1// [config] 2// expect_result: fail 3// glsl_version: 1.50 4// require_extensions: GL_ARB_enhanced_layouts GL_ARB_tessellation_shader 5// [end config] 6// 7// From the GLSL 4.5 spec: 8// 9// "It is a compile- or link-time error for the output vertex count to be less 10// than or equal to zero" 11 12#version 150 13#extension GL_ARB_tessellation_shader: require 14#extension GL_ARB_enhanced_layouts: require 15layout(vertices = -1) out; 16 17void main() 18{ 19} 20