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Searched defs:GL_TEXTURE0 (Results 226 – 250 of 846) sorted by relevance

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/dports/games/darkplaces/darkplaces/
H A Dglquake.h331 #define GL_TEXTURE0 0x84C0 macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h702 #define GL_TEXTURE0 0x84C0 macro
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/
H A Dnx_gl.h702 #define GL_TEXTURE0 0x84C0 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/glad/include/glad/
H A Dgles2.h411 #define GL_TEXTURE0 0x84C0 macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h702 #define GL_TEXTURE0 0x84C0 macro
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/
H A Dnx_gl.h702 #define GL_TEXTURE0 0x84C0 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES2/VERSION/
H A DGLES2_2_0.py245 GL_TEXTURE0=_C('GL_TEXTURE0',0x84C0) variable
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/
H A Dnx_gl.h702 #define GL_TEXTURE0 0x84C0 macro
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/VERSION/
H A DGLES2_2_0.py245 GL_TEXTURE0=_C('GL_TEXTURE0',0x84C0) variable
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/
H A Dnx_gl.h702 #define GL_TEXTURE0 0x84C0 macro
/dports/benchmarks/glmark2/glmark2-2021.12/src/glad/include/glad/
H A Dgles2.h416 #define GL_TEXTURE0 0x84C0 macro
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/
H A Dnx_gl.h702 #define GL_TEXTURE0 0x84C0 macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h702 #define GL_TEXTURE0 0x84C0 macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/switch/
H A Dnx_gl.h702 #define GL_TEXTURE0 0x84C0 macro
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/switch/
H A Dnx_gl.h702 #define GL_TEXTURE0 0x84C0 macro
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/
H A Dgl.h1760 #define GL_TEXTURE0 0x84C0 macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/include/GLES3/
H A Dgl3.h278 #define GL_TEXTURE0 0x84C0 macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GLES3/
H A Dgl3.h276 #define GL_TEXTURE0 0x84C0 macro
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/
H A DSDL_opengl.h1774 #define GL_TEXTURE0 0x84C0 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/include/GLES3/
H A Dgl3.h278 #define GL_TEXTURE0 0x84C0 macro
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/ANGLE/GLES3/
H A Dgl3.h278 #define GL_TEXTURE0 0x84C0 macro
/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_opengl.h1767 #define GL_TEXTURE0 0x84C0 macro
/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_opengl.h1767 #define GL_TEXTURE0 0x84C0 macro
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/x86_64-w64-mingw32/include/SDL2/
H A DSDL_opengl.h1774 #define GL_TEXTURE0 0x84C0 macro
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-VC/include/
H A DSDL_opengl.h1774 #define GL_TEXTURE0 0x84C0 macro

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