1 /*
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31  */
32 
33 #include <iostream>
34 #include <gtest/gtest.h>
35 #include "TestHelpers.hpp"
36 
37 #include "dart/dynamics/BodyNode.hpp"
38 #include "dart/dynamics/RevoluteJoint.hpp"
39 #include "dart/dynamics/Skeleton.hpp"
40 #include "dart/math/Geometry.hpp"
41 #include "dart/simulation/World.hpp"
42 
43 using namespace dart;
44 using namespace math;
45 using namespace dynamics;
46 using namespace simulation;
47 
48 /******************************************************************************/
TEST(BUILDING,BASIC)49 TEST(BUILDING, BASIC)
50 {
51   // Skeletons
52   SkeletonPtr skel1 = Skeleton::create();
53 
54   std::pair<RevoluteJoint*, BodyNode*> pair;
55   BodyNode *body1, *body2, *body3;
56   RevoluteJoint *joint1, *joint2, *joint3;
57 
58   pair = skel1->createJointAndBodyNodePair<RevoluteJoint>(nullptr);
59   joint1 = pair.first;
60   body1 = pair.second;
61 
62   pair = body1->createChildJointAndBodyNodePair<RevoluteJoint>();
63   joint2 = pair.first;
64   body2 = pair.second;
65 
66   pair = body2->createChildJointAndBodyNodePair<RevoluteJoint>();
67   joint3 = pair.first;
68   body3 = pair.second;
69 
70   // Joints
71   joint1->setTransformFromParentBodyNode(Eigen::Isometry3d::Identity());
72   joint1->setTransformFromChildBodyNode(Eigen::Isometry3d::Identity());
73   joint1->setAxis(Eigen::Vector3d(1.0, 0.0, 0.0));
74 
75   joint2->setTransformFromParentBodyNode(Eigen::Isometry3d::Identity());
76   joint2->setTransformFromChildBodyNode(Eigen::Isometry3d::Identity());
77   joint2->setAxis(Eigen::Vector3d(1.0, 0.0, 0.0));
78 
79   joint3->setTransformFromParentBodyNode(Eigen::Isometry3d::Identity());
80   joint3->setTransformFromChildBodyNode(Eigen::Isometry3d::Identity());
81   joint3->setAxis(Eigen::Vector3d(1.0, 0.0, 0.0));
82 
83   // World
84   WorldPtr world = World::create();
85   world->addSkeleton(skel1);
86 
87   //--------------------------------------------------------------------------
88   //
89   //--------------------------------------------------------------------------
90   EXPECT_TRUE(body1->getParentBodyNode() == nullptr);
91   EXPECT_TRUE(body1->getNumChildBodyNodes() == 1);
92   EXPECT_TRUE(body1->getChildBodyNode(0) == body2);
93 
94   EXPECT_TRUE(body2->getParentBodyNode() == body1);
95   EXPECT_TRUE(body2->getNumChildBodyNodes() == 1);
96   EXPECT_TRUE(body2->getChildBodyNode(0) == body3);
97 
98   EXPECT_TRUE(body3->getParentBodyNode() == body2);
99   EXPECT_TRUE(body3->getNumChildBodyNodes() == 0);
100   //  EXPECT_TRUE(body3->getChildBodyNode(0) == nullptr);
101 
102   EXPECT_TRUE(skel1->getNumBodyNodes() == 3);
103   EXPECT_TRUE(skel1->getNumDofs() == 3);
104 
105   EXPECT_TRUE(world->getNumSkeletons() == 1);
106 
107   int nSteps = 20;
108   for (int i = 0; i < nSteps; ++i)
109     world->step();
110 }
111