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Searched refs:FL_PARTIALGROUND (Results 76 – 100 of 103) sorted by relevance

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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_local.h68 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_local.h69 #define FL_PARTIALGROUND 0x00000100 /* not all corners are valid */ macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_local.h68 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_local.h68 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
/dports/games/xonotic/Xonotic/source/darkplaces/dpdefs/
H A Dprogsdefs.qc241 float FL_PARTIALGROUND = 1024; // not all corners are valid
/dports/games/xonotic/Xonotic/source/qcsrc/dpdefs/upstream/
H A Dprogsdefs.qc241 float FL_PARTIALGROUND = 1024; // not all corners are valid
/dports/games/darkplaces/darkplaces/dpdefs/
H A Dprogsdefs.qc241 float FL_PARTIALGROUND = 1024; // not all corners are valid
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_local.h67 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dclvm_cmds.c2991 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND ) in CL_movestep()
3008 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND ) in CL_movestep()
3019 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND ) in CL_movestep()
3020 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND; in CL_movestep()
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dg_local.h52 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dg_local.h53 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_local.h75 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dg_local.h52 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
/dports/games/qcc/send/v101qc/
H A Ddefs.qc240 float FL_PARTIALGROUND = 1024; // not all corners are valid
/dports/games/quake-source/quake-source-1.01_1/send/v101qc/
H A Ddefs.qc240 float FL_PARTIALGROUND = 1024; // not all corners are valid
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/progs/
H A Ddefs.qc241 float FL_PARTIALGROUND = 1024; // not all corners are valid
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_local.h50 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
/dports/games/quake-data/quake-data-1.0.6_2/qw/
H A Ddefs.qc241 float FL_PARTIALGROUND = 1024; // not all corners are valid
/dports/games/quake-source/quake-source-1.01_1/qw/
H A Ddefs.qc241 float FL_PARTIALGROUND = 1024; // not all corners are valid
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_local.h61 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_local.h68 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_local.h65 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_local.h65 #define FL_PARTIALGROUND 0x00000100 // not all corners are valid macro
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dclvm_cmds.c3752 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) in CL_movestep()
3769 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) in CL_movestep()
3780 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) in CL_movestep()
3781 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND; in CL_movestep()
/dports/games/darkplaces/darkplaces/
H A Dclvm_cmds.c3698 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) in CL_movestep()
3715 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) in CL_movestep()
3726 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) in CL_movestep()
3727 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND; in CL_movestep()

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