1What's new in MORSE 1.4?
2========================
3
4General
5-------
6- Numpy is now needed for Morse. It is used in several places where
7  computations using mathutils is not precise enough (float vs double
8  precision).
9- Time management has been improved in various way. A **morse_sync** tool has
10  been introduced to improve precision and timing of high-frequency components
11  (#683). If available in Blender (Blender > 2.77), it is also possible to
12  accelerate or slow-down the simulation (#388).  Moreover, Morse now try to
13  compute automatically the right time settings.  If you meet any problem
14  related to time, make sure to read the Time and Event documentation and / or
15  report issue to the Morse project.
16
17Components
18----------
19
20Robots
21++++++
22
23- the human avatar in MORSE has been entierly rewritten. The new human model is
24  much simpler, yet much nicer (in particular, it features mesh skinning for
25  good looking animations).  On the downside, the interactive mode is gone for
26  now. Depending on interest, it can be revived in a future version (possibly
27  through external scripts, for added flexibility).
28
29Actuators
30+++++++++
31
32- the semantic of the Waypoint and Destination actuators has slightly changed:
33  once the destination is reached, they do not attempt anymore to actively stay
34  at this position. This permits another motion actuator to 'take over' the
35  control of the robot. The previous behaviour is still desirable in certain
36  cases (notably for flying robots), and can be re-enabled by setting the
37  property `RemainAtDestination` to true:
38  `motion.properties(RemainAtDestination=True)`. This option is also added to
39  the RotorcraftWaypoint actuator, but it defaults to true (hence, no
40  behaviour change compared to MORSE 1.3).
41- the orientation actuator has been enhanced to possibly work more
42  realistically, by limiting the speed of the rotations. The default is still
43  to go directly to the desired orientation.
44- The keyboard and joystick actuators do not call anymore the robot
45  `apply_speed` method with values set to zero when no input is received. The
46  previous behaviour prevented them to be used in combination with another
47  motion actuator (they would always overwrite other motion commands with
48  zeros).
49- The Armature actuator has two new services (`rotate_joints` and
50  `translate_joints`) that let the user set the rotations/translations of only
51  a subset of the armature's joints by providing a custom mapping {joint name:
52  value}.
53- The rotorcraft_attitude actuator has been extended to be able to control the
54  rotorcraft in yaw rate or in absolute yaw (using the ``YawRateControl``
55  property). If it is the case, you can configure if you want to configure to
56  use ``normal yaw`` or ``north`` using the property ``UseAngleAgainstNorth``.
57  Last, you can configure the actuator to use a linear or quadratic thrust
58  model using ``LinearThrust``.
59- Introduce the drag "actuator" which allows to simulate the drag (air
60  resistance) force opposite to the move of the robot. It allows more
61  realistic simulation (if desired).
62- Introduce the external_force actuator which allows to apply external force
63  (typically force from the environment such as wind) to a robot. It has the
64  same interface than force_torque, but apply force in the global frame.
65- Introduce the quadrotor_dynamic_control actuator which allows to control a
66  quadrotor from the speed of its four engine, using simple dynamic equation.
67
68Sensors
69+++++++
70
71- **longitude**, **latitude** and **altitude** are not anymore properties of
72  the GPS sensor but must be set at the environment level. Moreover, the
73  property **angle_against_north** allows to configure the angle between the
74  X-axis and the geographic north (must be positive when the Blender X-axis is
75  East of true North, negative if is West of true North).
76- Introduce the new high-level sensor Attitude, allowing to compute the
77  attitude of the system
78- Introduce the sensor Magnetometer which allows to compute the magnetic field
79  vector of the Earth.
80- Extend the sensor IMU to return also the magnetic field vector.
81- Fixed the collision sensor: it now detects collision only when it is actually
82  colliding (before, any object in a 1x1x1m box around the sensor would return
83  a collision). While here, improve the documentation with a complete example.
84- Introduce the airspeed sensor , which allows to compute the speed of a
85  vehicle relative to the air.
