/dports/audio/jack/jack2-eaedec353489f26617221d66f80fd2503953c663/tools/ |
H A D | ipload.c | 37 volatile int idling = 1; variable
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/dports/audio/muse-sequencer/muse-4.0.0/src/muse/driver/ |
H A D | alsamidi.cpp | 1400 bool idling = false; in alsaScanMidiPorts() local
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/dports/biology/hmmer/hmmer-3.3/src/ |
H A D | hmmdmstr.c | 85 struct worker_s *idling; member 189 int idling = 0; in validate_workers() local
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H A D | hmmdmstr_shard.c | 88 struct worker_s *idling; member 209 int idling = 0; in validate_workers() local
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/dports/biology/infernal/infernal-1.1.3/hmmer/src/ |
H A D | hmmdmstr.c | 85 struct worker_s *idling; member 189 int idling = 0; in validate_workers() local
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H A D | hmmdmstr_shard.c | 88 struct worker_s *idling; member 209 int idling = 0; in validate_workers() local
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/dports/comms/fldigi/fldigi-4.1.20/src/dialogs/ |
H A D | fl_digi.cxx | 8925 bool idling = false; variable
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/dports/deskutils/syncthingtray/syncthingtray/model/ |
H A D | syncthingicons.h | 101 QIcon idling; in QT_FORWARD_DECLARE_CLASS() member
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/dports/dns/libbind/libbind-6.0/isc/ |
H A D | ctl_srvr.c | 74 processing, idling, quitting, closing enumerator
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/dports/games/bzflag-server/bzflag-2.4.22/src/game/ |
H A D | PlayerInfo.cxx | 524 bool idling = false; in isTooMuchIdling() local
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/dports/games/bzflag/bzflag-2.4.22/src/game/ |
H A D | PlayerInfo.cxx | 524 bool idling = false; in isTooMuchIdling() local
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | vehicle.cpp | 4617 void vehicle::consume_fuel( int load, bool idling ) in consume_fuel()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | vehicle.cpp | 4617 void vehicle::consume_fuel( int load, bool idling ) in consume_fuel()
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | sprite_actor.h | 117 bool idling = true; variable
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-qt/ |
H A D | mapview.cpp | 173 void mr_idle::idling() in idling() function in mr_idle
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/dports/games/freeciv/freeciv-2.6.6/client/gui-qt/ |
H A D | mapview.cpp | 173 void mr_idle::idling() in idling() function in mr_idle
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/dports/games/netrek-client-cow/netrek-client-cow-3.3.2/ |
H A D | socket.c | 2820 static int idling = 0; in handleGeneric32_b() local
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 2647 bool idling; // ~~ member
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 1254 char idling:8; member
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 1279 int jumping:8; // Stuff useful for AI
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 1314 int idling; member
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 2079 int idling; member
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/dports/games/spring/spring_98.0/rts/Sim/MoveTypes/ |
H A D | GroundMoveType.h | 172 bool idling; variable
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/dports/mail/cone/cone-1.1/libmail/ |
H A D | imapidle.H | 23 bool idling; variable
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H A D | smapidle.H | 23 bool idling; variable
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