/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/ |
H A D | gl.h | 684 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/ |
H A D | gltypes.h | 767 #define GL_COLOR_BUFFER_BIT 0x00004000L macro
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/GL/ |
H A D | gl.h | 99 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/games/darkplaces/darkplaces/ |
H A D | glquake.h | 262 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/ |
H A D | gl.h | 92 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | gl.h | 92 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 535 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 535 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/glad/include/glad/ |
H A D | gles2.h | 200 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 535 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 535 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES2/VERSION/ |
H A D | GLES2_2_0.py | 48 GL_COLOR_BUFFER_BIT=_C('GL_COLOR_BUFFER_BIT',0x00004000) variable
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 535 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/VERSION/ |
H A D | GLES2_2_0.py | 48 GL_COLOR_BUFFER_BIT=_C('GL_COLOR_BUFFER_BIT',0x00004000) variable
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 535 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/benchmarks/glmark2/glmark2-2021.12/src/glad/include/glad/ |
H A D | gles2.h | 205 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 535 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 535 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 535 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 535 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/ |
H A D | gl.h | 726 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/include/GLES3/ |
H A D | gl3.h | 84 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GLES3/ |
H A D | gl3.h | 82 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_opengl.h | 742 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/include/GLES3/ |
H A D | gl3.h | 84 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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