86
87Modifiers
88++++++++
89
90- Introduce ECEF, Geodetic, Geocentric modifiers, allowing to convert
91  coordinates from Blender world to ECEF-r or Geodetic or Geocentric
92  coordinates (and vice-versa). It should improve interoperability with flight
93  systems in general.
94- Introduce Feet modifier, to convert imperial units to meter buts (and
95  vice-versa)
96
97Middlewares
98-----------
99
100General
101+++++++
102
103- Introduce a binding for the Mavlink protocol  easing the interoperability of
104  Morse with a lot of free autopilots / architectures.
105
106ROS
107+++
108
109- Some ROS 'housekeeping' has been performed in this release, including
110  removing the need for rospkg (easier installation!), removing ROS interface
111  with the non-standard (and unused?) JointPositions message and removing
112  references roslib.load_manifest(), a memory of rosbuild-era.
113
114HLA
115+++
116
117- Handle automatically the case where attributed published by Morse are not
118  owned by it.
119- Allow to specify a ``stop_time`` for the simulation (in simulated seconds)
120- Make ``lookahead`` configurable for the Morse federate
121
122YARP
123++++
124
125- Add an adapter for Depth Cameras.
126
127Builder API
128-----------
129
130API addition
131++++++++++++
132
133- It is now possible to import environment composed of multiples scenes. The
134  user should select which is the "main_scene" when importing the environment.
135  Moreover, a method "Environment.set_background_scene" has been added to configure the
136  scene to use in background (#651).
137- The method "bpymorse.set_speed", used to changed the frequency of Morse
138  main loop is now deprecated in favor of "Environment.simulator_frequency".
139- The method ``Environmement.set_time_scale`` allows to accelerate or
140  slow-down the simulation (#388).
141- The new method "Environment.use_vsync" allows to control the vsync parameter
142
143Pymorse
144-------
145
146- Robots created in loop are handled smartly. They are still usable as
147  previously, but it is also possible to access them using the list foos (if
148  your robot name is foo) (#358).
149- Streams are now created lazily, fixing control with large number of robots /
150  sensors (#626).
151
152What's new in MORSE 1.3?
153========================
154
155General
156-------
157- MORSE now installs by default support for almost all its supported
158  middlewares (ROS, YARP, MOOS, HLA, and (partially) pocolibs). This should
159  improve end-users' first experience with MORSE (it 'just works')
160- new sandbox environment. Check `the doc for a screenshot <https://www.openrobots.org/morse/doc/latest/quickstart.html>`_.
161
162Components
163----------
164
165Robots
166++++++
167
168Actuators
169+++++++++
170
171- Introduce the new actuator "arucomarker", allowing to
172  simulate the ArUco augmented-reality marker.
173
174Sensors
175+++++++
176
177- The timestamp field is now in seconds instead of milliseconds (#498)
178
179- Semantic camera gains two properties (#396):
180    - `tag` allows to restrict the kind of object you want to detect
181    - `relative` returns the position information of the various objects from
182      the camera sensor frame (and not the global frame).
183
184- Laser Scanner sensors gain the possibility to return also a
185  remission value at the `rssi` level.
186
187- Introduce the new sensor "Radar Altimeter", allowing to retrieve the
188  distance to the ground.
189
190- Improvement of Acceleromter, IMU and Velocity sensor.  They now works
191  properly with robots with or without physics, and returns properly
192  information in the sensor frame.  The computation method is configurable
193  using the `ComputationMode` property, counterpart of the `ControlType` in
194  several actuators.
195
196- Introduce the new sensor "Barometer" allowing to compute the atmospheric pressure.
197
198Middlewares
199-----------
200
201General
202+++++++
203
204- Each datastream manager now get an action handler, allowing them to run some
205  specific middleware behaviour once by simulation turn.
206
207Socket
208++++++
209
210- Socket middleware now accepts the keyword 'port' to specify on which port
211  you want the socket binds itself.
