1 #ifndef BT_CONTACT_H_INCLUDED
2 #define BT_CONTACT_H_INCLUDED
3 
4 /*! \file gim_contact.h
5 \author Francisco Leon Najera
6 */
7 /*
8 This source file is part of GIMPACT Library.
9 
10 For the latest info, see http://gimpact.sourceforge.net/
11 
12 Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
13 email: projectileman@yahoo.com
14 
15 
16 This software is provided 'as-is', without any express or implied warranty.
17 In no event will the authors be held liable for any damages arising from the use of this software.
18 Permission is granted to anyone to use this software for any purpose,
19 including commercial applications, and to alter it and redistribute it freely,
20 subject to the following restrictions:
21 
22 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
23 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
24 3. This notice may not be removed or altered from any source distribution.
25 */
26 
27 #include "LinearMath/btTransform.h"
28 #include "LinearMath/btAlignedObjectArray.h"
29 #include "btTriangleShapeEx.h"
30 
31 
32 
33 /**
34 Configuration var for applying interpolation of  contact normals
35 */
36 #define NORMAL_CONTACT_AVERAGE 1
37 
38 #define CONTACT_DIFF_EPSILON 0.00001f
39 
40 ///The GIM_CONTACT is an internal GIMPACT structure, similar to btManifoldPoint.
41 ///@todo: remove and replace GIM_CONTACT by btManifoldPoint.
42 class GIM_CONTACT
43 {
44 public:
45     btVector3 m_point;
46     btVector3 m_normal;
47     btScalar m_depth;//Positive value indicates interpenetration
48     btScalar m_distance;//Padding not for use
49     int m_feature1;//Face number
50     int m_feature2;//Face number
51 public:
GIM_CONTACT()52     GIM_CONTACT()
53     {
54     }
55 
GIM_CONTACT(const GIM_CONTACT & contact)56     GIM_CONTACT(const GIM_CONTACT & contact):
57 				m_point(contact.m_point),
58 				m_normal(contact.m_normal),
59 				m_depth(contact.m_depth),
60 				m_feature1(contact.m_feature1),
61 				m_feature2(contact.m_feature2)
62     {
63     }
64 
GIM_CONTACT(const btVector3 & point,const btVector3 & normal,btScalar depth,int feature1,int feature2)65     GIM_CONTACT(const btVector3 &point,const btVector3 & normal,
66     	 			btScalar depth, int feature1, int feature2):
67 				m_point(point),
68 				m_normal(normal),
69 				m_depth(depth),
70 				m_feature1(feature1),
71 				m_feature2(feature2)
72     {
73     }
74 
75 	//! Calcs key for coord classification
calc_key_contact()76     SIMD_FORCE_INLINE unsigned int calc_key_contact() const
77     {
78     	int _coords[] = {
79     		(int)(m_point[0]*1000.0f+1.0f),
80     		(int)(m_point[1]*1333.0f),
81     		(int)(m_point[2]*2133.0f+3.0f)};
82 		unsigned int _hash=0;
83 		unsigned int *_uitmp = (unsigned int *)(&_coords[0]);
84 		_hash = *_uitmp;
85 		_uitmp++;
86 		_hash += (*_uitmp)<<4;
87 		_uitmp++;
88 		_hash += (*_uitmp)<<8;
89 		return _hash;
90     }
91 
interpolate_normals(btVector3 * normals,int normal_count)92     SIMD_FORCE_INLINE void interpolate_normals( btVector3 * normals,int normal_count)
93     {
94     	btVector3 vec_sum(m_normal);
95 		for(int i=0;i<normal_count;i++)
96 		{
97 			vec_sum += normals[i];
98 		}
99 
100 		btScalar vec_sum_len = vec_sum.length2();
101 		if(vec_sum_len <CONTACT_DIFF_EPSILON) return;
102 
103 		//GIM_INV_SQRT(vec_sum_len,vec_sum_len); // 1/sqrt(vec_sum_len)
104 
105 		m_normal = vec_sum/btSqrt(vec_sum_len);
106     }
107 
108 };
109 
110 
111 class btContactArray:public btAlignedObjectArray<GIM_CONTACT>
112 {
113 public:
btContactArray()114 	btContactArray()
115 	{
116 		reserve(64);
117 	}
118 
push_contact(const btVector3 & point,const btVector3 & normal,btScalar depth,int feature1,int feature2)119 	SIMD_FORCE_INLINE void push_contact(
120 		const btVector3 &point,const btVector3 & normal,
121 		btScalar depth, int feature1, int feature2)
122 	{
123 		push_back( GIM_CONTACT(point,normal,depth,feature1,feature2) );
124 	}
125 
push_triangle_contacts(const GIM_TRIANGLE_CONTACT & tricontact,int feature1,int feature2)126 	SIMD_FORCE_INLINE void push_triangle_contacts(
127 		const GIM_TRIANGLE_CONTACT & tricontact,
128 		int feature1,int feature2)
129 	{
130 		for(int i = 0;i<tricontact.m_point_count ;i++ )
131 		{
132 			push_contact(
133 				tricontact.m_points[i],
134 				tricontact.m_separating_normal,
135 				tricontact.m_penetration_depth,feature1,feature2);
136 		}
137 	}
138 
139 	void merge_contacts(const btContactArray & contacts, bool normal_contact_average = true);
140 
141 	void merge_contacts_unique(const btContactArray & contacts);
142 };
143 
144 
145 #endif // GIM_CONTACT_H_INCLUDED
146