/dports/devel/apitrace/apitrace-9.0/specs/ |
H A D | d3dtypes.py | 518 D3DLIGHTSTATETYPE = Enum("D3DLIGHTSTATETYPE", [ variable 661 (D3DLIGHTSTATETYPE, "dlstLightStateType"),
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H A D | d3d.py | 262 …StdMethod(HRESULT, "GetLightState", [(D3DLIGHTSTATETYPE, "dwLightStateType"), Out(LPDWORD, "lpdwLi… 263 …StdMethod(HRESULT, "SetLightState", [(D3DLIGHTSTATETYPE, "dwLightStateType"), (DWORD, "dwLightStat… 294 …StdMethod(HRESULT, "GetLightState", [(D3DLIGHTSTATETYPE, "dwLightStateType"), Out(LPDWORD, "lpdwLi… 295 …StdMethod(HRESULT, "SetLightState", [(D3DLIGHTSTATETYPE, "dwLightStateType"), (DWORD, "dwLightStat…
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | D3DTYPES.H | 671 } D3DLIGHTSTATETYPE; typedef 752 D3DLIGHTSTATETYPE dlstLightStateType;
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/ |
H A D | vd3dtypes.h | 912 } D3DLIGHTSTATETYPE; typedef 1007 D3DLIGHTSTATETYPE dlstLightStateType;
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | d3dtypes.h | 824 } D3DLIGHTSTATETYPE; typedef 976 D3DLIGHTSTATETYPE dlstLightStateType;
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H A D | d3d.h | 1041 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE; in DECLARE_INTERFACE_() 1042 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE; in DECLARE_INTERFACE_() 1159 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE; in DECLARE_INTERFACE_() 1160 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE; in DECLARE_INTERFACE_()
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/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/ |
H A D | d3dtypes.h | 1093 } D3DLIGHTSTATETYPE; typedef 1222 D3DLIGHTSTATETYPE dlstLightStateType;
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dtypes.h | 825 } D3DLIGHTSTATETYPE; typedef 980 D3DLIGHTSTATETYPE dlstLightStateType;
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H A D | d3d.h | 1054 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE; in DECLARE_INTERFACE_() 1055 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE; in DECLARE_INTERFACE_() 1176 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE; in DECLARE_INTERFACE_() 1177 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE; in DECLARE_INTERFACE_()
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H A D | d3drmobj.h | 684 STDMETHOD(LightStateChange)(THIS_ D3DLIGHTSTATETYPE drsType, DWORD val, DWORD flags) PURE; in DECLARE_INTERFACE_()
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dtypes.h | 825 } D3DLIGHTSTATETYPE; typedef 980 D3DLIGHTSTATETYPE dlstLightStateType;
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H A D | d3d.h | 1054 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE; in DECLARE_INTERFACE_() 1055 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE; in DECLARE_INTERFACE_() 1176 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE; in DECLARE_INTERFACE_() 1177 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE; in DECLARE_INTERFACE_()
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H A D | d3drmobj.h | 684 STDMETHOD(LightStateChange)(THIS_ D3DLIGHTSTATETYPE drsType, DWORD val, DWORD flags) PURE; in DECLARE_INTERFACE_()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/ |
H A D | d3dtypes.h | 1187 } D3DLIGHTSTATETYPE; typedef 1540 D3DLIGHTSTATETYPE dlstLightStateType;
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H A D | d3d.h | 501 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE,LPDWORD) PURE; in DECLARE_INTERFACE_() 502 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE,DWORD) PURE; in DECLARE_INTERFACE_() 617 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE,LPDWORD) PURE; in DECLARE_INTERFACE_() 618 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE,DWORD) PURE; in DECLARE_INTERFACE_()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/ |
H A D | d3dtypes.h | 1187 } D3DLIGHTSTATETYPE; typedef 1540 D3DLIGHTSTATETYPE dlstLightStateType;
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H A D | d3d.h | 501 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE,LPDWORD) PURE; in DECLARE_INTERFACE_() 502 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE,DWORD) PURE; in DECLARE_INTERFACE_() 617 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE,LPDWORD) PURE; in DECLARE_INTERFACE_() 618 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE,DWORD) PURE; in DECLARE_INTERFACE_()
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/System/SystemServices/ |
H A D | mod.rs | 2267 pub struct D3DLIGHTSTATETYPE(pub i32); struct 2268 pub const D3DLIGHTSTATE_MATERIAL: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(1i32); 2269 pub const D3DLIGHTSTATE_AMBIENT: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(2i32); 2270 pub const D3DLIGHTSTATE_COLORMODEL: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(3i32); 2271 pub const D3DLIGHTSTATE_FOGMODE: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(4i32); 2272 pub const D3DLIGHTSTATE_FOGSTART: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(5i32); 2273 pub const D3DLIGHTSTATE_FOGEND: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(6i32); 2274 pub const D3DLIGHTSTATE_FOGDENSITY: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(7i32); 2275 pub const D3DLIGHTSTATE_COLORVERTEX: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(8i32); 2276 pub const D3DLIGHTSTATE_FORCE_DWORD: D3DLIGHTSTATETYPE = D3DLIGHTSTATETYPE(2147483647i32); [all …]
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