212- It is now possible to synchronise with an external clock using the socket
213  middleware. See the documentation of **time_sync**.
214
215Moos
216++++
217
218- Support for Moos has been enhanced, allowing to use multiples Moos nodes.
219  Moreover, it supports additional actuators such as teleport or light
220  actuator.
221
222HLA
223+++
224
225- HLA can be now used as a general purpose middleware, i.e. it is possible to
226  import / export any actuator / sensor using the HLA interface. Through, for
227  moment, no Simulation Object Model (SOM) has been formally defined for
228  Morse.
229
230Builder API
231-----------
232
233API addition
234++++++++++++
235
236- Add a method Environment.configure_stream_manager allowing to pass
237  option/information to each datastream manager.
238It is now possible to control the mist settings in Morse, using
239  Environment.enable_mist`` and ``Environment.set_mist_settings.
240
241MORSE 1.2
242=========
243
244General
245-------
246
247- Time management in Morse has been clarified (#388)
248- Implement the notion of zone, i.e. a 3d space which several properties which
249  can trigger various behaviours in the simulation.
250- Add new services for the CamaraFP settings.
251- F7 moves CamaraFP above robots
252
253Components
254----------
255
256- Each component now has two new services:
257    - ``get_properties`` returns the list of the properties of the component
258    - ``get_configurations`` returns the value of the different properties of
259      the component.
260
261Robots
262++++++
263
264- Most robots are now using more realistic physical behaviour.
265
266Actuators
267+++++++++
268
269- Armatures have received some love, with support for placing and controlling
270  inverse kinematics targets to easily control the full skeleton with inverse
271  kinematics.
272
273- The default ``ControlType`` of several actuators (v_omega, waypoint,
274  xy_omage, keyboard, joystick) has been switched from "Position" to
275  "Velocity". It basically means it relies more on the underlaying physic
276  engine, providing a more realistic behaviour, but it may be less repeatable.
277  Th previous behaviour can be restored by setting explicitly the
278  ``ControlType`` parameter of the actuator (#117).
279
280Sensors
281+++++++
282
283- Each sensor has now an additional field ``timestamp`` exporting when the
284  data has been computed, in simulated time.
285- the GPS sensor has been vastly improved. In addition to (x, y, z) position,
286  it can also returns geodesic coordinates and velocity in the ``raw`` level
287  of details. Moreover, it exposes also time and heading in the ``extended``
288  level.
289- Batteries are now rechargeable in ``ChargingZone``.
290
291Middlewares
292-----------
293
294Pocolibs
295++++++++
296
297- ``pocolibs`` is now able to export velodyne sensor.
298
299Socket
300++++++
301
302- Add a new ``DepthCamera`` publisher.
303- ``VideoCamera`` now publish base64 encoded RGBA image.
304
305Builder API
306-----------
307
308API changes
309+++++++++++
310
311- ``place_camera`` and ``aim_camera`` has been deprecated in favor of
312  ``set_camera_location`` and ``set_camera_rotation``.
313- ``Velodyne`` became ``VelodyneRayCast`` and ``VelodyneZB`` became ``Velodyne``
314  ``VelodyneZB`` still works for compatibility.
315
316API addition
317++++++++++++
318
319- Add a method ``Environment.set_physics_step_sub`` allowing to control the
320  number of substep used by the physics engine. A bigger number will make the
321  simulation slower, but more realistic. The default value in Morse is 2.
322
323Pymorse
324-------
325
326API addition
327++++++++++++
328
329- Add two methods ``sleep`` and ``time`` to handle time-related request. These
330  methods are equivalent to the one provided by the ``Time`` module, but
331  considers properly the simulated time. It is recommended to use these
332  methods over ``Time`` one.
333
334MORSE 1.1
335=========
336
337General
338-------
339
340- morse tools has now some options to easily create custom simulations: check
341  'morse {create|rm|add|...} --help' for more on that topic! (commit
342  71fc8a81121b, issue #396)
343
344Components
345----------
346
347- Modifiers use now a class-base scheme, similarly to datastream input /
348  output (#330).
