README
1
2simple
3------
4
5Commented and easy to understand example.
6
7
8gtkglarea_demo
9--------------
10
11Even better example than simple.
12
13
14
15gdkfont
16-------
17
18Usage: gdkfont [fontname]
19
20Shows how to turn GdkFont to display lists using gdk_gl_use_gdk_font
21function.
22
23
24glpixmap
25--------
26
27GL rendering to pixmaps test.
28
29
30
31viewlw
32------
33
34Usage: viewlw [FILE]...
35
36viewlw is a nifty little utility for viewing LightWave 3D objects.
37Try viewing included alien.lwo and penguin.lwo objects.
38
39In the program:
40Mouse button 1 + drag spin (virtual trackball)
41Mouse button 2 + drag zoom
42Mouse button 3 popup menu
43
44NOTE: files trackball.h and trackball.c are Copyright by Silicon Graphics, Inc.
45and are freely useable, see files for more information.
46
47
48zktor
49-----
50
51Ingame keys:
52
53cursor left turn left
54cursor right turn right
55cursor down thrust
56cursor up,space fire
57r restart
58d detail
59f switch between fullscreen/windowed mode (only with 3DFX)
60
61Keyboard handling is buggy and needs to be fixed. For some reason key
62releases are not received unless cursor is over glarea widget.
63There is now rudimentary support for fullscreen 3DFX acceleration with
64Mesa, but it is not compiled in as default. You have to uncomment
65FULLSCREEN_MESA_3DFX defined near the start of zktor.c to compile it.
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69