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Searched defs:GL_LUMINANCE8_ALPHA8_SNORM (Results 1 – 25 of 233) sorted by relevance

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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DEXT_texture_snorm.java55 int GL_LUMINANCE8_ALPHA8_SNORM = 0x9016; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/
H A Dtexture_snorm.py22 GL_LUMINANCE8_ALPHA8_SNORM=_C('GL_LUMINANCE8_ALPHA8_SNORM',0x9016) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/
H A Dtexture_snorm.py22 GL_LUMINANCE8_ALPHA8_SNORM=_C('GL_LUMINANCE8_ALPHA8_SNORM',0x9016) variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/opengl/wrapper/
H A DglwEnums.inl1398 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h5262 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/
H A Dgl.hrl3751 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/
H A Dgl.hrl3751 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/
H A Dgl.hrl3751 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
/dports/emulators/aranym/aranym-1.1.0/src/include/
H A Dglenums.h5668 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dglext.h4233 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dglext.h4233 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/
H A DflextGL.h4960 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl3876 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl3876 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
/dports/multimedia/aegisub/aegisub-3.2.2/src/gl/
H A Dglext.h4496 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl3876 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl3876 -define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). macro
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/
H A Dglext.h4495 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/
H A Dglext.h4673 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL_opengl.h4750 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/
H A Dglext.h4926 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/
H A DSDL_opengl.h4750 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/
H A DSDL_opengl.h4291 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/games/tesseract-data/tesseract/src/include/
H A DSDL_opengl.h4750 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_opengl.h4750 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 macro

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