349
350Actuators
351+++++++++
352
353- Improve the Light actuator, including more configurable parameters (in
354  particular, the color of light and its energy).  A new service 'toggle'
355  allows to control it.
356- New 3D sound actuator {play,pause,stop} from local mp3 file.
357- Add a joystick actuator allowing to control directly your robot using a
358  joystick.
359
360Robots
361++++++
362
363- Introduce Morsy, the Morse mascot, now available directly in the simulator.
364- Introduce PatrolBot, a differential robot developed by MobileRobots.
365
366Sensors
367+++++++
368
369- A new sensor `Velocity` allows to retrieve properly the velocities of a robot
370  which use a physic controller.
371- The semantic camera performance has been improved. It has a new option 'noocclusion'
372  to disable occlusion testing and get even better performances.
373- The thermometer has been reworked to handle multiple fire sources,
374  potentially of different nature
375- Introduce a new sensor collision which allows to detect if the robot is in
376  collision with some objects of the environment.
377- Fix Camera resolutions ratio issue #371. We now create one Blender scene for
378  each camera in the simulation, with specific render resolution.
379
380Builder API
381-----------
382
383It is now possible to handle loop in builder script (#357). See
384:doc:`user/builder` for documentation about it.
385
386API addition
387++++++++++++
388
389- `make_ghost` method allows to transform the robot in ``ghost mode``
390  (transparent and with no associated physics)
391- `mass` method allows to setup the mass of any component.
392- `set_log_level` allows to configure easily the level of log of each
393  component. A service with similar name allows to do that at runtime too.
394  (#337)
395- `set_speed_camera` allows to change the speed of the viewport camera.
396- `set_friction` allows to change friction parameter with the ground
397
398API changes
399+++++++++++
400
401- `add_default_interface` has now a smarter behaviour (#399)
402
403Pymorse
404-------
405
406The Python bindings for MORSE have been completely rewritten and is now much
407more efficient (based on *asynchat* API). However, it is mostly an internal
408rewrite, and the interface does not change.
409
410Multi-node
411----------
412
413Rewrite the multi-node socket client/server (internal). Use JSON instead of
414unsafe `pickle`.
415
416Tools
417-----
418
419- Remove old Blender 2.4 geolandloader code
420- Add tools/terrain/blend_dtm.py to build map from a DEM and an Orthoimage
421
422MORSE 1.0
423=========
424
425General
426-------
427
428- MORSE is mature! stable release !
429- Unit-test coverage has been substentially improved
430- Documentation of component is now partially auto-generated: this should bring
431  a better, up-to-date, complete documentation, including code examples
432- MORSE has a new logo!
433
434Components
435----------
436
437- All components now explicitely expose their data fields and properties with
438  respectively `add_data` and `add_property`.
439- Introduced "abstraction levels" that allow to define several levels of
440  realism for a given component (#166). Many components remain to be ported to
441  use this interface, though.
442- Many component classes have been renamed to be more readable and match
443  Builder conventions
444- Creation and configuration of armatures in Blender, suitable for MORSE is now
445  properly documented.
446- Most of the component do not need a Blender file anymore (only the one with
447  complex meshes or armature are kept) (#221).
448- Blender file for components do not require any game property of logic brick
449  anymore. It is now fully created within the Builder API. This means that any
450  Blender model can be used as MORSE model, without specific configuration
451  (#241).
452- components can now be easily profiled for performance assessment from the
453  Builder API.
454
455Robot
456+++++
457
458- Subsential improvement regarding the PR2 robot support. Besides 2D
459  navigation, the robot's joint state and joint control via standard tools like
460  `pr2_tuck_arm` works out-of-the-box. PR2 joint name have been updated to
461  match the latest version. Several scripts allow to create a PR2 with variable
462  level of equipement.
463- Fixed the `WheeledRobot` class of robot that had a erratic physics behaviour.
