1// [config]
2// expect_result: fail
3// glsl_version: 1.50
4// require_extensions: GL_ARB_enhanced_layouts GL_ARB_tessellation_shader
5// [end config]
6//
7// From the GLSL 4.5 spec:
8//
9// "It is a compile- or link-time error for the output vertex count to be less
10// than or equal to zero"
11
12#version 150
13#extension GL_ARB_tessellation_shader: require
14#extension GL_ARB_enhanced_layouts: require
15layout(vertices = -1) out;
16
17void main()
18{
19}
20