/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | EXT_texture_snorm.java | 55 int GL_LUMINANCE8_ALPHA8_SNORM = 0x9016; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | texture_snorm.py | 22 GL_LUMINANCE8_ALPHA8_SNORM=_C('GL_LUMINANCE8_ALPHA8_SNORM',0x9016) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | texture_snorm.py | 22 GL_LUMINANCE8_ALPHA8_SNORM=_C('GL_LUMINANCE8_ALPHA8_SNORM',0x9016) variable
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 1398 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 5262 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 3751 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
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/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/ |
H A D | gl.hrl | 3751 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
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/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/ |
H A D | gl.hrl | 3751 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 5668 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | glext.h | 4233 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | glext.h | 4233 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/ |
H A D | flextGL.h | 4960 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 3876 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
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/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 3876 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
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/dports/multimedia/aegisub/aegisub-3.2.2/src/gl/ |
H A D | glext.h | 4496 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 3876 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
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/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 3876 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | glext.h | 4495 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/ |
H A D | glext.h | 4673 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_opengl.h | 4750 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | glext.h | 4926 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_opengl.h | 4750 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/ |
H A D | SDL_opengl.h | 4291 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_opengl.h | 4750 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 4750 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
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