464  Make `Pioneer3DX` inherit from this robot class (#245).
465
466Actuators
467+++++++++
468
469- Complete rewrite of the armature actuator. It can now track joints state
470  (interpolating joint rotation if required, and not only 'jumping' to the
471  target position) and execute trajectories with interpolation. It also
472  introduces support for prismatic joints (#231, #232).
473- `Waypoint` actuator: improve handeling of interruption (the robot motion now
474  actually stops).
475
476Sensors
477+++++++
478
479- New sensor: depth camera (Thanks to Gilberto's patch in Blender 2.65), with
480  specialization like Kinect (#122, #123, #138). It uses Python 3.3
481  `memory_view` for fast, copy-less transfer of binary data between the OpenGL
482  buffers, the C processor, and the interface.
483- Laser sensors have been reorganized and grouped in one single category
484  (#155, #226).
485- Odometry now expose several abstraction levels (*raw*, *differential*,
486  *integrated*)
487- New sensor: armature pose. This sensor superseeds previous sensors like
488  `kuka_pose` or `pr2_posture` by proving a clean interface to armature states.
489- New sensor: Velodyne
490- New special *compound sensor* that allows to merge the output of several
491  sensors. Used for instance to merge the joints values of the different PR2
492  armature in a single joint state (#240).
493- Former `rosace` sensor has been renamed to a more approriate
494  `search_and_rescue` sensor.
495- Laser scanner ranges ordering has been reversed to match ROS conventions.
496
497Builder API
498-----------
499
500- One class per component: for instance, `Robot('atrv')` becomes `ATRV()`. The
501  documentation page of each component gives an example.
502- New `FakeRobot()` for clock and other static components (like environment
503  cameras).
504- Former functions `configure_mw` and `configure_service` replaced by new
505  `add_interface`, `add_datastream`, `add_service` or `add_default_interface`
506  that sets an interface for a whole robot (#217).
507- Components are now automatically renamed after the variable names used in the
508  Builder script, provide much more natural naming schemes. Names can still be
509  configured explicitely with `component.name` (#133).
510- Component profiling with `component.profile()`
511- Errors in Builder scripts are now better handled, with meaningful error
512  messages.
513- The simulation can now be configured from the Builder script for 3D output
514  (split screen), including configuration of eye separation.
515- Added ability to automatically save your scene as a Blender file from the
516  Builder script.
517- Added a `fastmode` option when setting up the environment: in *fastmode*,
518  only wireframes are displayed. This improves MORSE loading time and
519  performance, but some sensors (like cameras) won't work. Most of the
520  unit-tests now use this mode.
521
522.. warning::
523
524  It basically means that scene are incompatible between release 0.6 and 1.0.
525  To help the conversion, you can use the tool available `here
526  <https://raw.github.com/laas/morse/master/tools/convert_0.6_to_1.0.sh>`_
527  Basically, you can use it like that::
528
529		sh convert_0.6_to_1.0.sh your_scene.py > your_scene_1.0.py
530
531  You may need to edit the resulting file manually to fix last issues. If you
532  get in trouble, feel free to send us a mail on morse-users@laas.fr with your
533  scene.
534
535Assets
536------
537
538- Added a new `empty` environment, especially suited for tests.
539
540Interfaces
541----------
542
543- Interfaces can now implement data serialization/deserialization in explicit
544  classes: no more hacky appending of free functions (#144, #145).
545
546ROS
547+++
548
549- GPS : cleaned, to be validated
550- Odometry now publish both Odometry and TF
551- Pose publish only Pose (no more Odometry)
552- Laser scanners can now export point clouds (`PointCloud2`)
553- New `PointCloud2` publisher for depth camera, Kinect in progress
554- Support for the JointTrajectory ROS action for armature control
555- Special unittest class for ROS tests that takes care of setting up an
556  appropriate ROS environment (including launching `roscore`).
