Home
last modified time | relevance | path

Searched refs:GL_ARB_depth_texture (Results 51 – 75 of 430) sorted by relevance

12345678910>>...18

/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h787 #ifndef GL_ARB_depth_texture
788 #define GL_ARB_depth_texture macro
/dports/devel/emscripten/emscripten-2.0.3/system/include/GL/
H A Dglew.h165 #define GLEW_ARB_depth_texture GLEW_GET_VAR(GL_ARB_depth_texture)
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h1183 #ifndef GL_ARB_depth_texture
1184 #define GL_ARB_depth_texture macro
/dports/graphics/sage/sage-0.2.0/sage/
H A Dsage.h866 #ifndef GL_ARB_depth_texture
4542 #ifndef GL_ARB_depth_texture
4543 #define GL_ARB_depth_texture 1 macro
/dports/games/gltron/gltron-0.70/nebu/include/video/
H A Dnebu_extgl.h2858 #ifndef GL_ARB_depth_texture
2859 #define GL_ARB_depth_texture 1 macro
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/src/
H A Dglewinfo.c548 #ifdef GL_ARB_depth_texture
5049 #ifdef GL_ARB_depth_texture in glewInfo()
/dports/games/taisei/taisei-1.3.2/subprojects/glad/include/glad/
H A Dglad.h2577 #ifndef GL_ARB_depth_texture
2578 #define GL_ARB_depth_texture 1 macro
/dports/graphics/jogamp-jogl/jogl/make/config/jogl/
H A Dgl-common.cfg247 IgnoreExtension GL_ARB_depth_texture
/dports/graphics/gauche-gl/Gauche-gl-0.6/src/
H A Dglext-lib.stub398 ;; GL_ARB_depth_texture
/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/
H A Dglext.h473 #ifndef GL_ARB_depth_texture
2671 #ifndef GL_ARB_depth_texture
2672 #define GL_ARB_depth_texture 1 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/
H A Dglext.h471 #ifndef GL_ARB_depth_texture
2656 #ifndef GL_ARB_depth_texture
2657 #define GL_ARB_depth_texture 1 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/
H A Dglext.h471 #ifndef GL_ARB_depth_texture
2656 #ifndef GL_ARB_depth_texture
2657 #define GL_ARB_depth_texture 1 macro
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/
H A Dglext.h471 #ifndef GL_ARB_depth_texture
2656 #ifndef GL_ARB_depth_texture
2657 #define GL_ARB_depth_texture 1 macro
/dports/games/cake/cake_src/cake/glsetup/
H A Dgl_NV_ext.h515 #ifndef GL_ARB_depth_texture
3104 #ifndef GL_ARB_depth_texture
3105 #define GL_ARB_depth_texture 1 macro
/dports/games/memonix/MemonixSourceCode/src/
H A DGLext.h515 #ifndef GL_ARB_depth_texture
3104 #ifndef GL_ARB_depth_texture
3105 #define GL_ARB_depth_texture 1 macro
/dports/x11-toolkits/gtkglext/gtkglext-1.2.0/gdk/glext/
H A Dglext.h515 #ifndef GL_ARB_depth_texture
3104 #ifndef GL_ARB_depth_texture
3105 #define GL_ARB_depth_texture 1 macro
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dglext.h570 #ifndef GL_ARB_depth_texture
3392 #ifndef GL_ARB_depth_texture
3393 #define GL_ARB_depth_texture 1 macro
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_opengl.h712 #ifndef GL_ARB_depth_texture
3840 #ifndef GL_ARB_depth_texture
3841 #define GL_ARB_depth_texture 1 macro
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_opengl.h712 #ifndef GL_ARB_depth_texture
3840 #ifndef GL_ARB_depth_texture
3841 #define GL_ARB_depth_texture 1 macro
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_opengl.h716 #ifndef GL_ARB_depth_texture
3858 #ifndef GL_ARB_depth_texture
3859 #define GL_ARB_depth_texture 1 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_opengl.h716 #ifndef GL_ARB_depth_texture
3844 #ifndef GL_ARB_depth_texture
3845 #define GL_ARB_depth_texture 1 macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/
H A DSDL_opengl.h626 #ifndef GL_ARB_depth_texture
3372 #ifndef GL_ARB_depth_texture
3373 #define GL_ARB_depth_texture 1 macro
/dports/cad/ldview/ldview-4.4/include/GL/
H A Dglext.h657 #ifndef GL_ARB_depth_texture
3785 #ifndef GL_ARB_depth_texture
3786 #define GL_ARB_depth_texture 1 macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_opengl.h712 #ifndef GL_ARB_depth_texture
3840 #ifndef GL_ARB_depth_texture
3841 #define GL_ARB_depth_texture 1 macro
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_opengl.h712 #ifndef GL_ARB_depth_texture
3840 #ifndef GL_ARB_depth_texture
3841 #define GL_ARB_depth_texture 1 macro

12345678910>>...18