1 /*
2  * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4  *
5  * This code is free software; you can redistribute it and/or modify it
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7  * published by the Free Software Foundation.  Oracle designates this
8  * particular file as subject to the "Classpath" exception as provided
9  * by Oracle in the LICENSE file that accompanied this code.
10  *
11  * This code is distributed in the hope that it will be useful, but WITHOUT
12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
14  * version 2 for more details (a copy is included in the LICENSE file that
15  * accompanied this code).
16  *
17  * You should have received a copy of the GNU General Public License version
18  * 2 along with this work; if not, write to the Free Software Foundation,
19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20  *
21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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24  */
25 
26 #ifndef D3DBufImgOps_h_Included
27 #define D3DBufImgOps_h_Included
28 
29 #include "D3DContext.h"
30 
31 /**************************** ConvolveOp support ****************************/
32 
33 /**
34  * Flags that can be bitwise-or'ed together to control how the shader
35  * source code is generated.
36  */
37 #define CONVOLVE_EDGE_ZERO_FILL (1 << 0)
38 #define CONVOLVE_5X5            (1 << 1)
39 #define MAX_CONVOLVE            (1 << 2)
40 
41 HRESULT D3DBufImgOps_EnableConvolveOp(D3DContext *oglc, jlong pSrcOps,
42                                       jboolean edgeZeroFill,
43                                       jint kernelWidth, jint KernelHeight,
44                                       unsigned char *kernelVals);
45 HRESULT D3DBufImgOps_DisableConvolveOp(D3DContext *oglc);
46 
47 /**************************** RescaleOp support *****************************/
48 
49 /**
50  * Flags that can be bitwise-or'ed together to control how the shader
51  * source code is generated.
52  */
53 #define RESCALE_NON_PREMULT (1 << 0)
54 #define MAX_RESCALE         (1 << 1)
55 
56 HRESULT D3DBufImgOps_EnableRescaleOp(D3DContext *oglc,
57                                      jboolean nonPremult,
58                                      unsigned char *scaleFactors,
59                                      unsigned char *offsets);
60 HRESULT D3DBufImgOps_DisableRescaleOp(D3DContext *oglc);
61 
62 /**************************** LookupOp support ******************************/
63 
64 /**
65  * Flags that can be bitwise-or'ed together to control how the shader
66  * source code is generated.
67  */
68 #define LOOKUP_USE_SRC_ALPHA (1 << 0)
69 #define LOOKUP_NON_PREMULT   (1 << 1)
70 #define MAX_LOOKUP           (1 << 2)
71 
72 HRESULT D3DBufImgOps_EnableLookupOp(D3DContext *oglc,
73                                     jboolean nonPremult, jboolean shortData,
74                                     jint numBands, jint bandLength, jint offset,
75                                     void *tableValues);
76 HRESULT D3DBufImgOps_DisableLookupOp(D3DContext *oglc);
77 
78 #endif /* D3DBufImgOps_h_Included */
79