557
558
559Sockets
560+++++++
561
562- Support for cancelling asynchronous requests
563- Support for exporting matrices and 3D transformations
564
565pocolibs
566++++++++
567
568- Large rewrite of pocolibs interface, now using `ctypes` instead of SWIG
569  bindings. This simplies a lot the compilation and maintenance of these
570  interfaces.
571
572Text
573++++
574
575- Improved the `text` interface, to allow for instance output as `.csv` files.
576
577pymorse
578+++++++
579
580The Python bindings for MORSE have been completely rewritten, now supporting a
581modern asynchronous interface (based on Python 3.2 *futures*). It is also
582deemed as feature complete: it supports discovery of the simulation components,
583synchronous/asynchronous service invokation (including service cancellation)
584and synchronous/asynchronous read/write of datastream (#216).
585
586MORSE unit-tests now use this new API.
587
588Internals
589---------
590
591- Substential changes in MORSE internals:
592  - lots of refactoring, to improve code consistency (including
593    {middleware->datastream} (#186))
594  - many files have been renamed for consistency
595
596Misc
597----
598
599- MORSE now uses the MORSE_RESOURCE_PATH environment variable to look after
600  custom location for assets: convenient to store your own model out of MORSE
601  tree (#187).
602- Added configuration file required by the Travis buildbot
603- Several large examples or tutorials have been removed (because either
604  deprecation or doubtful usefulness)
605- New CSS for documentation, based on GitHub *minimal* style.
606- Numerous bugfixes, including:
607    - the 'objects flying around' bug, that was due to the way Blender handle
608      transformation matrices (#139).
609    - a bug affecting the color of some materials
610    - bug with logging when restarting the simulation in special cases (#183)
611
612
613
614MORSE 0.6
615=========
616
617General
618-------
619
620- Compatibility with Blender from 2.59 to 2.64a.
621- MORSE is now compatible with Windows 32 and 64 bit. Thanks to Markus Sander
622  for providing the patches and testing
623- The 'morse' executable has slightly different options now. run 'morse -h' for
624  details.
625- Added support for 'no color' and 'reverse colors' log output.
626- Added support for specifying the geometry of the simulator window.
627- Unit-tests coverage improved
628- MORSE (core, ie with only socket support) is now packaged in Debian (and
629  Ubuntu): morse-simulator
630
631User interface
632--------------
633
634- Possibility to configure and display the view from a simulated camera inside
635  the Blender screen
636- Reset the position of the global camera (CameraFP) by pressing F8
637
638Components
639----------
640
641Sensors
642+++++++
643
644- Major rewriting of the IMU sensor and odometry sensor, which now returns more
645  precise datas. While here, add some modifiers to allow more realistic
646  behaviour of such sensors.
647
648Actuators
649+++++++++
650
651- New differential drive actuator associated to the previously mentioned
652  robots, called 'v_omega_diff_drive'. It converts a given v, omega into left
653  and right wheel speeds
654- Waypoint actuator can be configured to give target destination also in the Z
655  axis. Useful for helicopters and submarines
656
657Robots
658++++++
659
660- Several models for quadrotors, including more or less realistic controls
661  (using waypoints, stabilized fly model or directly in force). ROS support
662  rely on ASCTEC messages.
663- New more physically realistic robots: Segway RMP 400 and Pioneer 3-DX. Thanks
664  to David Hodo and Pierrick Koch for their work on the physics simulation
665- B21 robot model
666- New textured model for the Yamaha R-Max helicopter
667- Simple model of a submarine robot, along with an underwater environment
668
669Human simulation
670++++++++++++++++
671
672- Several behaviour fixes in the human control mode
673- Human avatar can now be correctly placed in the scene using the Builder API
674  scripts
675- New tutorial to learn how to control the human avatar
676- Documentation of simulation of multiple humans
677- Kinect-based control of the human in the simulator
678
679Misc
680++++
681
682- Corrections to the bounding boxes of buildings in outdoor scenarios. Also
683  added textures to the buildings
684- Dependencies on Blender Python API are now wrapped in a single file
685
686Middlewares
687-----------
688
689- Lots of improvements on ROS compatibility. Many new tutorials with detailed
690  explanations, including an update ROS navigation tutorial.
