/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d8types.h | 918 D3DTSS_BUMPENVMAT00 = 7, enumerator
|
H A D | d3d9types.h | 1173 D3DTSS_BUMPENVMAT00 = 7, enumerator
|
H A D | d3dtypes.h | 1024 D3DTSS_BUMPENVMAT00 = 7, enumerator
|
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d8types.h | 918 D3DTSS_BUMPENVMAT00 = 7, enumerator
|
H A D | d3d9types.h | 1173 D3DTSS_BUMPENVMAT00 = 7, enumerator
|
H A D | d3dtypes.h | 1024 D3DTSS_BUMPENVMAT00 = 7, enumerator
|
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/ |
H A D | d3d8types.h | 444 D3DTSS_BUMPENVMAT00 = 7, /* float (bump mapping matrix) */ enumerator
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/include/Direct3D/ |
H A D | d3d8types.h | 446 D3DTSS_BUMPENVMAT00 = 7, /* float (bump mapping matrix) */ enumerator
|
/dports/devel/apitrace/apitrace-9.0/thirdparty/dxsdk_aug2007/ |
H A D | d3d8types.h | 446 D3DTSS_BUMPENVMAT00 = 7, /* float (bump mapping matrix) */ enumerator
|
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/ |
H A D | d3dtypes.h | 1291 D3DTSS_BUMPENVMAT00 = 7, /* D3DVALUE (bump mapping matrix) */ enumerator
|
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/ |
H A D | d3d8types.h | 441 D3DTSS_BUMPENVMAT00 = 7, /* float (bump mapping matrix) */ enumerator
|
/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/d3d8-api/ |
H A D | d3d8types.h | 450 D3DTSS_BUMPENVMAT00 = 7, /* float (bump mapping matrix) */ enumerator
|
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/ |
H A D | d3d9types.h | 946 D3DTSS_BUMPENVMAT00 = 7, enumerator
|
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/ |
H A D | d3d9types.h | 946 D3DTSS_BUMPENVMAT00 = 7, enumerator
|
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | d3dtypes.h | 1020 D3DTSS_BUMPENVMAT00 = 7, enumerator
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/ |
H A D | d3dtypes.h | 1605 D3DTSS_BUMPENVMAT00 = 7, /* D3DVALUE (bump mapping matrix) */ enumerator
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/ |
H A D | d3dtypes.h | 1605 D3DTSS_BUMPENVMAT00 = 7, /* D3DVALUE (bump mapping matrix) */ enumerator
|
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/ |
H A D | d3d9types.h | 483 D3DTSS_BUMPENVMAT00 = 7, /* float (bump mapping matrix) */ enumerator
|
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d9types.h | 493 D3DTSS_BUMPENVMAT00 = 7, /* float (bump mapping matrix) */ enumerator
|
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d9types.h | 493 D3DTSS_BUMPENVMAT00 = 7, /* float (bump mapping matrix) */ enumerator
|
/dports/lang/clover/mesa-21.3.6/include/D3D9/ |
H A D | d3d9types.h | 1186 D3DTSS_BUMPENVMAT00 = 7, enumerator
|
/dports/graphics/libosmesa-gallium/mesa-21.3.6/include/D3D9/ |
H A D | d3d9types.h | 1186 D3DTSS_BUMPENVMAT00 = 7, enumerator
|
/dports/graphics/libosmesa/mesa-21.3.6/include/D3D9/ |
H A D | d3d9types.h | 1186 D3DTSS_BUMPENVMAT00 = 7, enumerator
|
/dports/graphics/mesa-gallium-va/mesa-21.3.6/include/D3D9/ |
H A D | d3d9types.h | 1186 D3DTSS_BUMPENVMAT00 = 7, enumerator
|
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/include/D3D9/ |
H A D | d3d9types.h | 1186 D3DTSS_BUMPENVMAT00 = 7, enumerator
|