 0x%04X %s in %s at line %i for %s\n", e, errorString, __PRETTY_FUNCTION__, __LINE__, tokens[0].c_str()); \ 120 LogManager::getSingleton().logMessage(msgBuf); \ 121 } \ 122 } 123 #else 124 # define OGRE_CHECK_GL_ERROR(glFunc) { glFunc; } 125 #endif 126 127 #endif 128