691- Corrections to YARP middleware, allowing it to export data stored as Python
692  lists
693- Improvements to the multi-node architecture using HLA. Including new
694  tutorials and documentation
695- Updated ROS support for fuerte compatibility
696
697Documentation
698-------------
699
700- Make table of contents of the components with images
701
702Misc
703----
704
705- Add methods in builder to configure UTM coordinates and temperature in the
706  scene. Previously in the Scene_Script_Holder
707
708
709MORSE 0.5
710=========
711
712General
713-------
714
715- MORSE 0.5 requires Blender >= 2.59 and < 2.62 (because of some changes in the
716  matrices handling - support for Blender >= 2.62 is expected for next release)
717- Lots of cleaning (middleware empties have been removed)
718- The command line ``morse run {scene.blend|scene.py}`` now works as expected (*i.e.*,
719  starts the simulation as soon as Blender opens).
720  Optional arguments can be added and are passed to the script
721- Unit-testing support for MORSE (cf doc: dev/testing). Added a target to the build file
722  ('make test').
723
724GUI
725---
726
727- First version of a graphical user interface to add components to a scene
728- Plugin for loading DTM/IGN data has been ported to Blender 2.5/Python 3.2
729
730Middlewares
731-----------
732
733- Support of ROS services. Partial support for ROS actions (cf commit 02fda)
734- The long-standing issue with the socket server (bug #162) has been solved. It
735  is now possible to listen to a socket stream without prior initialization.
736
737Builder API
738-----------
739
740- New export script (available as Blender add-on) to export a MORSE Blender
741  scene to the MORSE Builder format.
742- Added support for multi-node configuration in the builder API
743- Added support for static, passive objects
744- Many examples and tutorials have been converted to the Builder API.
745
746Components
747----------
748
749- Static objects have a redefined set of options to make them active or not,
750  graspable or not, etc. See :doc:`user/others/passive_objects`)
751- New components that can be created from the Builder API, such as:
752
753  - Infrared sensor
754  - Battery sensor
755  - Light switch actuator
756- Camera images can now be vertically flipped via the ``vertical_flip`` property
757
758Multi-node
759----------
760
761- New abstract API for multi-node implementation. The current socket-based and HLA
762  implementation now use it
763- This allows for having a single builder script to be used on all nodes. The
764  configuration of each node is done using the environment variable ``MORSE_NODE``
765
766HRI
767---
768
769Much work has been done in this domain:
770
771- New human avatar with a much improved behaviour/animation. It is controllable
772  from mouse + keyboard or Kinect (experimental)
773- The avatar features a 'manipulation mode' where objects can be picked and
774  dropped, and special objects like drawers and cupboards can be opened.
775- The human avatar can be easily added via the Builder API (instantiate the
776  'Human' class)
777
778
779
780MORSE 0.4.x - "Multinode" release
781=================================
782
783General changes
784---------------
785- Full support for Blender 2.59 and Python 3.2.
786- Reorganized the documentation, with a brand new main page.
787
788Architectural changes
789---------------------
790- Added infrastructure for multi-node functionality
791- Use the Builder API to create robots from their description in Python script
792- Changed directory structure and file names for ease of use of the Builder API
793- Use the Python logging interface
794
795Middlewares
796-----------
797- Added support for multiple middleware bindings per component
798- Added support for services through  Pocolibs middleware
799- ROS support for the robot's cameras
800- Added support for HLA middleware
801- Added support for MOOS middleware
802
803New components
804--------------
805- Added a Hummer robot that implements the Blender Vehicle Wrapper
806- Added a 'steer_force' actuator to control the Hummer robot
807- Added an 'armature_actuator' to control the bone structure in the LWR and PR2 robot arms
808
809User interface
810--------------
811- Add a help display with the keyboard shortcuts available during simulation. Activated by pressing the 'H' key
812
813MORSE 0.3 - "Itizpossible" release
814==================================
815
816General changes
817---------------
818- Added preliminary support for Blender 2.57 (with Python 3.2)
819- Removed support for Blender 2.49
820
821Architectural changes
822---------------------
823
824- MORSE now support *services* to configure components
825  and the general behaviour of the simulation at runtime. Services
826  can be either synchronous or asynchronous.
