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Searched defs:_D3DMATRIX (Results 1 – 25 of 34) sorted by relevance

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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DD3DTYPES.H307 typedef struct _D3DMATRIX { struct
308 D3DVALUE _11, _12, _13, _14;
309 D3DVALUE _21, _22, _23, _24;
310 D3DVALUE _31, _32, _33, _34;
311 D3DVALUE _41, _42, _43, _44;
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3dtypes.h329 typedef struct _D3DMATRIX { struct
335 _D3DMATRIX() { } in _D3DMATRIX() argument
338 D3DVALUE &operator () (int r, int c) in operator()
340 const D3DVALUE &operator() (int r, int c) const in operator()
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h330 typedef struct _D3DMATRIX { struct
336 _D3DMATRIX() { } in _D3DMATRIX() argument
339 D3DVALUE &operator () (int r, int c) in operator()
341 const D3DVALUE &operator() (int r, int c) const in operator()
H A Dd3d8types.h1108 typedef struct _D3DMATRIX { struct
1109 union {
1117 } DUMMYUNIONNAME;
H A Dd3d9types.h1449 typedef struct _D3DMATRIX { struct
1450 union {
1458 } DUMMYUNIONNAME;
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dtypes.h330 typedef struct _D3DMATRIX { struct
336 _D3DMATRIX() { } in _D3DMATRIX() argument
339 D3DVALUE &operator () (int r, int c) in operator()
341 const D3DVALUE &operator() (int r, int c) const in operator()
H A Dd3d8types.h1108 typedef struct _D3DMATRIX { struct
1109 union {
1117 } DUMMYUNIONNAME;
H A Dd3d9types.h1449 typedef struct _D3DMATRIX { struct
1450 union {
1458 } DUMMYUNIONNAME;
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3dx10math.h39 typedef struct _D3DMATRIX { struct
40 union {
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/
H A Dvd3dtypes.h434 typedef struct _D3DMATRIX { struct
449 _D3DMATRIX() { } in _D3DMATRIX() argument
450 _D3DMATRIX( D3DVALUE _m00, D3DVALUE _m01, D3DVALUE _m02, D3DVALUE _m03, in _D3DMATRIX() argument
462 D3DVALUE& operator()(int iRow, int iColumn) { return m[iRow][iColumn]; } in operator()
463 const D3DVALUE& operator()(int iRow, int iColumn) const { return m[iRow][iColumn]; } in operator()
/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/
H A Dd3dtypes.h562 typedef struct _D3DMATRIX { struct
581 _D3DMATRIX() { } in _D3DMATRIX() argument
582 _D3DMATRIX( D3DVALUE _m00, D3DVALUE _m01, D3DVALUE _m02, D3DVALUE _m03, in _D3DMATRIX() function
596 friend _D3DMATRIX operator* (const _D3DMATRIX&, const _D3DMATRIX&); argument
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3dtypes.h490 typedef struct _D3DMATRIX { struct
508 _D3DMATRIX() { } in _D3DMATRIX() argument
509 _D3DMATRIX( D3DVALUE _m00, D3DVALUE _m01, D3DVALUE _m02, D3DVALUE _m03, in _D3DMATRIX() function
524 friend _D3DMATRIX operator* (const _D3DMATRIX&, const _D3DMATRIX&); argument
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3dtypes.h490 typedef struct _D3DMATRIX { struct
508 _D3DMATRIX() { } in _D3DMATRIX() function
509 _D3DMATRIX( D3DVALUE _m00, D3DVALUE _m01, D3DVALUE _m02, D3DVALUE _m03, in _D3DMATRIX() argument
524 friend _D3DMATRIX operator* (const _D3DMATRIX&, const _D3DMATRIX&); argument
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/
H A Dd3d8types.h76 typedef struct _D3DMATRIX { struct
77 union {
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/include/Direct3D/
H A Dd3d8types.h77 typedef struct _D3DMATRIX { struct
78 union {
/dports/devel/apitrace/apitrace-9.0/thirdparty/dxsdk_aug2007/
H A Dd3d8types.h77 typedef struct _D3DMATRIX { struct
78 union {
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/
H A Dd3d8types.h72 typedef struct _D3DMATRIX { struct
73 union {
/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/d3d8-api/
H A Dd3d8types.h81 typedef struct _D3DMATRIX { struct
82 union {
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/
H A Dd3d9types.h1168 typedef struct _D3DMATRIX { struct
1169 union {
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/
H A Dd3d9types.h1168 typedef struct _D3DMATRIX { struct
1169 union {
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/
H A Dd3d9types.h79 typedef struct _D3DMATRIX { struct
80 union {
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d9types.h85 typedef struct _D3DMATRIX { struct
86 union {
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d9types.h85 typedef struct _D3DMATRIX { struct
86 union {
/dports/lang/clover/mesa-21.3.6/include/D3D9/
H A Dd3d9types.h1653 typedef struct _D3DMATRIX { struct
1654 union {
/dports/graphics/libosmesa-gallium/mesa-21.3.6/include/D3D9/
H A Dd3d9types.h1653 typedef struct _D3DMATRIX { struct
1654 union {

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