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Searched defs:GL_POINTS (Results 201 – 225 of 638) sorted by relevance

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/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/opengl/
H A Dqglfunctions.h1269 #define GL_POINTS 0x0000 macro
/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/opengl/
H A Dqglfunctions.h1269 #define GL_POINTS 0x0000 macro
/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/
H A Dgl_headers.h173 #define GL_POINTS 0x0000 macro
/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/opengl/
H A Dqglfunctions.h1269 #define GL_POINTS 0x0000 macro
/dports/games/heretic/glheretic-1.2/opengl/sgi-si/libtess/
H A Dgl.h111 #define GL_POINTS 0x0000 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/
H A Dgl.h154 #define GL_POINTS 0x0000 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/
H A Dgl.h154 #define GL_POINTS 0x0000 macro
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dglquake.h176 #define GL_POINTS 0x0000 macro
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/
H A Dgl.h154 #define GL_POINTS 0x0000 macro
/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/
H A Dgltypes.h85 #define GL_POINTS 0x0000 macro
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/GL/
H A Dgl.h123 #define GL_POINTS 0x0000 macro
/dports/games/darkplaces/darkplaces/
H A Dglquake.h176 #define GL_POINTS 0x0000 macro
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/
H A Dgl.h101 #define GL_POINTS 0x0000 macro
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/
H A Dgl.h101 #define GL_POINTS 0x0000 macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h70 #define GL_POINTS 0x0000 macro
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/
H A Dnx_gl.h70 #define GL_POINTS 0x0000 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/glad/include/glad/
H A Dgles2.h337 #define GL_POINTS 0x0000 macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h70 #define GL_POINTS 0x0000 macro
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/
H A Dnx_gl.h70 #define GL_POINTS 0x0000 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES2/VERSION/
H A DGLES2_2_0.py178 GL_POINTS=_C('GL_POINTS',0x0000) variable
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/
H A Dnx_gl.h70 #define GL_POINTS 0x0000 macro
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/VERSION/
H A DGLES2_2_0.py178 GL_POINTS=_C('GL_POINTS',0x0000) variable
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/
H A Dnx_gl.h70 #define GL_POINTS 0x0000 macro
/dports/benchmarks/glmark2/glmark2-2021.12/src/glad/include/glad/
H A Dgles2.h342 #define GL_POINTS 0x0000 macro
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/
H A Dnx_gl.h70 #define GL_POINTS 0x0000 macro

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