827- Addition of a variable to keep track of the time elapsed in seconds
828  since the simulation started.
829
830Middlewares
831-----------
832
833- Initial support for the ROS (http://www.ros.org) middleware.
834- ROS: Odometry, joint state and laser scanner sensors are exported using standard
835  messages.
836- Sockets: services (RPC) are available
837- YARP: services (RPC) are available
838
839New sensors/actuators
840---------------------
841
842- clever waypoint controller that avoids obstacles
843
844Simulation supervision
845----------------------
846
847- Add a shortcut to switch between camera during the simulation (F9)
848- Add a shortcut to replace all objects at their initial position without
849  relaunching the simulation (F11)
850- Add support for the Wiimote to control the human in HRI simulations
851  (external tool using socket-based requests)
852- Requests: ensure some working control of the simulation
853  based on the socket interface (only restart for now)
854
855MORSE 0.2 - The HRI release
856===========================
857
858General changes
859---------------
860
861- Switch to Blender 2.5: MORSE now officialy supports Blender 2.5x (x>=4) and
862  the support for Blender 2.49 has been dropped.
863
864- This means that MORSE is now fully Python 3 compatible. New code must be from
865  now valid Python 3 code.
866
867- MORSE homepage is now http://morse.openrobots.org/
868
869- Documentation has been converted to reStructuredText. HTML version automatically updated
870  every hour to http://morse.openrobots.org/doc/
871
872- A MORSE bugtracker is now available: https://softs.laas.fr/bugzilla/buglist.cgi?product=morse
873
874Architectural changes
875---------------------
876
877- Components have "hooks" to export their data. Middleware lives in parallel
878  threads and "visit" the components. In this case, middlewares still lives
879  in the Python VM. Advantage: better decoupling ; middleware can dynamically
880  choose what they want to watch.
881
882- Add 'serialize' methods to the data of each component. This formats the
883data according to the needs of each middleware/architecture.
884
885
886Support for human-robot interaction
887-----------------------------------
888
889- MORSE now offers a human model. It can be controlled in a "first person shooter"-like
890  mode, enabling immersive simulation of human-robot interaction:
891   - mouse-based interactive displacement and grasping of objects (using IK to ensure
892     consistent, fully body motion)
893   - 40-DOF human posture (joint state) is exported by a new sensor called 'human_posture'
894
895New sensors/actuators
896---------------------
897
898- Support for the PA-10 and Kuka arms. They can be controlled either by specifying
899  a target that the arm tries to reach (using Blender ITASC IK solver) or by
900  sending a set of joint angles.
901
902- new simple waypoint controller: this 'high-level' controller allows to give
903  only a list of waypoint to the robot. The simulator takes care of the navigation
904  (currently, simple straight lines, without any sort of obstacle avoidance)
905
906- "Semantic camera" sensor: MORSE can export position, orientation and name
907  of specifically marked objects that are visible by a camera.
908
909- we now have a fully simulated SICK laser sensor.
910
911Other features
912--------------
913
914- Possibility to control the camera when the game engine runs (with keyboard,
915  mouse, or attach some view to some robots)
916- Support for Ubuntu 10.04 (hi Lorenz!)
917- Added LAAS Jido robot model with Kuka arm
918- fixed several issues with camera calibration in Blender
919- Added several posters for Genom middleware
920- Fixed the accelerometer sensor
921- fixed several issues with transformation coordinates
922
923MORSE v 0.1 - The outdoor robotics release - 28/07/2010
924=======================================================
925
926First version
927